Please cap Maven Healing
I just had that experience the other day, too: wanted to test an older character to see how hard it potentially got nerfed, popped a random red map it still had in the inventory - and oh boy, that was way more intense than it should have been. On the bright side: the character is still very much viable :D
So yeah, +1 to some sort of cap. Exit, pursued by a Plummeting Ursa.
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Hahaha yeah, same experience on Shaper. I can whittle him down slowly, but not when he gets healed back to full over and over. Eventually too much ground spam. The entire fight lasted almost 45 minutes before I ran out of portals.
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+1
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The normal GGG routine is that when big bosses are added to the game they are too tough. Then the next release or two the big boss is nerfed. Hopefully, GGG will follow that pattern here.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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+1
frequency of maven healing boses needs to be reduced |
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I'll be honest, I just leave her turned off anymore. LOL.
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+1 but in my opinion there shouldn't be cooldown or limit but healing effectivness fall off after each heal.
KranglingKearKames
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If they really want to reward players for playing better, not gearing better, they can't do things that punish lower dps disproportionately.
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