[3.14] Strength Stacking Ground Slam. Cheap and strong starter.

DISCLAIMER
I'm currently playing this as my league starter so I will continue to update this guide until I'm happy with minmaxing.

Introduction

Hello and welcome to my build guide.

This is a Ground Slam Berserker, stacking strength and life to utilize the new Bloodthirst support. The build will also work with any physical slam skill such as Earthquake, Earthshatter and Sunder.

In addition to that you can play it as any Duelist/Marauder ascendancy except for Chieftain because we scale pure physical with Impale.

TWITCH
https://www.twitch.tv/dexyn159

YOUTUBE
https://www.youtube.com/watch?v=KbKKc5EzMwM&t=3s

Path of Building
https://pastebin.com/921bLHf5


Pros and Cons
Spoiler
Pros
+ Can facetank almost everything (so far)
+ Cheap to get going
+ Active/Fun playstyle
+ League start and SSF viable

Cons
- Slam builds are somewhat slow
- Have to change low life setup for lab


Levelling
Spoiler
Despite this build being a strength stacking staff user, we dont need a specific weapon until we get Pillar of the Caged God. Simply use wichever 2-hander you find with the highest damage or craft one yourself using the vendor recipe with Blacksmith Whetstone+Rustic Sash+Weapon of choice. Typically 2-hand axes will have the highest damage so go ahead and use those.

On the rest of your gear simply pick up life and make sure your fire/cold/lightning resistances are as close to or above 75%.

We also dont start stacking strength until we hit maps so we will mostly focus on life, warcries and generic damage while levelling.

Gem Links
Spoiler
Act 1
Spoiler
We start using Ground Slam as soon as we get to town. Link it with Chance to Bleed and with a 3-link also Ruthless.

We also pick up Blood&Sand, Molten Shell aswell as our first 2 warcries, Enduring Cry and Intimidating Cry.
Act 2
Spoiler
We only need 2 gems for our build here. Replace Chance to Bleed with Melee Physical Damage and pick up Seismic Cry. Keep Chance to Bleed in your inventory in case you find a 4-link before Act 4.

You can also pick up Herald of Purity here as a placeholder for our final setup.
Act 3
Spoiler
Here we get our Ancestral Warchief totem for a big damage boost. If you have room for it pick up Punishment and use it on tougher enemies.

Also pick up Pride and Petrified Blood but dont start using them yet.
Act 4
Spoiler
The only gem we care about here is Brutality. If you had a 4-link from before, replace Chance to Bleed. If you are unlucky and only have a 3-link use Ground Slam-Melee Physical Damage-Brutality.
Act 5
Spoiler
We dont get any new gems here but we do get the jewel Rapid Expansion that makes Ground Slam wider and generate endurance charges.
Act 6
Spoiler
Here we will want to do Lily's quest to unlock her gem vendor. We buy the remaining gems for our core setup here.

At this point your skills should be:

Ground Slam-Brutality-Pulverise-Fortify and Impale as 5th link

Blood&Sand-Herald of Purity-Dread Banner

Ancestral Warchief-Smoke Mine or Dash

Seismic Cry-Intimidating Cry-Enduring Cry-Second Wind

Molten Shell-Punishment-Cast when Damage Taken

Make sure the required level of your Molten Shell and Punishment does not exceed the trigger on Cast when Damage Taken. In our final setup we want Molten Shell at lvl 13, Punishment at lvl 9 and Cast when Damage Taken at lvl 6. You stop them levelling by right clicking on them when they level up. If you by mistake levelled them to high already you can always buy new ones from Lily.

These are all the gems you will need until you hit maps. After that you should get Pillar of the Caged God and start strength stacking with the low life setup.




Skill tree: https://pastebin.com/SzXHf10C

During Step 1 we will simply grab some life and generic damage while heading up to Resolute Technique.

In Step 2 we grab more life while heading towards Measured Fury for a huge damage boost on our warcries. Make sure you grab all 3 warcry gems ASAP. This is also a good time to finish your first ascendancy, pick War Bringer as your first point.

Step 3 we head upwards to Scion life wheel and picking up some damage aswell as warcry speed along the way. You can do your second labyrinth here and pick up Defy Pain. Very important that you also have Risk Awareness on tree as it will reduce the reflected damage you take from Defy Pain when it triggers. Soul of Yugul pantheon also helps with this, you get it from the skill point quest in High Gardens.

In Step 4 we start picking up our Impale nodes and start using Dread Banner aswell as Impale support on our Ground Slam.

Step 5 is where we will start the respec to strength stacking. Simply remove Butchery and Martial Experience to pick up Utmost Might aswell as more life and fortify effect. We also start using the low life setup here so pick up Mortal Conviction on the tree, get Petrified Blood and socket Bloodthirst on your Ground Slam.

After this you can continue following the rest of the guide and stack strength to the moon.



Bandit+Pantheon
Spoiler
Because we dont scale crit we kill all bandits to get +2 passive points.

Major Pantheon: Lunaris and Arakaali are both very good. Currently I'm using Lunaris.

Minor Pantheon: Currently using Yugul for the reduced reflected damage.


