For today's news we're releasing a talk by our senior graphics programmer! In his presentation from ExileCon, Alex explains a process of creating rendering tech in Path of Exile and talks about various related topics, including lightning and upcoming grass technology from Path of Exile 2.



For more talks given by our team at the convention, check out this playlist.
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Grinding Gear Games
dank
add me on steam - http://steamcommunity.com/profiles/76561198212710908/
Last edited by DaceTheWarlock on Apr 6, 2020, 6:29:14 PM
Give me fps. Just fix those 0fps spikes! Please! i want to feel the game again.. like long ago!
Last edited by SiegFuse on Apr 6, 2020, 6:39:03 PM
I will definitely watch it, those talks are very informative and very welcome.

I'm hoping there's a part where Alex explains that all this new tech will prevent the game from freezing or dropping to 5fps every time you click on a Monolith, or get a Betrayal encounter, or spawn a Conqueror, or breathe, or exist.
Last edited by Monsieur_Gao on Apr 6, 2020, 6:34:46 PM
Good stuff
Saved
good job, ty
I'd like the game to actually render properly in the current version but I guess whatever who cares.
gib me fps pls
I woth wrong - ty for you jobe
SC legues V
Last edited by zaregu on Apr 7, 2020, 5:02:00 AM
Will this mean an end to the lag anytime any type of encounter pops on the screen?
~ If it moves, kill it ~

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