💀3.15💀 iLL3aT’s Cold Skeleton Warriors/Archers/Mages ❆ League Starter ❆ All Content ❆

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mousedead wrote:
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ap0y wrote:
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mousedead wrote:
What should i upgrade next in my gear? Got almost perfect jewels tho
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Sir your other wand have cold spell damage.
Oh wow, i am so Inattentive, jesus. Gonna replace it just right now. What about other items? Thank you btw


Items look good. I'd recommend looking for a "forever" boot for 1-3 ex (unless you really like yours) and then running lab until you get the mana regen enchant. Then you never have to worry about mana again, nor your boot slot.

Next upgrade could be a +1/+1 skelly amulet; awakener orbs are the cheapest I've seen them in a while. You can harvest craft "keep prefixes, reforge suffixes" until you get something nice. If the last prefix is removable, you can craft life onto it.

Otherwise the biggest upgrades are wands, and the level 4 gear helm.

If your chest has an open prefix (which I doubt), you can slam augment caster for +1 curse.

Oh, and for archer/mage players: self cast sniper's mark is super good at the spinning beams phase on Maven.
3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
Last edited by iLL3aT on Feb 9, 2021, 8:04:23 PM
@iLL3aT Thanks for build man!

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Last edited by WinKeeper on Feb 10, 2021, 12:28:09 PM
EDIT - Nevermind, I see one posted now, ignore this post

Is it possible to get a phantasmal summon skeletons to lvl 21? I assume so, but I haven't seen any
Last edited by BoNEcrSHa on Feb 10, 2021, 12:42:27 PM
sir how did you craft the amulet? Did you remove all the mods except for +1 int and +skel to both amulet and use awaken orb?
Last edited by sSs1897 on Feb 10, 2021, 7:11:28 PM
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WinKeeper wrote:
@iLL3aT Thanks for build man!

Spoiler






Glad to help, very nice gear, especially that +3 chest. How much ES does that give you, like 3000?
3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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ap0y wrote:
sir how did you craft the amulet? Did you remove all the mods except for +1 int and +skel to both amulet and use awaken orb?


I just awakener orb'd, removed the bad prefix with harvest, and then rolled "reforge an item keeping all prefixes" until I landed on something decent (dex). I may multimod mine in the future.
3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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sSs1897 wrote:


It's about 40c a try or so if using the alchemical resonators, mostly dependent on the price of the four socket resonator.

For the ones on the fractured base though, you have to use chaotic resonators - it's 55c a try there. Probably best to go for one of these if you have money.
3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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iLL3aT wrote:
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ap0y wrote:
sir how did you craft the amulet? Did you remove all the mods except for +1 int and +skel to both amulet and use awaken orb?


I just awakener orb'd, removed the bad prefix with harvest, and then rolled "reforge an item keeping all prefixes" until I landed on something decent (dex). I may multimod mine in the future.




so I just orb these two? Is it guaranteed to have +1 int and +1 skel?
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ap0y wrote:
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iLL3aT wrote:
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ap0y wrote:
sir how did you craft the amulet? Did you remove all the mods except for +1 int and +skel to both amulet and use awaken orb?


I just awakener orb'd, removed the bad prefix with harvest, and then rolled "reforge an item keeping all prefixes" until I landed on something decent (dex). I may multimod mine in the future.




so I just orb these two? Is it guaranteed to have +1 int and +1 skel?


Double check that there are no other conqueror mods on them, but yes. The first one clicked will be destroyed and the second one will be the base. I’d personally recommend looking for a turquoise ilevel 84 as the base (so buy a new +1 skeletons one)
3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965

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