Heist Escaping - Constant Death

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knivil wrote:
And then you just throw body count against heists. Great gameplay.


I do not disagree, but the alternative right now is to cheese the heist up until the last item. Not to mention you can zerg the heist until lockdown occurs.

Go in, grab everything of value, leave, put it all in your stash or sell it, and then go back in and grab the final item.



By the way if your rogue is level 5 and you are sitting on piles of markers, who gives a crap about that final item anyways?
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porous2 wrote:
As others have said, it's an impossible game to balance. If they balance it for casuals, the vets and streamers all say it's too easy and leave. That is who drives the marketing of the game so naturally GGG will cater to them. If casuals complain about difficulty, nobody cares. But if Ziz or mathil or whoever says the game has become so easy that they can finish it with Tabula and without coming close to dying, it will hurt the numbers.



it is easy to balance.
1) stop giving a shit about the streamers saying too easy, they play the game as a job.

2) as a vet i don't want this current state of the game that is balanced for said streamer. I have a life and it isnt about playing poe non stop.

3) remove any trade macro/set limit to number of trades someone can do a day.
It is infuriating trying to trade for something when 100s of people are just flipping items instead of playing.

Agree with u all. No need to earn markers and complete quests... but whats the point of a new season if u cant do it proper and see the end due the mechanics and the abuse of the difficulty in the rooms?
You have a streamer in one side saying is easy, on the other side you have thousands other "mortal" players complaining about the difficulty.
You have streamers giving up hardcore because they are dying in heist without no good reason. One shot from nowhere... dead.

Take out so many mobs in the rooms on your way out and put a boss near the exit after lockdown, that we can learn the mechanics of it and kill him, for example. You will have difficulty also, but you have a fair chance to leave and complete the heist. Like it is right now, with the graphics confusion on a room, doesnt matter if ur good and have a god build, its pure luck running away to the correct side and not the wrong side in a small room where u cant even see the ground.
Just an opinion... GGG is the boss in all of this.

Again GGG, love your game and I think this season is an amazing idea. Just do some "tunes". Balance a little bit the scale for Gods and mortal exiles :P

Last edited by PiTBvLL#4036 on Oct 11, 2020, 8:22:06 PM
I was actually having fun with this heist league up until you get out of the acts, then all of a sudden heists start to one-shot you out of now where and all the fun leaves. This is a common trait with this game and it is a shame.

I have Some money to spend, and I will not spend it on this game anymore. It is always the same old frustrations that pour out at high levels. Exp loss, now loot loss.

I have always wanted two different leagues, one for pros (keep everything the way it is for them) and one for a regular league. The regular league can be toned down a Little bit, have less of an exp loss, higher timers for Alva, etc... Let us enjoy the game, be able to finish it without the headaches or feeling of wasted time. There is so much to do in this game, I really wish I could enjoy it all. To me, it is all about progression, I would have a ton of fun in a regular league that allowed me to actually finish it t my own pace. It will still be challenging if you wanted because of scaling maps etc..

Too bad, I prefer to play this game, but not in its current state.
just buy the tokens they are cheap and dont finish the contracts I never do just grab the chests and leave. Trying to get thru doorways is literally the most annoying thing ever and stupid design.

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