New Flask Mechanic(Link Flasks)

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Mortyx wrote:
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satanttin wrote:
lmao won't happen. also why not play a build that doesn't need to press 5 flasks every 4 seconds like non stop if u can't press 5 buttons?




Well it's hard to implement ailment immunity, bleed immunity, curse immunity and 15-40% extra physical mitigation in all builds.

But Poe mapping right now requires you to have all those things with 100% uptime otherwise you will die a lot, it's not enough to simple "remove an ailment" because chances are that it's being applied over and over by 10 different ground effects and multi hit skills.

Specially curse immunity is a must have, with how crazy the curse effects scale nowadays ( temporal chains cuts 90% of your mobility, enfeeble reduces the damage by 50%, ele weakness makes every single pixel a potential one shot).

Flasks were envisioned for a game that was vastly slower than what we have today.
not really mean if i'm bleeding i press that flask. i mostly skip curse flasks and for bleeding i love to take a jewel instead needing to press a flask not even hard to get and totally worth the 1 point to me xd
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
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satanttin wrote:
"
Mortyx wrote:
"
satanttin wrote:
lmao won't happen. also why not play a build that doesn't need to press 5 flasks every 4 seconds like non stop if u can't press 5 buttons?




Well it's hard to implement ailment immunity, bleed immunity, curse immunity and 15-40% extra physical mitigation in all builds.

But Poe mapping right now requires you to have all those things with 100% uptime otherwise you will die a lot, it's not enough to simple "remove an ailment" because chances are that it's being applied over and over by 10 different ground effects and multi hit skills.

Specially curse immunity is a must have, with how crazy the curse effects scale nowadays ( temporal chains cuts 90% of your mobility, enfeeble reduces the damage by 50%, ele weakness makes every single pixel a potential one shot).

Flasks were envisioned for a game that was vastly slower than what we have today.
not really mean if i'm bleeding i press that flask. i mostly skip curse flasks and for bleeding i love to take a jewel instead needing to press a flask not even hard to get and totally worth the 1 point to me xd

And your highest character level is 92, his is 96.
Use flask make die less. it is needed at high level.

(i also don't use them as mush as it would be needed. but i can not. i have other things to do than spam them if i want to plays 5 hours in raw.)
Last edited by GKPlight#6321 on Apr 16, 2021, 2:14:28 AM
I just leave this here, just in case

"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
Glue a toothpick over 1 & 2 button?
so much stuff happening arround on map. its a bad decision.

dont give THEM bad ideas, they listen only to that kind of advices.
I like this idea. Since it is very unlikely GGG will ever allow macros, something like this is a proper solution to the needless and tiresome button smashing.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
Ok so i was high yesterday but had the sickest idea for flasks.

Make flasks be able to roll a socket, and then you can put a CAST WHEN DAMAGE TAKE in your flask

???????

WIN
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satanttin wrote:
lmao won't happen. also why not play a build that doesn't need to press 5 flasks every 4 seconds like non stop if u can't press 5 buttons?


Don't think there is such a build.... Once you start running spiced up red maps, you are constantly bombarded by 732.7634 quintillion different effects, and if one of your flasks is down for a fraction of a millisecond, you simply poof in to dust.


...but seriously. I don't think there is such a build. If I am wrong, please link me the PoB as I would love to play it.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
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Marinxar wrote:
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satanttin wrote:
lmao won't happen. also why not play a build that doesn't need to press 5 flasks every 4 seconds like non stop if u can't press 5 buttons?


Don't think there is such a build.... Once you start running spiced up red maps, you are constantly bombarded by 732.7634 quintillion different effects, and if one of your flasks is down for a fraction of a millisecond, you simply poof in to dust.


...but seriously. I don't think there is such a build. If I am wrong, please link me the PoB as I would love to play it.
there are plenty... of lazy people x'D

"732.7634 quintillion different effects" like most effects come from you. meaning it's a u problem.

and doesn't happen toi me be cause i don't rely on flasks xD meanly use them for movement and 1/2 for extra damage.

well can't link u mine be cause i don't care for end game content x'D it's very fun though and i bet people could make it much better but yeah.
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
"
satanttin wrote:
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Marinxar wrote:
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satanttin wrote:
there are plenty... of lazy people x'D



...exactly why I was hoping for such a build, lol
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~

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