Ranged Marauder

Added another build to the main post, which goes for more Elemental damage.

I think Fending might become essential for any build.
I thought about it. What does a marauder have to contribute to damage that isn't melee? Fire damage.

So I took fire damage from Lava lash (to use with fire arrow) then on to more fire damage finishing off what I need from the marauder.

Next is making my way towards the center for blood magic and iron grip and the very far right for weapon elemental damage. Go up and a little to the left for more fire damage.

From here, you can get more:
- hp (only the +8% and above)
- crit
- evasion (acrobatics and supporting nodes)
- fire damage (from the center)
- elemental damage

Wadayathink?

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