Remove the goddamn XP Penalty! (in standard)

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BabyChaos wrote:
I actually realised that PoE is killing my machine. I can quite literally fry an egg on the casing while playing PoE. So,I guess that's why the game crashed.


This looks more like a cooling issue TBH. Not that poe is perfectly optimized, but basically any decenly built desktop system should work under 100% load without extreme overheating, and this particular game is far from a proper stress test, hehe. Running poe on laptops is another thing - all i can offer there is my condolences, they usually get really, really hot.

As for the crashes/glitches, overheating of course can cause that as well, but i can say that i have them every 1-2 hours while having everything under 60°C/140°F after the last patch that supposedly improved the texture streaming (any other game/test runs flawlessly ofc, except say heavily modded fallout3 which is a known bug galore). Many people have none of course, so that bug is probably dependent on OS/hardware combination and whatnot.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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dW2005 wrote:

This looks more like a cooling issue TBH.

People love to blame everything but the real cause of the issue:

1. Overheating? Blame PoE, not shitty cooling.
2. Blue screens? Blame PoE, not drivers.
3. Low FPS? Blame PC, not spaghetti code.
4. Died in trade SC league with low life pool? Blame devs for... not allocating your Life/ES passives in the tree.
5. Died because of bad connection? Blamde ISP, not devs for not implementing timeout slider / API to counter disconnects.

etc.
ye if the general consensus of the PoE player base is that Standard doesn't matter (i.e. "nobody cares about Standard"), then it really shouldn't be an issue to remove the exp penalty on standard.
Last edited by AShugars#6351 on Jun 20, 2021, 6:33:20 AM
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dW2005 wrote:
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BabyChaos wrote:
I actually realised that PoE is killing my machine. I can quite literally fry an egg on the casing while playing PoE. So,I guess that's why the game crashed.


This looks more like a cooling issue TBH. Not that poe is perfectly optimized, but basically any decenly built desktop system should work under 100% load without extreme overheating, and this particular game is far from a proper stress test, hehe. Running poe on laptops is another thing - all i can offer there is my condolences, they usually get really, really hot.

As for the crashes/glitches, overheating of course can cause that as well, but i can say that i have them every 1-2 hours while having everything under 60°C/140°F after the last patch that supposedly improved the texture streaming (any other game/test runs flawlessly ofc, except say heavily modded fallout3 which is a known bug galore). Many people have none of course, so that bug is probably dependent on OS/hardware combination and whatnot.


Not sure how overheating could cause problems. At least GPUs shouldn't overheat ever, they usually throttle down once they reach certain temperatures. My GPU runs at 70°C basically all the time while playing PoE or other titles at 4k. If it ever goes over 70°C, the system clocks down the chip so it doesn't come to any issues.

The only thing I could think of is that the heat exploded and the system throttled the GPU too much, so PoE crashed... but that's not likely to happen.

I'm not sure about the CPU, but I assume it's the same there too.
I don't mind either way if I reach 100 or not, that's just how grindy it is for me. I think that's fine, but I could see it being more accessible and still retaining it's prestige. Just depends how hardcore ggg wants this game. If you ever want your hardcorecasuals to hit 100 every league nerf that shit.
I feel your pain and support this suggestion to remove (or reduce) the xp penalty. You will always find some that disagree with you, sad thing is many leave and do not return with some of the QOL issues POE currently has.

I will wait on POE2 to see if some are fixed, if not then i wont bother.
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Sadaukar wrote:
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dW2005 wrote:
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BabyChaos wrote:
Spoiler
I actually realised that PoE is killing my machine. I can quite literally fry an egg on the casing while playing PoE. So,I guess that's why the game crashed.
Spoiler


This looks more like a cooling issue TBH. Not that poe is perfectly optimized, but basically any decenly built desktop system should work under 100% load without extreme overheating, and this particular game is far from a proper stress test, hehe. Running poe on laptops is another thing - all i can offer there is my condolences, they usually get really, really hot.

As for the crashes/glitches, overheating of course can cause that as well, but i can say that i have them every 1-2 hours while having everything under 60°C/140°F after the last patch that supposedly improved the texture streaming (any other game/test runs flawlessly ofc, except say heavily modded fallout3 which is a known bug galore). Many people have none of course, so that bug is probably dependent on OS/hardware combination and whatnot.
Spoiler


Not sure how overheating could cause problems. At least GPUs shouldn't overheat ever, they usually throttle down once they reach certain temperatures. My GPU runs at 70°C basically all the time while playing PoE or other titles at 4k. If it ever goes over 70°C, the system clocks down the chip so it doesn't come to any issues.

The only thing I could think of is that the heat exploded and the system throttled the GPU too much, so PoE crashed... but that's not likely to happen.

I'm not sure about the CPU, but I assume it's the same there too.


I have no idea what's going on anymore. I kept track of GPU temperature today while finishing the grind to 100 (finally did it btw) and my GPU behaves exactly as you describe: It never surpasses 70° C. It's also only running at a maximum of ~55% workload but I guess that's due to the temperature.

Even if it's running at 70° for longer periods, the casing still remains rather cold, like not even warm. I have no idea what happened the other day. I guess it was just too hot in the apartment (we had a bit of heatwave lately).

I didn't check CPU temperature but the CPU is chilling at about 35% usage while playing, so I don't think it's gonna overheat at such low workload.
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but people making the case against the exp penalty generally bring good arguments in context of game design, game genre, game-related psychology, playerbase, playability and enjoyment,


Did it ever occur to you that you just think they make good arguments because you agree with their sentiment? Because i haven't seen a single argument so far that doesn't boil down to "game is to hard make easier please".

As for your little theory. The feeling of accomplishment and the difficulty of accomplishing something are tied together. Have you ever seen someone being happy about reaching level 2? No? Me neither. But i was pretty happy when i reached 98. I wonder why that is? You talk about psychology when it suits you, but completely disregard the fact that there would be 0% sense of accomplishment if there was no death penalty. Everyone would automatically get there in time, no matter what they do. It would be utterly worthless. At that point GGG could just go and give us an option on char creation in standard to create a level 100 character. Would solve the issue of having to play the campaign as well.

Personally i think it's to large parts a matter of age. People who grew up with games like Battle Toads and other really tough oldschool games and enjoyed them won't break a sweat about the death penalty. The younger audience that grew up with zero effort mobile games with login rewards and all that nonsense where you get literally buried in rewards just for spending time on the game on the other hand obviously can't deal with it and come here complaining.

Now you can say that the younger audience is more important because game needs new players and there are more younger players than older ones and you are probably right with that. But as an older player who likes this kind of games and can't stand modern no brain required type of games, i am happy that the devs don't follow the mainstream on this. There are tons of zero difficulty and zero complexity games out there, there is no need for POE to become another one.
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BabyChaos wrote:
(finally did it btw)


congrats :)
"Glattes Eis, ein Paradeis, für den, der gut zu tanzen weiß" - F. Nietzsche

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