[3.10] Conflux golemancer | All content deathless | All content effortless | Super tanky | 8mill DPS
If you dont like herald stacking, or would like a build which can do all content deathless that is actually likely to be playable next league, go on.
POB: https://pastebin.com/t9LQAu3U (See gear section for 5th flask, in POB i have used a flask slot to better reflect actual damage)
My character: https://www.pathofexile.com/account/view-profile/Rumblepie/characters
- Deathless 100% delirius t16 map: https://www.youtube.com/watch?v=z3JRQ5ijp_o&feature=youtu.be (facetanking kosis and omniphobia from around 5min30)
- Easy max mod Cortex: https://youtu.be/8HTMACCbOMY
- Deathless Uber Elder on 5link without fortify: https://youtu.be/5k2ZlvRn4oU (5-link because i forgot to swap out Ancestral Call for Fortify)
- Deathless Uber Elder: https://youtu.be/ts3m6_zQab0
- Deathless awakenening level 6 Sirus, facetanking some abilities: https://www.youtube.com/watch?v=I-k2JR0XCDo
- 4-way timeless conflict: https://www.youtube.com/watch?v=noTVjU6fMw0
- Easy shaper: https://www.youtube.com/watch?v=ZfWnJM5dpTI
- Easy Mastermind: https://www.youtube.com/watch?v=-QPIrrdHHlE
This build leverages The Interrogation (https://pathofexile.gamepedia.com/The_Interrogation) to achieve some very good dps with Elemental Hit.
Elemental hit (https://pathofexile.gamepedia.com/Elemental_Hit) deals either fire, cold or lightning damage, and each of those elements give us critical strike chance, give the monsters less elemental resistance or makes them deal less damage.
Because we are dealing no physical damage, Paradoxica (https://pathofexile.gamepedia.com/Paradoxica) is super strong because it deals double damage.
Elemental hit switches damage type every time, guaranteeing that we do not get the same type twice in a row, which means we can use Elemental Equilibrium (https://pathofexile.gamepedia.com/Elemental_Equilibrium) to greatly reduce the monsters' resistance.
Shaper of Desolation ascendancy gives us confluxes, which means we chill/shock and get an extra 30% more damage (excluding shock / ignite) because of Elemental Hit gaining 10% more damage for each ailment applied to the target.
As a golemancer we get very good physical damage reduction from golems. To make sure they stay alive, we use an elder helmet with +3 minions and minion life. That helmet is crucial to the build.
We go dodge because we are focusing on evasion and life, which also means that going for Xibaqua timeless jewel makes sense, giving us 85% chaos res and equivalent of ~80 all resist. Vaal Grace maxes out on dodge.
The high flat phys reduction combined with high regen from golem means that life flask / antibleed is not necessary, as long as we have an anti corrupted blood jewel, giving room for an extra damage flask.
We get blind from Disorienting Display (https://poedb.tw/us/skilltree.php?n=Disorienting_Display), which hits far beyond the screen it seems.
The lightning damage makes monster deal less damage, which not only helps us, but also the golems. Also we have a CWDT with Temporal Chains and Immortal Call, which uses 3 endurance charges to increase the duration. The endurance charges are quickly recovered using warcries.
There is still room for improvement in my gear, some improvements will increase the damage output significantly and the tankyness slightly. Those changes are:
- +1 strike on gloves to be able to replace Ancestral Call with a higher dps gem when mapping (~35 MORE damage)
- Awakened Gems
In general i would say my gear is very good though.
My jewel: https://www.pathofexile.com/trade/search/Delirium/eGpPXDYTL - The best is spell dodge, but attack dodge is also good
Last edited by Rumblepie on Jul 3, 2020, 3:41:48 PM
Last bumped on Jul 3, 2020, 3:06:34 PM
Updated the build fixing a couple of things, and uploaded a video doing 100% T16 delirius map and facing Kosis and Omniphobia simultaneously
Kill all :)
Tip: In POB there is a label near the top left that says 'Bandit', there you can see what a build does with bandits
Updated Sirus video to show dps with 6-link
how does Shaper of Desolation/Beacon of Ruin work with Secrets of Suffering?
If you cannot chill, freeze, shock, or ignite -- aren't those ascendancies essentially useless?
on May 11, 2020, 11:27:01 AM
Confluxes ignore Secrets of Suffering, allowing us to apply those ailments anyways.
I am actually now testing without Beacon of Ruin though, because the survivability from Paragon of Calamity seems better.
That would be great. Do you have a source by chance? I tried to watch your video but I can't see the ailments applying with all the effects/fog.
I have been playing with the POB and seeing what other possibilities exist. Have you by chance tried incorporating Primordial Bond notable, on either large clusters, or megalomaniac?
the Lead by Example notables don't seem to be increasing your damage on POB, unless i remove both of your paradoxica's. Does the damage double again? Or since it's already doing double damage is Lead by Example not increasing damage?
on May 11, 2020, 2:22:23 PM
I tested with a friend a while back. If you see in my videos, notice the burning corpses or the corpses with the shocking effect on them.
Im still experimenting and optimizing the build. I havent tried with megalomaniac and Primordial Bond, there definitely may be better cluster jewel setups, at least for the 'attack' based cluster jewel, since the accuracy and mana leech may be unnecessary.
Im not sure why POB isnt showing a damage increase, but afaik the Lead by Example should work.
After testing with Paragon of Calamity, i can definitely say that Beacon of Ruin is far superior. It not only makes me tankier in the scenario where i am hitting the attacker, it also deals significantly more damage, especially on hard bosses like 100% delirious Kosis