No Sound FX playing for Corrupted Blood

Hello? This is a serious problem folks, and GGG is completely ignoring it. Corrupted Blood is the #2 killer of my characters this league (next to badly rolled Metamorphs) BECAUSE I NEVER KNOW I GET IT. The Sound FX do not notify the user they have been infected (the videos prove it) and it's now been months since I've reported this issue (which has been confirmed by dozens of players/streamers I've spoken with). This mechanical defect has caused me to completely abandon characters in SSF because I don't have access to "no corrupted blood" jewels, and any build that moves at a reasonable speed is susceptible to a quick death due to this. For the love of god, GGG. Please comment on and fix this. You've acknowledged it's a problem by implementing the fix that doesn't work. PLEASE FIX THIS.
All that and a bag of chips!
Last edited by Mooginator#1287 on Jan 8, 2020, 8:20:23 AM
*crickets*

*sigh*
All that and a bag of chips!
Originally reported October 25, 2019.

STILL NOT FIXED.

*sigh*
All that and a bag of chips!
We still have an open issue to look into this, sorry for the lack of a fix.
Thank you for the response. I know your team has its hands full, but this really is a core issue that's really easy to fix (e.g. we just need a different FX at a different volume - the rest of the code is there).

I hope the team is able to squeeze this in soon. Thanks!
All that and a bag of chips!
Last edited by Mooginator#1287 on Mar 26, 2020, 6:32:16 PM
Originally posted in October, 2019. It's been 9 months. No fix and no change. Was playing my ED trickster today; killed corrupted blood mobs off screen. Didn't even know I had it, and because the life/lighting system doesn't work (another issue that's been in the game since BETA that people have complained about years), I just suddenly dropped dead out of nowhere.

Come on GGG. This is ridiculous. This is a core mechanic. If it wasn't an issue you wouldn't have added a Sound FX (that we can't hear or distinguish over other monster sounds).

Very, very disappointed in GGG for not addressing this issue they've already acknowledged exists. All it would require is to make the Sound FX 2-3x louder or make a new Sound FX that didn't get drowned out in the other Sound FX.

...and to properly dim the screen (in all environments) when your life is dropping like a hammer due to Corrupted Blood...

:(
All that and a bag of chips!
So, just died again to this nonsense. Playing with sound; never heard it was inflicted because the Sound FX either don't work or blended in too well with the other FX. I honestly don't understand how GGG refuses to fix this obvious defect in the game. Not only do the Sound FX fail to properly notify, the low health indicator also fails to work in bright areas (like the desert). So if you have low health in a dim area, the screen will dim as your health goes down, but in a bright area - nope. This additional defect goes back to BETA. It seems the lights are on at GGG, but when it comes to fixing core issues like this, nobody is home.
All that and a bag of chips!
whatever issue you have and that GGG is looking into, I can hear it without problems when I have corrupted blood on me. So it must also have something to do with hardware / drivers.....
"
HanSoloDK wrote:
whatever issue you have and that GGG is looking into, I can hear it without problems when I have corrupted blood on me. So it must also have something to do with hardware / drivers.....


It's when you get corrupted blood from killing Corrupted Bloodline packs.

I've bumped our internal issue for this problem to see if we can improve things here.
SFX when receiving a stack of corrupted blood seem to be missing for me this league too. Last time I saw this working was Delirium, I didn't play Harvest.

༼ つ ◕_◕ ༽つ GGG TAKE MY ENERGY༼ つ ◕_◕ ༽つ

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