Concentrated Effect Support's strange behaviour
Hi
I have 1200 point of DPS for my ball lightning When i insert Concentrated Effect Support to support the active skill i get nothing in addition to my damage https://youtu.be/LXgG01HvfgU Thanks Last bumped on Jul 26, 2020, 1:03:06 AM
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https://www.pathofexile.com/forum/view-thread/2906131
" Ball Lightning is an Always-Pierce Projectile that deals Spell Damage in an Area of Effect every 0.15 seconds. It doesn't deliver Area Damage, nor Projectile Damage - just Spell Damage. What you ideally want is a Slow Ball Lightning with a lot of AoE |
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" Thanks to you reply wiki "Area of effect (often referred to as AoE) refers to an area with radius in where all enemies can be affected by the effect." It's hard to grasp Concentrated Effect Support "where all enemies can be affected by the effect" I always was convinced that if some active skill has AoE that mean area damage WTF!!! From superficial point of view GGG should remove AoE tag from ball lightning skill description WHAT FOR BALL LIGHTNING NEED AOE???? Last edited by Staglaitor_#3917 on Jul 21, 2020, 4:19:56 AM
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Ball Lightning is quite an exception, otherwise usually gems with AoE inflicts area damage. It's not the only oddity out there: legacy Rain of Arrow used AoE to determine how big was the affected area, and delivered both Projectile damage AND Area Damage - now it does the same but it's more akin to Blast Rain: the arrow lands and "explode" dealing area damage AND projectile damage.
Similarly Frostbolt deals damage like Ball Lightning, but only to those it directly on its path. Think about Ball Lightning as a Frostbolt, but with AoE scaling the size of the ball. Unless you want your screen to be filled by 25-units Balls flying all over the place, indeed the idea of a single bead shooting bolts around it is more nice to see Ball Lightning needs the AoE tag, because it does have an area of effect. If any, they could put a disclaimer about the spell not doing area damage in order to avoid confusion |
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" Thans for your reply May be AoE for ball lightning is needed not for damage but for shocking???? |
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" No they shouldn't, its an AoE skill, it just hits every target in its AoE with seperate lighning bolts instead of doing damage in an area. Also for future reference, the skill Tags are for grouping up skills so the game can have item affixes like "+2 levels to socketed AoE gems" , they aren't supposed to be indicative of what kind of damage the skill does. "An it harm none, do what you will"
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" ... No, Shock's only base factors are the hit's lightning damage (or whatever damage can shock, if using Yoke of Suffering, Zerphi's Heart or Starforge), the enemy's Ailment Threshold (usually it's the monster's maximum life, but is lower on high-HP bosses like Shaper, Sirus and so on). Other factors that influence a Shock are: > The hit being actually capable of shocking (for example, Lightnings from Herald of Thunder, or lightning damage under The Three Dragon, or lightning from Inpulsa exploded corpses will never shock, as stated on those item) > The hit being critical (unless stated differently, a Critical hit will always proc elemental ailments) > bonus on Shock Effect, which would increase the efficacy of the ailment on an enemy, de facto making you need to deliver less damage than intended for maximum effect > chance to shock for non-crit hit AoE only determines the range for the ball to actually start hitting an enemy. Greater AoE for Ball Lightning means more enemy will be hit with one single cast, also that the same enemy may be hit for longer times depending on its movement and the Lightning Ball's speed (since there is no way to lower the 0.15 "hit time" from a Ball Lightning) |
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" Thanks for reply I just lean english and may be some text couldn't be translated good Torguemada: - "it just hits every target in its AoE" Enemy's AoE???? wiki says: - "that strikes targets with bolts of lightning around itself" Wiki says about ball lightning's AoE not about enemy's Aoe - Strange " Thanks to reply wiki says: - "Concentrated Effect Support and "Area of Effect damage" passive nodes do not increase Ball Lightning's damage (changes to Area of Effect radius still apply)." I don't know english quite good to grasp the point What for do we need concentrated Effect Support-gem if it does nothing towards ball lightning??? Last edited by Staglaitor_#3917 on Jul 21, 2020, 9:55:15 AM
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" Come on, you are doing this on purpose..... :) For CONC to have any effect as a support gem, then the skill needs to do AoE DAMAGE / AREA DAMAGE. Ball Lightning --> https://pathofexile.gamepedia.com/Ball_Lightning This skills send out a ball that will "attack" enemies inside an AoE ring --> Ball Lightning is a slow moving projectile, that strikes targets with bolts of lightning around itself. So CONC will do NOTHING here since there is no area damage. BUT there is area "attack" so if you linked it with "increased area of affect" then it would be able to hit enemies futher away from the ball. Last edited by HanSoloDK#4843 on Jul 21, 2020, 11:12:50 AM
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" Everything that you said here is understood by me Why are you talking about "increased area of affect" - it's obvious When i aim my game cursor to CONC-support gem i see that ball lightning is working with this supporting whereas it doesn't!!!!! Should be red cross not green tick!!! Conc support gem doesn't support ball lightning!! In addition, GGG breaks its own law: - if there is AoE mark in ball lightning skill description then Conc should increase damage of the ball lightning You didn't catch the point Apparently no one feels this subtlety about which I ask I am not a POE-expert and i understand only 75% of the english text but from superficial point of view GGG breaks its own law GGG breaks its own law GGG breaks its own law Last edited by Staglaitor_#3917 on Jul 21, 2020, 12:08:15 PM
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