3.11.1f Patch Notes

3.11.1f Patch Notes:

  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.
  • Added a Bloom slider in the Graphics Options, allowing you to adjust the intensity of bloom effects from 25% to 130% of their base intensity.
  • Adjusted many area environments to be less bright.
  • Reduced the intensity of Bloom effects from Delve Flares.
  • Messages intended to be sent to a Global Chat Channel which contain "WTS" will now automatically change the chat window to a Trade Chat Channel. This has been done in a way which should not affect legitimate words that end in 'wts', such as newts.
  • Special characters are no longer required when searching for public parties.
  • Fixed a bug where Harvest Crafts could be applied to items in Remove-Only stash tabs.
  • Fixed a bug where you could access the Sacred Grove in non-Harvest leagues.
  • Fixed a bug where the label for the portal to the Sacred Grove could be visible before interacting with the Seed Cache in various map areas.
  • Fixed a rare bug that could prevent Conquerors from spawning on your Atlas after migrating from a solo self-found league.
  • Fixed a bug which could cause duplicate rooms to appear in the Temple of Atzoatl.
  • Fixed a bug introduced in 3.11.1d where the delayed shockwaves from Betrayal Mastermind's "X-Slam" skill didn't deal damage.
  • Fixed a bug which caused black boxes to sometimes be rendered on top of objects.
  • Fixed a bug where Elusive would cause some cosmetic effects to lose their textures briefly when the buff expired.
  • Fixed a bug where, after refunding a Cluster Jewel socket passive, changing instances would cause the Refund Point to be refunded.
  • Fixed a rare visual bug where crafting options that you had not unlocked could appear to be unlocked.
  • Fixed a client crash that could occur when using Shield Charge.
  • Fixed a client crash that could occur when taking a screenshot while using Vulkan rendering.
  • Fixed an instance crash that could occur in the Hall of Grandmasters unique map.
Last bumped on Sep 11, 2020, 5:03:18 PM
dank
dank
What about PS4 players or is it the same as always.
I question this one some.

Messages intended to be sent to a Global Chat Channel which contain "WTS" will now automatically change the chat window to a Trade Chat Channel. This has been done in a way which should not affect legitimate words that end in 'wts', such as newts.

I understand the intention, but some global banter uses wts outside of selling items, on top of all the other things that wts is an acronym for. now WTS <item> it easily understandable as sales belonging in trade.
"
dorkdude2 wrote:
some global banter uses wts outside of selling items, on top of all the other things that wts is an acronym for


Like what??
"
kestik wrote:
"
dorkdude2 wrote:
some global banter uses wts outside of selling items, on top of all the other things that wts is an acronym for


Like what??


hang out in Standard Global 820 and you might find out some time, guarantee it happens elsewhere to. also hint "banter"
"
dorkdude2 wrote:
"
kestik wrote:
"
dorkdude2 wrote:
some global banter uses wts outside of selling items, on top of all the other things that wts is an acronym for


Like what??


hang out in Standard Global 820 and you might find out some time, guarantee it happens elsewhere to. also hint "banter"

clearly standard 820 shitposting needs to step up its game now

Newts, all the way down.
"How do you lure the Elder to the centre of the Atlas?"
"A box trap with some candy should do the trick"
"
Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.
Added a Bloom slider in the Graphics Options, allowing you to adjust the intensity of bloom effects from 25% to 130% of their base intensity.
Adjusted many area environments to be less bright.
Reduced the intensity of Bloom effects from Delve Flares.


Finally! Best Update, ty GGG!
Hidden patch notes:

- We've decided players are no longer good enough for environment textures.

https://imgur.com/a/907m9ZO
"
SupremoRTD wrote:
Hidden patch notes:

- We've decided players are no longer good enough for environment textures.

https://imgur.com/a/907m9ZO


We're aware of the problem and hope to have it fixed soon. Sorry for the trouble!

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