Chris Wilson crafting system is boring, obsolete and nobody enjoys it.

Title.

nerfing harvest from the game basically and pretty much bring us back to old "craft" system of poe: 15439 alts, 600 regals, 150 annul orbs.

Tell me how this is better than what we have now?

The biggest thing here and what piss me off is you don't gave us nothing new. No improvements. You are just removing a awesome feature from the game and throwing us back in that old trash orb of alteration gambling system that everybody HATES.

Tell me GGG why when path of exile it's actually enjoyable and fun you quickly move urself to make it back to the boring and dead place?

holy crap... Diablo 4 waiting room I guess.
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
Last edited by imLuCaSsS#6273 on Mar 10, 2021, 10:59:12 PM
Last bumped on Mar 13, 2021, 8:14:41 PM
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The removal of remove, and remove / add, would be more than enough, the rest I would not change.
GGG insists on balancing around the .01% of the no life player base. It continues to amaze me. GG items cost over 100ex in crafting costs which most players don't make in an entire league. Somehow in GGG's mind this means the game needs nerfed back into a gambling simulator.
+1
By now I've also learnt to loath the elitist top, not just how GGG caters around them like a nice little servant. The toxic, condescending, no-fun allowing lot. You know the people if you read forum.

What irks me maybe the most is this: while 'testing out' things like Harvest, GGG tends to a small base of players who milk the system dry in a couple of month, sitting all day in discord and abusing it like hell. Then they come out, announce 'we are making things fun for everyone next!' and as a result average player who might have actually got to craft in this game for the first time, get screwed.

Elitist pr*cks keep their overbuffed legacy items, which then flood to std massively overprized and those who would've played the game for healthier doses and not abuse every internet database, end up with nothing, as usual. This is the repeating cycle with PoE.

In essence, toxicity of GGG playerbase is because that's how they work, that's the end result of their mentality. It's not that the game is 'too hard' or 'too easy', it's that game is broken for the few and broken for masses, just in a different way.

After all these years, they still don't have a passable crafting system -and by passable I mean a system which any player can use themselves to have fun, not just the select few who then sell gear to those many who cannot.
Last edited by vmt80#6169 on Mar 11, 2021, 5:39:46 AM
Back to the stone age of crafting for another 3 years at least. Chris loves pleasing the 0.1% and those who just "casually" plays 8 hours daily every day.
Rip harvest
You just wasted 3 seconds reading this.
"
Tian_Yihao wrote:
Back to the stone age of crafting for another 3 years at least. Chris loves pleasing the 0.1% and those who just "casually" plays 8 hours daily every day.
Rip harvest

fun fact
in delve and delirium league i've managed to even play like 10 hours a day
and never managed to get something good out of crafting be it with fossils or essences. i then understood that this game is literally balanced around all the streamers and no lifers that can grind the heck out of everything
and make gambling look like its "normal" thats why i'm going to quit this game for good after so many years
and i've been around since end of 2012
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
I really enjoy crafting with essences and fossils and make enough to fund my 100-300ex build early on every league without even touching harvest.

As always it is just about knowledge on what and how to craft.
Crafting toxic rain gear or lower budget CI stuff was just printing money this league and some of the synthesis/fractured bases were interesting as well.
"
Scarletsword wrote:
I really enjoy crafting with essences and fossils and make enough to fund my 100-300ex build early on every league without even touching harvest.

As always it is just about knowledge on what and how to craft.
Crafting toxic rain gear or lower budget CI stuff was just printing money this league and some of the synthesis/fractured bases were interesting as well.

I hope you are telling us a joke right here.

I have used 59384593845 essences in my entire life and I got the deterministic esence mod + 5 crap tier 7 mods.

I never got anything useful with essences. That's why I am selling most of defeaning essences for 2c atm. And guess what? Nobody is buying.

Don't tell me you are ok with harvest being nerfed because u have essences "to craft" lol. Essences is not craft, its gambling just like chaos orb and its very bad. Have you ever got anything spamming chaos orbs or randomly throwing ex? Don't think so.
My end, it justifies my means,
All I ever do is delay,
My every attempt to evade,
The end of the road
And my end....
I can't imagine the best way to boost bots and RMT rather than deny harvest crafting system. Okay Chris, you kill good crafting, you insist on gambling machine instead of the mechanic, but why? It will do nothing but stimulate half of the players migrate to the other games and the other half will start/continue buying orbs by RMT. Probably only 1% of nolifers would enjoy this cazino.

Maybe you should work on better design? QoL updates? Visual clarity? Performance issues? Game has a huge heap of "trashy" mechanics and random one-shot with no-recap on deaths (my theory is that somewhere there just hard coded 0.01% chance of random death, just for fun). It looks trashy. Too much of everything in the game. Gambling instead of the crafting.

I admit the idea of different orbs instead of the boring "gold" and I'm enjoying to consider the poe economy mode. It's really interesting thing, almost like a real market (without derivatives only, but who knows.. he-he...).

There is no crafting system without harvest. No way to obtain what you need. Chris is a boring guy addicted to gambling presumably. Right now I don't see too much difference between POE and any other random korean grinding rpg. You are raising RMT and bots guys. [Removed by Support]
Last edited by Kane_GGG#0000 on Mar 13, 2021, 11:08:38 PM

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