Unnatural instinct next to exposure tolerance only gives 15% red reflected ele dmg

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HanSoloDK wrote:


100% REDUCED ele ref is not enough to make you ELE ref immune.


This is false, I used to believe this statement too but it turns out i'm wrong.

Both of them are identical. If you hit 100% reduced or 100% less, you are both immune to that particular source.

For example here I take 100 damage, and I have 80% reduced damage taken, then i grab another 20% reduced damage taken

It will be : 100 * (1 - (80 + 20)/100) = 0

Guess I don't need to explain 100% less right? But yeah you get the point. It's unlike your offensive stats. And since they are multiplicative to each other, they are actually less valuable in terms of mitigating damage because it is difficult to get 100% with multiplication

Edit : If you don't believe my statement, you can try this out on PoB. Made this for ya - https://pastebin.com/C2ESVmjG
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
Last edited by Remicaster1#7723 on Aug 24, 2020, 10:07:05 PM
Awesome build.

My assumption would be: somehow add 30% reduced Reflected Elemental Damage taken more, and test it again - if you won't die to reflect - the issue is Exposure Tolerance cluster interaction with Unnatural Instinct.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
"
Remicaster1 wrote:
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ExponentMach wrote:
I have 7 of these implicits (6 on medium clusters and 1 on unnatural instinct), and another 30% from unnatural instinct, giving me 100% reduced reflected elemental damage.

Ran an ele reflect chimera map (reflected ele dmg reflected not increased by sextants) and killed myself on my own spark. Tried offscreening mobs to ensure no debuffs like unnerve on me and used a warding flask to remove ele weakness on hit from gloves but nothing work.

Tried to do atziri in alva temple and same thing - killed myself instantly. I suspect that the implicit is not working properly. Should be easily reproducible on any ele reflect map.


I have doubts that you got some increased damage taken modifiers somewhere but I can't track it down.

Edit : Think I might have found it, when you are doing Chimera, by any chance you are doing a shocked map?

When you are killing atziri, did you have your warding flask up? Because atziri reflects your curses


Video of me dying to ele reflect in chimera map - no sextants, no shocked ground no unnerve or debuffs cos i was offscreening mobs + warding flask up:
https://discord.com/channels/645607528297922560/666519736007262240/747442866909085839

Yes, warding flask was up before i cast anything against atziri in temple.
Last edited by ExponentMach#7873 on Aug 25, 2020, 12:51:01 AM
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a_z0_9 wrote:
Awesome build.

My assumption would be: somehow add 30% reduced Reflected Elemental Damage taken more, and test it again - if you won't die to reflect - the issue is Exposure Tolerance cluster interaction with Unnatural Instinct.


Thanks, yeah i min maxed it pretty hard thats why i went for this 100% reduced ele reflect and 100% avoid stuns while mapping shenanigans just for the extra bit of QoL.

Prob gonna test your theory with a shaper ring and see how it works out. Cos technically if the 30% from unnatural wasnt working, I would still be taking 5% even with Yugul but i was completely fine.
Last edited by ExponentMach#7873 on Aug 25, 2020, 12:46:33 AM
"
Remicaster1 wrote:
"
HanSoloDK wrote:


100% REDUCED ele ref is not enough to make you ELE ref immune.


This is false, I used to believe this statement too but it turns out i'm wrong.

Both of them are identical. If you hit 100% reduced or 100% less, you are both immune to that particular source.

For example here I take 100 damage, and I have 80% reduced damage taken, then i grab another 20% reduced damage taken

It will be : 100 * (1 - (80 + 20)/100) = 0

Guess I don't need to explain 100% less right? But yeah you get the point. It's unlike your offensive stats. And since they are multiplicative to each other, they are actually less valuable in terms of mitigating damage because it is difficult to get 100% with multiplication

Edit : If you don't believe my statement, you can try this out on PoB. Made this for ya - https://pastebin.com/C2ESVmjG
Where you go wrong is assuming that you are finished with the reduced calculation. Put on an abyssus helmet and see how your 100% reduced physical reflect calculation looks.
"
ExponentMach wrote:
"
Remicaster1 wrote:
"
ExponentMach wrote:
I have 7 of these implicits (6 on medium clusters and 1 on unnatural instinct), and another 30% from unnatural instinct, giving me 100% reduced reflected elemental damage.

