Development Manifesto: Harvest Crafting

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but at a cost to the core functionality of the game.
I still don't see how harvest breaks the game for others. Maybe someone can enlighten me.
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Sodawasser wrote:
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but at a cost to the core functionality of the game.
I still don't see how harvest breaks the game for others. Maybe someone can enlighten me.


"Other people are getting good items but they have to trade crafts in an inefficient* way for it and I dont wannnnnnna"

*Yet somehow too efficient because it makes crafting "too easy" (I'm still waiting for one of these whiteknights to link their 4T0 gear in every slot)
Last edited by Karcaroth#3263 on Mar 15, 2021, 9:30:35 AM
Harvest does not ruin the game.
Harvest does not ruin the economy.

It does impact on prices of course and hardly bloats to the faces of the monopolists big crafters.

That is all. Nobody other than this very few percentage of people are not impacted.

PS and of course harvest is not good for those greedy nolife streamers. Exactly those that say this nerfs will ot touch them. They must be eating any shit the game throws at them OR they are paid for their work.
How is the feeling of being paid bit***?
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pcfd wrote:
can you tell me if you planing fix trade and crafting in next 2 leagues?
if not i will just stop waste my time and uninstall game.


I can tell you that I have been waiting for a loot, trade, and crafting fix for over 6 years and it hasnt come.

If you go back and read the previous manifestos you start to realize that they will never make the game that many of us were hoping they would. I too used to live in denial, with the belief that someday they would change their minds. Then I realized it was me who needed to change and so I uninstalled the game. It was hard as it was my go to game but I'm done hoping and waiting for them to make a game they clearly dont believe in.
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XavierLX wrote:
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pcfd wrote:
can you tell me if you planing fix trade and crafting in next 2 leagues?
if not i will just stop waste my time and uninstall game.


I can tell you that I have been waiting for a loot, trade, and crafting fix for over 6 years and it hasnt come.

If you go back and read the previous manifestos you start to realize that they will never make the game that many of us were hoping they would. I too used to live in denial, with the belief that someday they would change their minds. Then I realized it was me who needed to change and so I uninstalled the game. It was hard as it was my go to game but I'm done hoping and waiting for them to make a game they clearly dont believe in.


The most obious thing is that the game that GGG set out to have as in "be played forever" is not viable in the very long term.

You can't have things stacked upon each other till infinity.
We already know that Maven is "the first to arrive" so we can assume that we will be meeting family, "classmates" etc. of Maven soon.

This produces power creep, cause of course they need to be stronger. And good luck beating Maven with Uniques and Tabula as it is right now.

GGG knows that they have to introduce horizontal progression aka. Heist, which was a good attempt.

Because you can't have as many variations of "killing mobs in circles" as you might think.
- Growing Circle - Breach
- Circle not being a circle - Legion - with 5 way being also a circle
- Ritual - a circle with invisible borders

and killing mobs free roaming the map:
- Harbingers
- Bestiary
- Exiles
etc.
you get my point.

And maps have to be also easier to obtain because there aren't 100 of them anymore but close to 200.
Where is the end, where do we go from here? 500 Maps? Unique Weapon Skill Trees?

That's why POE2 is being made, as you can't have infinite progress. And that is also why they don't want gear to be made better on average.

So it's not only about Harvest being there or not being there, it's about what plan is there for the next leagues etc. Cause we all know it can't go like that forever.
This is bad. POE benefits from a lot of sunk cost fallacy, I guess the way I fix it is to just stop sinking time into it. I've spent a lot of time with this game and enjoy exploring end game and overcoming difficult content with my own fun (if not the most effective) builds. Harvest makes that a lot more fun by letting me craft without spending the raw currency I need for trade. Starting with Sirus and conquerors I felt that GGG had been doubling down on hostile design. This manifesto makes it clear that that was intentional.

A lot of ink has been spilled on how bad and out of touch this manifesto is, how its reasoning is nonsense, how it's clearly a mistake. But on a personal note, I read this as literally telling me to stop progressing in the game.

Also, this post tells me that GGG has a troubling design hierarchy where top-level decisions can be so poorly informed. Whoever wrote this is unaware of the complex crafting system POE has, most good rares come from bench and beast crafting and is ultimately deterministic. This is a bad fix for harvest and commits to the worst parts of POE's gameplay.
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hidden_gobsek wrote:
Harvest does not ruin the game.
Harvest does not ruin the economy.

It does impact on prices of course and hardly bloats to the faces of the monopolists big crafters.

That is all. Nobody other than this very few percentage of people are not impacted.

PS and of course harvest is not good for those greedy nolife streamers. Exactly those that say this nerfs will ot touch them. They must be eating any shit the game throws at them OR they are paid for their work.
How is the feeling of being paid bit***?


Yes it ruins the economy.
Yes it ruins the game.

Deal with it.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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I_NO wrote:


Yes it ruins the economy.
Yes it ruins the game.

Deal with it.


ruins it for 1%
"
I_NO wrote:
"
hidden_gobsek wrote:
Harvest does not ruin the game.
Harvest does not ruin the economy.

It does impact on prices of course and hardly bloats to the faces of the monopolists big crafters.

That is all. Nobody other than this very few percentage of people are not impacted.

PS and of course harvest is not good for those greedy nolife streamers. Exactly those that say this nerfs will ot touch them. They must be eating any shit the game throws at them OR they are paid for their work.
How is the feeling of being paid bit***?


Yes it ruins the economy.
Yes it ruins the game.

Deal with it.


How well thought out and inciteful.

How can an economy that resets every 3 months be ruined by anything that happens. How does having my gear for less currency ruin the game? At no point in time are you required to buy it, use it, or partake in it. If you want to pay someone double the currency for the item you are buying feel free, Im sure they wont turn down the extra orbs.

How can a game that is pretty none competitive be ruined by this system? If you are playing PoE for PvP then I dont know what to tell you anyways. Me having "mirror" tier gear affects you playing the game how exactly? If you dont like Harvest then dont use it. I hate the temple, I just ignore it. I hate heists... I just ignore it. If you dont like Harvest... just ignore it. If all the people that keep saying Harvest should have never been added anyways just ignored it, how would that affect your gameplay at all?

These aren't rhetorical questions, I am genuinely curious how me being able to craft my own gear deterministically truly impacts your ability to play the game?
Last edited by XavierLX#1728 on Mar 15, 2021, 10:52:46 AM
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I_NO wrote:
"
hidden_gobsek wrote:
Harvest does not ruin the game.
Harvest does not ruin the economy.

It does impact on prices of course and hardly bloats to the faces of the monopolists big crafters.

That is all. Nobody other than this very few percentage of people are not impacted.

PS and of course harvest is not good for those greedy nolife streamers. Exactly those that say this nerfs will ot touch them. They must be eating any shit the game throws at them OR they are paid for their work.
How is the feeling of being paid bit***?


Yes it ruins the economy.
Yes it ruins the game.

Deal with it.


Yeah, it ruined it so much that this league has incredibly high player retention. This is some really cooked take.

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