State of PvP

League PVP is more active than it has been in a long while.

Short list of current issues (aka what you can exploit right now):

- Mine throwing speed can get too high, allowing both extreme damage and extreme lag depending on the spell being used, it is pretty ridiculous
- Spider damage scales up too well for immortal lightning fast minions
- Ranged Discharge
- Anything that scales damage on mob health, such as Minion Instability or Siegebreaker
- Plague Bearer when spreading from a worm or minion
- Skitterbots being targetable is a nuisance
hey, I agree with you on siegebreaker

-skittershit: they know where you are, where you are going. Miners can just outplay you since their shit bots are aggressively seeking players a screen away and we cannot even kill those shit...

PVP update!!!!!

https://www.pathofexile.com/forum/view-thread/2202159
PVP infos and help
Last edited by lolozori on Jan 3, 2020, 7:49:11 PM
I think Molten shell needs a look , ''75% of Damage from Hits is taken from the Buff before your Life or Energy Shield'' maybe in pvp should be reduced to 50% and ''Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000'' means if you have lots of armour you can ignore a lot of damage.

now imagine an Arakaali's Fang tank with molten shell and lots of armour
Last edited by EspadaDelPanico on Feb 6, 2020, 11:01:16 PM
"


now imagine an Arakaali's Fang tank with molten shell and lots of armour




You mean like this guy using this build who s currently 2 on ladder?

PVP update!!!!!

https://www.pathofexile.com/forum/view-thread/2202159
PVP infos and help
"
lolozori wrote:
"


now imagine an Arakaali's Fang tank with molten shell and lots of armour




You mean like this guy using this build who s currently 2 on ladder?



he is not so tanky , but his build have a lot of movement speed/minion speed so usually spiders kill you before you do something

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