Content Update 3.13.0 -- Path of Exile: Echoes of the Atlas

DrakMaster wrote:
LoL, no more fun for normal people who plays PoE for one or two hours a day. Quit this game. I like this game from beta, but nd, its trash.

if youre playing 1-3 hours a day then this game is not for you. go play wow or idk, d3 cuz it's for like 3yo kids.
yesterday = big disappointment
today = same

Last two days feels like a blizzcon :(

There is only one positive about the patch for me, the new league mechanic sounds great!
DoomSquirrel wrote:
The amount of salt is insane lol, but this is just the norm for every patch. You guys need to stop taking nerfs to skills so personally, maybe try making another build.

^this, my god people are whining like little spoiled children, it does make for a fun read tho :D
3XE wrote:
ryuukk33 wrote:
very disapointed, the only thing this patch note will make is force everyone into meta builds yet again

buffing underused skills? what a joke

every balance notes makes me want to play the game less and less

very disappointed and concerned about your ability to balance underused skills

change your balance team before it is too late

Nobody holds a gun to your head lol, you can leave anytime you want.

PoE is dying now =\
Adding POG content.
Nerfing all nice to play builds.
DotA has same way of development and now its garbage custom map.

Yep dying, for sure, must be. Especially since each new major league they are breaking their own records of users online. XD

Vaildez wrote:
So they spent the extra month working on making the game no longer fun? Cool Cool...

Ahh the irony and here I thought it's one of the best updates this game has seen in years. I guess we live in different realities then, lul.

IonDrako wrote:
The buffs were extremely underwhelming to be honest.

Also wish you'd revert the whole basic attack animation thing you did back in legion which makes most strike skills that use that animation super unfun since the first hit is super slowed just so the second one is faster??? If I have 1 aps then I want to hit once every second, not have an average hit of 1 per second due to the first and second hit having different speeds.

My honest advice would be: stop doing drugs, m'kay.

ArkthuriuS wrote:
Are you telling me the CLuster Jewels i invested a fuckton are going to the trashcan? It should only apply to old ones though. Wouldnt hurt STD players.

Nobody cares about Standard bro, it's a dumpster league.

Ygidua wrote:
I cant find any summoner specific buffs to mitigate the ascendancy and skill gem nerfs.

Bex said there would be, so please point me to them.

Overall, the timing couldnt be worse for nerfs, in an pandemic you just dont do this in my books, its terrible PR for your company, its much smarter to give people something instead of taking it from them.

Chris if you see this post, send me a PM, I just want to understand your reasoning behind this.

Those that play, have fun and stay safe!

I don't know if you're blind or having serious problems reading but they already posted their explanation for the decisions they made.

For me and many people the vast majority of changes were totally deserved and warranted, dunno why it's so hard to understand for the rest of you, lol.

teodar1987 wrote:
Nerfs and trolling all around

1. Bosses immune to damage from long distance - introduce new farshot mechanics. Bet you smiled when you made that decision.

2. People complain about the shitstorm that is Sirus and beg you to flush him now the drain, you now shove him down peoples throats in maps.

3. Heist, already nerfed during league, now made obsolete with low spawn chance aka limited markers aka cant run blueprints. Vinderi, already having a stupidly nasty penalty to threat, now made pointless.

4. The gems stupidly optimistic people hoped would compensate for ascendancy slaughter, nerfed by FIVE f*****g times - i'm talkin about alternate auras.

I'm trying here, genuinely struggling with my anger for the nth time, to see the purpose behind the changes. I'm coming short. Today I tried simulacrum wave 20 with a bleed glad with several hundred ex invested in and got butchered in seconds. A character now further nerfed. Is the idea that we should be happy with mid content and just drool over streamers, to keep us always chasing the endgame carrot? What a business model!

You are struggling to hold your anger over changes made in a FREE TO PLAY game?? I suggest visiting a specialist then, you might need it.

On a side note, super god damn hyped for the new league!

I don't know how you guys do it but I've been actively trying to quit for a while now (yeah right) but you guys always manage to bring me back.

What sorcery is this?!

What are you talking about and what is that tone? 6 challanges and speaking like a gamer god... pathetic
I like the changes overall and I am really excited for the new league. The only sad thing is the kind of misleading communication. When we get baited with plenty of skill buffs for a meta shift and even Chris gets asked during the Q&A with Ziggy, if we talk about changes like 5% damage to Glacial Hammer....and in the end it feels far worse.
Last edited by gabbagab85 on Jan 12, 2021, 4:42:22 PM
I seriously think Chris has lost touch with the game.
he is being told "x" by the development team but the reality is not correct

I don't see many buffs of any value and i think thisi s the problem being poised from our playerbase.

It is a NERF league for sure! but lets wait to see how we can craft items in the game now.

ill try the league but may be gone after a week!
We are really confident that once the community at large sinks their teeth into these new options, there will be a tonne of powerful new builds available to discover. This should be further emphasised tomorrow when we reveal the full patch notes for 3.13 which includes over 40 skill gem buffs and other balance changes.

got it, accepted
nskLantash wrote:
Nerfing alt-quality aura effects to nerf aura-stackers, when you could've just been nerfing aura-stackers instead seems incredibly backwards.

Because for everyone except aurastackers this is basically you killing all the alt-quality auras off.
10% skill effect duration on anomalous malevolence, for example, was decently strong for an ordinary, not OP-as-shit build, and was overall an upgrade worth grinding for.
2% skill effect duration on anomalous malevolence is a joke. A bad one, at that.

Why not just delete the gems? That's a serious question.

Exactly what I was thinking. Why didn't they nerf the stacking, ie, the more auras used the lesser effect of all stacked?

It boggles the mind sometimes at what GGG comes up with. I think I'm just going to skip this league, tired of all the nerfing and silliness.
"I have come here to kick ass and chew bubble gum... and I'm all out of bubble gum." ~ Roddy Piper (They Live)
I have yet to ever get a awakened or any alternate gem type. I thought we were getting 40 reworked gems, instead its slight nerfs to a few, and then changes to alternate hard to get gems. I guess I will just have to wait to see what the new mtx's come up to see what will be viable for this league.

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