29 days left
" Others have stated fractured fossils = qol. You can go ahead and buy supplies and roll maps and tell me how you feel doing so on a daily basis for 12 maps. In fact, do it for 16 maps since there's a 30-60% chance you're faced with tech issues. If you've not done it before and regularly, especially this league, I urge you to just stop talking about it like you know it. If it's clear (not really) that they do not want me to run 100% deli often, it's pretty much why pathofmath titled his 3.14 overview as "no endgame?" and also why this league has been largely unpopular and why old veterans are so done with the game. I am not the only person who explained already. `Spent 2 mirrors on my build, but I'm only Level 98.` LOL `From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` Last edited by LiMA6#0387 on Jun 18, 2021, 4:50:32 AM
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" [Removed By Support] This league we're gonna say how things should be (just revert actually). If things don't change, things don't improve, some people will just outright not play next league, and quit potentially for good, good thereafter changes or not. It is very simple: 1. I want to play, not bother myself with cumbersome things. Game content can remain difficult or be more difficult, that's fine. 2. When I craft an item, I do not want to do 200 runs just to get a desired roll. As many have expressed themselves recently, it's a bore. Better to not play. 3. I don't want to play lottery-based game. If I play x enough times, I expect a certain result. Players can still play the game in a lottery-manner if they desire to. There's stacked decks. There's ritual. There's ultimatum. It's not for me. You have your desires for skills, and as they don't involve me and even if they are made super OP new meta, and also doesn't involve me, so what? I'm glad you and people enjoy your OP pestilent strike. More people enjoying the game is better for the game. `Spent 2 mirrors on my build, but I'm only Level 98.` LOL `From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` Last edited by LiMA6#0387 on Jun 18, 2021, 5:18:30 AM
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" When someone's on probation, they can't post. Is there a need for you to read everything if you aren't keen to? `Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` |
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i`ll probably chill in standard for next league.
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" Last "melee" skill I played was good old Howa CI molten strike jugg in 3.5 and it was a doozer but since then I failed to find a similarly strong (I'm into builds that are: quasi-immortal, heavy single deeps, at least one tier over "shit" clear, not spamming 5 skills + flasks). The search continues, but it's hard AF since I can't help comparing them to caster builds and they always fall short. I'm also looking forward with a mix of hope and dread because: 1) yay more complex league mechanics 2) yay no more running in circles 3) past complex leagues: harvest, synthesis. My point is, it ain't fun if the league requires a big-ass picture or a 4000 word "cheatsheet" to have opened on a side display Second-class poe gamer Last edited by pr13st#1040 on Jun 18, 2021, 6:09:49 AM
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" So, I never had the chance to play synthesis league but a fanboy here once said synthesis league was the worst but I've seen a number of people who said synthesis league's the best. Another said betrayal's the worst, but I thought Jun is so well liked. So what is actually so great/terrible about synthesis? Trying to understand if you dont mind. `Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` |
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I'm excited to see the new League mechanics, but I hate the fact that I usually have to skip Summer leagues or start late because July-mid August is vacation and family time for me.
Last edited by esostaks#6761 on Jun 18, 2021, 7:33:34 AM
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" I actually feel it's too much. The game feels bloated. So many things now, like delves, prophecies, delirium, ascendency that requires manual hand-eye coordination (I'm totally against that in a game like this), crafting...so much crafting... and all this other stuff, plus all these new skills and a skill tree that's been reworked too many times IMO. Mind you I'm not really complaining. If the original POE felt like Diablo 2's worthy spiritual successor, the modern POE feels like Diablo 2 on crack - and I consider Diablo 2 one of the best games of all time so to say POE is even better is quite a thing. Are marauder totem builds still a thing? I have a hardcore totem marauder that may be totally incompatible with this modern POE. That's just one of the issues I'm facing now lol. I had a lightning arrow ranger that used to work well but probably doesn't work now either. Last edited by MrSparkle001#1624 on Jun 18, 2021, 12:22:20 PM
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" It was mostly unrewarding, then they massively buffed the rewards mid-league effectively turning the game into a loot pinata. Somehow the map drops were reduced in maps (split between maps and synthesis memories) but the droprate in memories was way lower than expected. I didn't dislike the planning involved for the nexus, but it was very clunky and it got boring quite fast. Fractured items were the most powerful ones in poe at the time, but I never liked the concept and having to constantly check poedb for the good bases/ mods. Synthesis became poe's posterboy league for good idea - bad implementation. Second-class poe gamer Last edited by pr13st#1040 on Jun 18, 2021, 11:15:23 AM
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" This has happened since the game first began. Someone has a gripe, pretends they have a majority, threatens to leave if it's not changed, and think that this time is different from all the rest. To keep it simple. This time isn't different. Your request isn't special. Your request is not even reasonable. Fracturing maps was broken. Being able to roll a map once and never again is clearly not what they had in mind. The amount of currency and time saved to run a perfectly rolled map endlessly was trivialized. If you think that's balanced, then you're going to be very disappointed. It's not. You might as well save yourself the trouble of waiting to be let down in a few weeks, and just move on. You're not getting what you want. Fracturing maps was just plain broken. Thanks for all the fish! Last edited by Nubatron#4333 on Jun 18, 2021, 1:50:54 PM
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