Ran an ele reflect chimera map (reflected ele dmg reflected not increased by sextants) and killed myself on my own spark. Tried offscreening mobs to ensure no debuffs like unnerve on me and used a warding flask to remove ele weakness on hit from gloves but nothing work.

Tried to do atziri in alva temple and same thing - killed myself instantly. I suspect that the implicit is not working properly. Should be easily reproducible on any ele reflect map.


I have doubts that you got some increased damage taken modifiers somewhere but I can't track it down.

Edit : Think I might have found it, when you are doing Chimera, by any chance you are doing a shocked map?

When you are killing atziri, did you have your warding flask up? Because atziri reflects your curses


Video of me dying to ele reflect in chimera map - no sextants, no shocked ground no unnerve or debuffs cos i was offscreening mobs + warding flask up:
https://discord.com/channels/645607528297922560/666519736007262240/747442866909085839

Yes, warding flask was up before i cast anything against atziri in temple.


Wait... I have doubts, remove your offhand weapons then try again. I am doubting the offhand weapons that is affecting you unintentionally because from your video, you recently killed ghosts, which is 10% increased damage taken. So try removing The Princess (both of them) and try again
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
Last edited by Remicaster1#7723 on Aug 25, 2020, 3:43:33 AM
"
zmark1030z wrote:
"
Remicaster1 wrote:
"
HanSoloDK wrote:


100% REDUCED ele ref is not enough to make you ELE ref immune.


This is false, I used to believe this statement too but it turns out i'm wrong.

Both of them are identical. If you hit 100% reduced or 100% less, you are both immune to that particular source.

For example here I take 100 damage, and I have 80% reduced damage taken, then i grab another 20% reduced damage taken

It will be : 100 * (1 - (80 + 20)/100) = 0

Guess I don't need to explain 100% less right? But yeah you get the point. It's unlike your offensive stats. And since they are multiplicative to each other, they are actually less valuable in terms of mitigating damage because it is difficult to get 100% with multiplication

Edit : If you don't believe my statement, you can try this out on PoB. Made this for ya - https://pastebin.com/C2ESVmjG
Where you go wrong is assuming that you are finished with the reduced calculation. Put on an abyssus helmet and see how your 100% reduced physical reflect calculation looks.


If you have increased damage taken, it's done on the same calculation, not separate calculations. For instance you are using abyssus with 50% increase :

100 * (1 - (80 + 20 - 50)/100) = 100 * (1- 50/100)
= 100 * (0.5)
= 50 reflected damage

Do note that on PoB, reflected damage is also affected by resistance and PDR


I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
Last edited by Remicaster1#7723 on Aug 25, 2020, 3:34:17 AM
"
If you have increased damage taken, it's done on the same calculation, not separate calculations. For instance you are using abyssus with 50% increase :

100 * (1 - (80 + 20 - 50)/100) = 100 * (1- 50/100)
= 100 * (0.5)
= 50 reflected damage

Do note that on PoB, reflected damage is also affected by resistance and PDR


This calculation is correct.
Unnatural instinct next to exposure tolerance only gives 15% instead of 30% reduced reflected elemental damage. GGG aint gonna do anything about this tho. Just gonna run soul of yugul in ele reflect maps from now on. Case closed.
"
Unnatural instinct next to exposure tolerance only gives 15% instead of 30% reduced reflected elemental damage

So, you've found the root of the problem.
Just put the line in first post and bump the thread daily for like next two weeks. It most likely gonna get fixed in next major patch.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess

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