If you are not using a META build, you can't play endgame AT ALL

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phihonglhln wrote:
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Gulch wrote:
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Zionyaru wrote:

My heavy strike berserker boss destroyer would like to have a word with you.


And my totem Heiro as well. ;)


This looks fun, can my COC Cyclone Scion have a hearing?


A party?
Can I join with my RF Marauder Chieftain?
Bethesda is known for having good ideas and terrible realization of them. GGG is a Bethesda subsidiary or what?
By the way, I would like to remind OP of a certain man very well-known as "Mathil" who has a vow to not play summon or trap/ mine and he is burning the end game contents with the speed of 1 build per week.
See there you go, proof. Case solved, label the bad players in the thread please.
So all you really end up having is playing the economy, and plowing maps. And if you want to get anywhere on your character, you are better off mowing monsters down like weeds and just collecting pennies of the ground as fast as possible than any meaningful item hunting.
Let's see... Started off the league with Arc Witch. Earned enough to completely respec into Vortex/CS Occultist, and take her to L100. That character earned enough to reroll a Cyclone Slayer and take him to L97, dumping absurd amounts of currency into it and spending pretty much 100% of the time in A8 red maps (never lower than T14). Rerolled again as a T H I C C JUGG because I enjoy farming Uber Lab the most with Juggernaut (choosing 500 chests as one of my endgame grinds). Didn't roll a Necromancer. Didn't roll a Saboteur. Sitting at 38/40, playing a lot of endgame. I have beef with many aspects of the game as it is in its current state, but it's still some of the most fun I've had in a league in a while.
Well, there is no denying the discrepancy between builds is in a pretty bad spot, in a game like PoE allowing any build to work better than others without gear investment is bad.

This is a loot-based RPG, the moment builds that can do all content without(or really low) gear investment exists, it creates an inbalance that makes the game feels unfair for anyone that is not playing that "0 investment" build.

For OP impression: Blight should have been the Bow rework league (bow skills excel in clear and sucks in single target) while Metamorph league should have been the "mines and minions" rework league (minions and mines excels in boss killing, despite not sucking in clear anymore). Because of how things were done we ended with a lot of people feeling "forced" to play minions and mines again this league.

Necros were always the 0 investment path, but barely anyone walked that path because it was considered "boring", "braindead", "underused". But the moment PoE highlighted it and some players got the taste of being able to do all the content of the game despite of their skill or investment, some of those players became,unfortunately, way too spoiled.

A similar story can be said about mines, most didn't played mines because detonating them was boring, even thou they have been the best boss-killers in the game since they were introduced (you don't need to fight a boss if he ceases to exist the moment the fight starts). And it's no surprise that in a league focused on bosses they would shine bright.

In the end i think GGG really need to be more careful to not introduce BIS skills (cyclone, bv, wo, TS, minions in general, etc...) that basically make all other skills obsolete. They need to think more about what is every skill strengths and give it more glaring weakness to compensate those strengths.
Just a quick comment on the issue of efficiency and being able to farm currency faster and easier and better with a Necro or whatever.

Who cares? Why the envy? Why the entitlement? It's not balanced and fair for every build. Just like life. Who cares? Play what you want, how you want, why you want. I look for fun and improving and getting further. I'm back after years off with Blight and went Necro to get to maps for the first time ever. I ran out of time, because I can't play as much as I'd like and I play slow.

This league, I'm level 88 with a Bladestorm Gladiator (thanks Wrecker of Days!) and up to T10 maps currently. My goal is level 90 and killing Sirus once. And fun. I want to have fun and see new items, delve deeper than before, and experience this incredible game.

Play for your own reasons. If some youtube streamer is making 2 exalted orbs every 15 minutes in their journey, so what? It doesn't impact you. If you want to be them and play that way, do what they do, with the caveat: If you're good enough! You might not be.

But ultimately, it's like 3 arguments branched from this rant that you can't play end game unless you're meta. I'd say that is false, but I can't confirm because I'm not there yet, but POE.db build list doesn't lie.

#2 - Meta is most efficient/viable, easiest and cheapest. True, but again, it's no skin off my back. I'm not arguing the game is perfectly balanced. Nothing is, anywhere short of rock/paper/scissors and even that is suspect.

#3 - People can farm items/currency best with meta builds or speed mapper builds. True, so play them if you want to do that. Otherwise, who cares.

It's like arguing that your 2005 Toyota Corolla LE isn't as viable as the meta 750 HP Shelby Mustang. I respond "No shit, what made you think it would be?"

