No bottleneck still below 60 FPS most f the time

Junked ggpk file might only increase map laod times, but not FPS drops caused by mobs/on screen skill effects.
"
Daiena wrote:
Your ddr3 and that gpu is a bottleneck, especially if you are trying to push high/max settings at 1080p.


his setup could run witcher 3 on ultra and somehow it is bottleneck on PoE that came out more than 5 years ago? that's just sound ridiculous to me.
"
halzgensign wrote:
"
Daiena wrote:
Your ddr3 and that gpu is a bottleneck, especially if you are trying to push high/max settings at 1080p.


his setup could run witcher 3 on ultra and somehow it is bottleneck on PoE that came out more than 5 years ago? that's just sound ridiculous to me.


sadly not, it has to do with the engine GGG uses and that they have ignored optimization for many years.....
https://www.youtube.com/watch?v=L44aqkOvaNA

i7-2600
16gb ram
gtx1060 3gb @ 1680x1050
ssd
windows 10

no huge problems with fps (sometimes it drops to 40, but not often)
vsync on
other game settings


PS. i had fps problems using Windows 7, it was twice less everywhere
upgrading to Windows 10 fixed it

in finished blighted map under win 7 i had ~20fps


same place in win 10 fps just doubled ~40 fps


my DXdiag, so you can compare driver versions
https://pastebin.com/0NpbXdnc
Last edited by Sonidox#3895 on Oct 4, 2019, 4:30:20 AM
"
Daiena wrote:
Please do read up on tech before answering. The amount doesn't matter if the tech is outdated.

Spoiler
Back in late 90s one of the CPU OC world records belonged to a single core single thread intel celeron - over 4 ghz in raw numbers, it was still performing worse than stock speed 3.0 ghz regular off the shelf pentium.
Resource utilization doesn't matter neither, especially for GPU, CPUs are the ones who usually draw 100% if they don't have enough to give. GPUs can sit at 1/2 of what they got and still crap out, you basically have an equivalent to gforce 1060, and while high end 1060 TIs aren't that bad, due to aging architecture, they won't perform nearly as good as newer generations.
P.S. read up on ddr3 vs ddr4. Idgaf if you have 8 gigs, 16 or 32, it's slow in comparison.
Spoiler


WTF!!! LMAO!!!

DDR3 still ROCKING! difference max 5 fps when do DDR3 vs DDR4

"
Please, if you have no experience do not answer.

Spoiler
Gpu cannot be bottleneck when the gpu usage is not 99%, DDR3 bottleneck is also nonsense since only 2.8 GB of VRAM is used so DDR3 is not even used to swap out VRAM.
Spoiler


I agree!
sometimes I have difficulties to read some people trying to explaing things like this..
I really don't get it. Sometimes people posting " I have i7 9900K, DDR4 32Gb 3200Mhz, GTX 2080ti and Nvme SSD 1TB but POE doing 2 fps" WTF? or you "install" intel on AMD mtb or you' re not updating drivers or you lying about the hardware....

Anyway, beside this, have you activated: Lighting>Shadow+Global illumination?
try to remove it or lower it, seems to be bad optimization in this setting

Last edited by Staraway#4147 on Oct 4, 2019, 8:18:58 AM
"
HanSoloDK wrote:
"
halzgensign wrote:
"
Daiena wrote:
Your ddr3 and that gpu is a bottleneck, especially if you are trying to push high/max settings at 1080p.


his setup could run witcher 3 on ultra and somehow it is bottleneck on PoE that came out more than 5 years ago? that's just sound ridiculous to me.


sadly not, it has to do with the engine GGG uses and that they have ignored optimization for many years.....


i meant the guy instantly said it was bottlenecking and didn't even consider that GGG has fault at this. GGG should just be posting what machine specs do they use to test on so people wouldn't be baffled how some people with lesser setup than them could run PoE much smoother.

with their setups, they should be able to run PoE on high but everybody seems to set it on lowest just to have the best fps when their rigs could handle recent games on ultra
Last edited by EraHovencult#6509 on Oct 4, 2019, 6:20:21 AM
Try Dynamic Resolution OFF and water low see if that helps. POE has not fix both of them. Should help.
I had 1 FPS in Blighted Maps on a new RX570 before I ran the GGPK Defrag Tool, so stating that defrag doesn't affect performance other than load-times is wrong.
Both FrameTime, FPS and stability was increased for me and that was not because of a patch, it was because of a 7.5GB cleanup in the GGPK file, - there were no patches during that time it took for me to run the defrag.
Last edited by PunkBuzter#1041 on Oct 4, 2019, 1:22:09 PM

Report Forum Post

Report Account:

Report Type

Additional Info