Chris Wilson crafting system is boring, obsolete and nobody enjoys it.
" Most profitable are: - lockpicking contracts (because they have some currency chests) - blueprints (grand heists) with a lot of currency chests. - or if you want to open some stacked decks, go for perception contracts - you will have a lot of decks after just few runs. Good trinket will have X% chance in Heists for Regal Orbs to drop as Exalted Orbs instead, this is really worth getting before you will run lockpicking contracts or blueprints with a lot of currency chests. This topic is huge, so if you are interested more in getting a lot of profit from heist stuff, send me a priv message, I will tell you what I know and add some links for usable data. Biggest compliments for my crafted items - "bs, they must have been RMT'ed"
I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like. |
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+1
By the muscular golden arse of Innocence! -Kirac
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" LMAO this is absolutely perfect My end, it justifies my means,
All I ever do is delay, My every attempt to evade, The end of the road And my end.... |
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