Play the game, enjoy your own journey, worry less about what others are doing, have fun, and happy hunting.
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Thrippy wrote:
Just a quick comment on the issue of efficiency and being able to farm currency faster and easier and better with a Necro or whatever.

Who cares? Why the envy? Why the entitlement? It's not balanced and fair for every build. Just like life. Who cares? Play what you want, how you want, why you want. I look for fun and improving and getting further. I'm back after years off with Blight and went Necro to get to maps for the first time ever. I ran out of time, because I can't play as much as I'd like and I play slow.

This league, I'm level 88 with a Bladestorm Gladiator (thanks Wrecker of Days!) and up to T10 maps currently. My goal is level 90 and killing Sirus once. And fun. I want to have fun and see new items, delve deeper than before, and experience this incredible game.

Play for your own reasons. If some youtube streamer is making 2 exalted orbs every 15 minutes in their journey, so what? It doesn't impact you. If you want to be them and play that way, do what they do, with the caveat: If you're good enough! You might not be.

But ultimately, it's like 3 arguments branched from this rant that you can't play end game unless you're meta. I'd say that is false, but I can't confirm because I'm not there yet, but POE.db build list doesn't lie.

#2 - Meta is most efficient/viable, easiest and cheapest. True, but again, it's no skin off my back. I'm not arguing the game is perfectly balanced. Nothing is, anywhere short of rock/paper/scissors and even that is suspect.

#3 - People can farm items/currency best with meta builds or speed mapper builds. True, so play them if you want to do that. Otherwise, who cares.

It's like arguing that your 2005 Toyota Corolla LE isn't as viable as the meta 750 HP Shelby Mustang. I respond "No shit, what made you think it would be?"

Play the game, enjoy your own journey, worry less about what others are doing, have fun, and happy hunting.


Yeap ur right. This used to be the case u know. No matter if build x or y is better or faster if u can have FUN playing another off meta skill. Problem is the diference got so high on this patch that u feel bad to not doing the meta path. Its frustrating and not fun to not be able to equip urself, dieing a lot, and progress rly slowly all because u refuse to play the "top" skills that can clean everything easily. Experienced players dont see this as a problem cause they know the entire game by this point back to back but for everyone else is very frustrating.

And using ur exemple. Thats the problem u can have like 10ex on equips on a freezing pulse build for exemple and do LESS dps and a complete glass cannnon than one necro with 1ex equip that clean endgame easily and deathless. So expensive dont mean shit, the skill does and this is against the variety that poe is famous for (or at least were famous in the past...)
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Shagsbeard wrote:
Playing a weaker build myself this time around... and it's frustrating. The problem is that "new" = "harder" in GGG's mindset. I do fine against regular bosses and content, but the new conquerors and their "pop up and spew death on you" minions are not fun. Hard to avoid too, since you're pretty much stuck in white maps until you defeat them.

The problem GGG faces is that they have to design a game that keeps players from getting bored, and keeps players from getting frustrated. With the current division between the haves and the havenots as extreme as it is, they really can't. PoE is a game that's too difficult right up to the point where it becomes too easy. They need to fix that.


Baranite Thaumaturge comes to mind, the Divine Ire guys when influenced by Baran.

https://poedb.tw/us/mon.php?n=Baranite+Thaumaturge

They hit like a truck.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
So here's my blanket response to basically the OP and all similar comments.

Do you really want a game where EVERY skill is viable for say..5ex? Like...you could trade 5ex to a vendor and get the perfect gear for endgame.

It sounds like the complaining stems from "I don't wanna play necro, but for 1ex, it's the best thing out there."

Yeah, but if you grind out more currency, there are FAR more FUN builds. Necro is insanely boring really, even if there's a lot of buttons to press, because you're mostly just watching your pets do all the work.

Imagine how terrible a game would be if every build was garbage until you got 5ex together, then you could magically steamroll endgame. It wouldn't matter what you played, and you'd have one goal to work toward, then you win.

TL;DR - Stop trying to convince GGG to "overbalance". No one wants a game where every build feels identically easy. Sometimes trying a "harder" build will teach you more about the game as well, because you really have to worry about positioning, gear, spending currency wisely, and so on.

There's a reason people have 20k hours in this game and still play. It sure as hell isn't because every build is identically easy to play.
Well it's not true. As always, it depends on the amount invested. Skele build happens to be the cheapest one if you want to run endgame at a minimum investment. Once you have the currency you can switch to something off meta and rape whole Oriath.

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