Heist Skill Reveal: Area-Control Spells

nice animations. hope it feels nice to play as well.
frost shield can be most used
Definitely gonna give Flame wall a try
Coffee & Cigarettes
How would knockback & reverse knockback work on Void Sphere? Since the pulses pull in already would standard knockback counteract the pulling, and reverse knockback increase the pull or?
it's such a shame that void sphere can't be used as main skill due to the cooldown. I hope, we'll have a way to trespass the cd
Looking forward to coming back for this stuff!
Every time they put some new modifying action in that just means more actions are needed to reach endgame required damage output/soak.

As if flask piano wasn't bad enough, now it's utterly rabid skill management (plus casino crafting and toxic trade) unless you're cool with stopping at yellow maps.
GGG makes it so the game feels like a job instead of a hobby so that it can profit from all the social training everyone gets to work harder and self-exploit. - I could use some like minded people in my guild. - I don't see reply notifications.
Love the animation on Sigil of Power. Plan on using void and fire. Ice dome would be great, if it didn't require me to hemorrhage my energy shield. I play CI so seeing that shield dropping like that on something meant to protect me does not inspire confidence.
Jerle wrote:
They seem mechanically interesting. But wonder how well they will fit into zoom zoom meta at the top end of POE's builds.

They won't and they shouldn't. There are people enjoying slower playstyles believe it or not.

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