Mechanics
Spoiler
Warcries
Spoiler
We are using Intimidating Cry and Seismic Cry to boost our damage. Make sure you keep these up at all times. Seismic Cry becomes stronger on consecutive hits. Finally we use Enduring Cry aswell to help out in rough situations to regenerate life.
Low life
Spoiler
The main reason we are going low life is because of Bloodthirst support. It's an incredibly strong support gem that warrants an entire setup around it. Bloodthirst only works while on low life and gives us a tremendous amount of flat physical damage.

In order to stay at low life and not risk getting oneshot by anything that looks at us, we also use Petrified Blood. This negates 40% of incoming damage from hits while at low life and makes us take a slightly lower amount of the damage over 4 seconds.


Gear
Spoiler


Quite simply, stack life and strength wherever you can get it. Fill in the remaining stats to cap your resists.


Skill Gems
Spoiler
Ground Slam-Bloodthirst-Brutality-Fortify-Pulverise-Impale

Molten Shell(lvl13)-Punishment(lvl9)-Cast when Damage Taken(lvl6)-Increased Duration

Seismic Cry-Intimidating Cry-Enduring Cry-Second Wind

Petrified Blood-Blood&Sand-Dread Banner-Enlighten

Pride (Reserves no life because of Mortal Conviction)

Ancestral Warchief-Berserk(optional)-Smoke Mine

If you dont like Smoke Mine, Dash is perfectly fine to. Just don't use Leap Slam as it will eat your exerted attacks from the warcries. You can however sacrifice 1 skill point or a ring suffix to get "Warcries cannot Exert Travel Skills"




Thanks for taking the time to read my guide. I'm open to feedback and suggestions and I'll try my best to answer any questions if anything is unclear. If you want to get in contact with me either PM me in-game or on Discord: Dex#0974
Last edited by Dex2644 on May 4, 2021, 2:28:18 AM
Last bumped on May 10, 2021, 3:40:55 PM
Thanks for the build guide. I'll try this as my league starter in SSF SC. Will see how it goes. Finding a Pillar of the Caged God might be hard, but who knows.
PoB show that you have 82% of Unreserved Life but in a video you are at low life, over 50% reservation. How do you go to low life with this build?

Cheers.
Looks simple and fun exactly what i was looking for, gonna try it out.
Great work and im waiting for update with end game gear :D
"
kocur4d wrote:
PoB show that you have 82% of Unreserved Life but in a video you are at low life, over 50% reservation. How do you go to low life with this build?

Cheers.


I'll have a look at the pob when I get home but we get Pride for free from Mortal Conviction. We bypass the downside of only being able to use 1 aura by using reservation skills that arent considered auras.

We use dread banner 10%, blood&sand 10% and petrified blood 35%. This totals out to 55% life reserved aswell as a free Pride aura. Petrified blood prevents us from ever exiting low life status with the exception of life flasks(wich we do not use)
"
Dex2644 wrote:
"
kocur4d wrote:
PoB show that you have 82% of Unreserved Life but in a video you are at low life, over 50% reservation. How do you go to low life with this build?

Cheers.


I'll have a look at the pob when I get home but we get Pride for free from Mortal Conviction. We bypass the downside of only being able to use 1 aura by using reservation skills that arent considered auras.

We use dread banner 10%, blood&sand 10% and petrified blood 35%. This totals out to 55% life reserved aswell as a free Pride aura. Petrified blood prevents us from ever exiting low life status with the exception of life flasks(wich we do not use)


Makes sense! I didn't know that petrified blood reserves 35%.

One thing to consider would be to somehow make reservation less than 50%, 49.999%. I think in that case your life leech will not be removed sice you are not considered to be at full life - aka petrified blood will cap it at 50% and there still will be that small gap between it and reservation.
"
kocur4d wrote:
"
Dex2644 wrote:
"
kocur4d wrote:
PoB show that you have 82% of Unreserved Life but in a video you are at low life, over 50% reservation. How do you go to low life with this build?

Cheers.


I'll have a look at the pob when I get home but we get Pride for free from Mortal Conviction. We bypass the downside of only being able to use 1 aura by using reservation skills that arent considered auras.

We use dread banner 10%, blood&sand 10% and petrified blood 35%. This totals out to 55% life reserved aswell as a free Pride aura. Petrified blood prevents us from ever exiting low life status with the exception of life flasks(wich we do not use)


Makes sense! I didn't know that petrified blood reserves 35%.

One thing to consider would be to somehow make reservation less than 50%, 49.999%. I think in that case your life leech will not be removed sice you are not considered to be at full life - aka petrified blood will cap it at 50% and there still will be that small gap between it and reservation.


Yes that is correct. Im currently using an enlighten 3 to give me 2% unreserved above the threshold allowing the overleech. Ive been trying vaal pact for a bit but it doesnt feel worth it so far.
Looks smooth what is the first ascendancy you take?
"
dmoniak wrote:
Looks smooth what is the first ascendancy you take?


I went for War Bringer -> Defy Pain -> Crave the Slaughter -> Aspect of Carnage.

You can take Aspect of Carnage whenever you want, can even be your first choice. You just have to be prepared to take more damage.
Thanks, ive switch to anomalous ES and its really good.

Report Forum Post

Report Account:

Report Type

Additional Info