3.9.2 Patch Notes

Re-straightened the curved paths on the world map.

Those curves were actually annoying me lol, thanks for changing them back

Hopefully the devs are well rested from a well deserved holiday. Nice patch coming up.
Can the volatile dead change be clarified? Does this fix the bug where orbs would get stuck if you moved too far away from them or zoned into a different area while they were active?
Re-straightened the curved paths on the world map.

PogU Finally <3
awesome patch, thanks a lot for the work!!
jackpotcs wrote:
What about conquerors not 'following' after influence spawn?

Done 25 maps in the same (green) influenced area just now, not a single Hunter appearance

Would like to know this as well, sometimes it took 20-30 maps for me as well. (Especially when i ran with master mission)
Re-straightened the curved paths on the world map.

Fixed DirectX 11 implementation that would use too much memory. Affecting mainly Windows 7 users, and Windows 10 users with old GPUs.

Thank Kitava, i can finally play again.
I mean, i still played like 20 hours having to reset my game every 20 minutes... but not having to do that again will be so much nicer.
Not to mention that breaches/beyond/blight/several other things instantly caused the memory spike which made them undoable hahaha

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