Totems' action speed cannot be modified below base value. What?

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ekaye wrote:
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aggromagnet wrote:
Sure they do. Tailwind also applies to nearby allies, and totems are allies.
Gathering Winds grants Tailwind to you and nearby allies, and it's possible your totems aren't nearby. In any case, since the stats apply at different levels (skill level versus object level), it would be hard for them to stack additively, much like increased Damage Taken is effectively a More multiplier for your damage. So I assume Action Speed multiplies with Attack/Cast Speed.
Of course, they may not necessarily be nearby...not at all times, anyway. Not relevant in the context of what I was replying to, however.

Modifiers that affect action speed specifically are additive with each other, such as combining Tailwind with Harbinger of Time buff (10% + 20%) but multipliers for other effects such as increased attack speed.
I have a pretty good sense of humor. I'm not German.

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