Sirius boss fight not evasion friendly
" spell dodge enchant probably doesn't matter that much because if you were hit in that fight you are probably dead anyway. " Sirus. dead game
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I actually feel like Sirus is one of the most honest endgame bosses in the game, it's pretty easy to kill him without even getting hit once you learn his patterns. The only way he can kill you where there's nothing you can do about it is if he traps you in his jail and happens to spawn the exit on top of an obliteration sphere, but it doesn't happen very often.
All of his attacks deal every damage type so if you're getting hit a lot you can take an extra chunk out of his damage if you use an amethyst flask or get some extra chaos res from gear or skills. You also have some control over where the arena for the final phase ends up, since you can forcibly clear out obliteration spheres by getting him to land next to them I do agree that the visual clarity of the fight sucks, but that's a problem with PoE in general rather than that specific fight Last edited by Kanjiedge#3387 on Oct 3, 2021, 10:54:22 PM
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" Yeah, this is a real problem with the game. A lot of the bosses are not designed with a variety of builds in mind. Try killing Oak or the boss of the Lava Chamber with a defensive build if you want to experience similar walls, to say nothing of having Maven around to compound their healing. But I don't like the Sirus fight either, but for different reasons. It's ok until the last phase, but then he just gets monotonous to the point of boredom. Because he's very difficult to stay on top when he starts splitting into dozens of different forms and becomes a chore rather than a fun fight. I end up spending all my time dodging his crap and trying to find him, which leaves very little time for actual damage. Last edited by Berylstone#2209 on Oct 4, 2021, 4:33:52 AM
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