The Atlas of Worlds will be undergoing a number of changes in the Conquerors of the Atlas expansion. Today, we're going to detail several new systems and clarify what will happen to any existing systems affected by these changes.

The first thing that you'll notice when opening your Atlas that you no longer start at the corners, where the Tier 1 maps were previously. Instead, you'll now be starting next to the map device in the centre of the Atlas. The Zana questline in which you pursue the Shaper and Elder throughout the Atlas has been replaced with a brand new story immediately following those events.

The Atlas has been divided up into eight regions. As you play through each region, completing maps as you go, you'll have the opportunity to fight new endgame bosses, who take up a Citadel on a specific map within a region. Upon defeating these bosses, they will drop a Watchstone. Watchstones can be socketed into your Atlas in any region of your choosing. Upon socketing a Watchstone, the associated region will be upgraded, increasing the tier of all Maps within that region and revealing previously hidden maps. Defeat each of the Conquerors and you'll be able to fully upgrade any given region, resulting in every map in that region ranging from tier 14 to tier 16. Repeatedly defeating conquerors will drop additional Watchstones, eventually allowing you to upgrade all eight regions. One neat result of this is that this means that all Unique maps will be able to drop at much higher tiers than previously possible.

Sextants are no longer applied to individual maps on your Atlas. Instead, sextants are applied to Watchstones and will affect whichever region that Watchstone is currently socketed into. This means that each region can be affected by up to four sextants at any one time. You will also have the ability to move Watchstones between regions freely. Additionally, sextant modifiers are no longer shared between one another. Instead, Apprentice, Journeyman and Master Cartographer's Sextants each have their own pool of modifiers that they can apply to maps. Naturally, the rarer the sextant, the higher quality of modifiers it can apply.

Shaper and Elder influence are no longer found on your Atlas. Shaper and Elder items will still be accessible through their usual means such as some league rewards, divination cards and drops from the Shaper and Elder encounters and Guardians. You will occasionally be able to obtain maps that have Shaper and Elder influence through the use of Scarabs, as well as maps that have a modifier which applies influence to the area. Shaper's Strongholds will also cease to exist. Shaper's Orbs and Elder's Orb will no longer be obtainable and existing orbs will be destroyed. Unshaping Orbs and Cartographer's Seals will no longer be usable.

Shaper Guardian Maps are no longer found on the Atlas. Instead, you will be able to find them through Zana missions. They will continue to drop their unique items and fragments. Combining each of the Shaper Fragments will continue to open portals to The Shaper's Realm. If you're interested in obtaining the Celestial Hideout, you'll want to do so before these changes, as access to the Shaper encounter is likely to be more difficult and expensive than it is currently.

Elder Guardians and The Elder will occasionally replace the Map boss of various Zana mission maps. Both Shaper and Elder will have a chance to drop fragments. Combining these fragments will open portals to the Uber Elder encounter.

We're very excited about the upcoming changes and boss encounters in the Conquerors of the Atlas expansion. We will likely have additional information to share in the near future but please let us know if you have any other questions pertaining to existing features and functionality and we'll do our best to get them answered as soon as we can!
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Grinding Gear Games
dank
Dank
Fully sick!
And man, did he look pretty ill
so you're saying uber elder is on RNG wheel.

hmmm how unfortunate.

lets see how "often" they spawn, after all uber elder is also part of the endgame of path of exile.
Turning players into payers. Anti NPC-Echo chamber.

"I never say anything to provoke, but I do provoke to say something."

Path of hypocrites: Demands to nerf everything to make it harder but don't touch the logout macro because it's "fair".
Cool beans
Hell yeah, I was hoping for an update to endgame
nice, time to game B)
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Pog
Most of this sounds great. The Shaper and Elder changes are awful though.
Dayum
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