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Moridin79 wrote:
Pretty stupid thematically to throw mines as you would traps. You lay mines. Mines didn't need a re-work. They ceased to be clunky at all with the detonation change in 3.0. It's a real head scratcher.
Then we have the big changes coming for raider in 3.8. Oh wait, it's just a numbers tweak. Probably along the lines of the old glacial hammer 7% dmg increase. This is a buff. OMEGALUL
yeah i think so,but i was play throwing mine meta so i know it still OP by the way.
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Posted bySongSmallSet#3311on Aug 22, 2019, 1:37:01 AM
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xMustard wrote:
pretty sure you can't use EB, or rather it won't be useful if you're a miner with this change.
if it reserves mana it'll always reserve mana. i doubt you can make it reserve energy shield instead. this isn't necessarily a bad thing.
but look at the footage. dude is chucking out mines like crazy. thats pretty insane.
it'll be interesting to see what differs between mines and traps now, because as it looks i don't see a reason to play traps. mines were always higher damage and "better" except the feeling. with the feeling fixed, theoretically, mines should just be straight up better especially if you didn't care to take EB
be very interesting to see these skittering mine spider things too. says more trap/mine damage and sometimes will trigger a mine and reactivate it, or trigger multiple traps.
well currently the trigger multiple traps thing is already automatic, so my guess is thats going to go....which again plays as a big negative against traps
yeah sad but true mine always win.
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Posted bySongSmallSet#3311on Aug 22, 2019, 1:52:16 AM
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Well, MoM will need EB and will be fine.
Hatred + discipline for glacial cascade mines, keep 20% mana will be enought and take EB-MoM as defenses.
Mines will not consumes ES so we will have a full defense.
Cwdt + firestorm + detonate and discipline watcher (+xx es on hit) will be perfect
Add a frostwall for the league event and you have a perfect build imo
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Posted bynemrod10#6498on Aug 22, 2019, 8:27:37 AM
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talking about traps and mines.......universe foreshadowing??
my crafted bow in SSF legion for my toxic rain trapper
Last edited by xMustard#3403 on Aug 22, 2019, 5:47:45 PM
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Posted byxMustard#3403on Aug 22, 2019, 5:46:59 PM
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Nubman wrote:
Lol I for one think it's an excellent change. For general gameplay it probably won't change much, seeing as mines are usually quite mana heavy.
The big thing it will fix though is the bs where people load up the max amount before a boss fight and just instaphase everything. That shouldn't be a thing.
An easy fix to this is to just get the mana flask that removes mana cost but who knows this change could be the permafix so you dont have to use the flask (i myself dont like using flasks lol)
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Posted byLynerus#6363on Aug 22, 2019, 9:00:26 PM
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Lynerus wrote:
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Nubman wrote:
Lol I for one think it's an excellent change. For general gameplay it probably won't change much, seeing as mines are usually quite mana heavy.
The big thing it will fix though is the bs where people load up the max amount before a boss fight and just instaphase everything. That shouldn't be a thing.
An easy fix to this is to just get the mana flask that removes mana cost but who knows this change could be the permafix so you dont have to use the flask (i myself dont like using flasks lol)
Yes but reserving mana isnt a mana cost, its a reserve. I dont think that flask (lavians or whatever it is) will work with it, just like it doesnt make clarity reserve no mana (easiest example of another flat mana reserve)
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Posted byNubman#6211on Aug 22, 2019, 9:06:47 PM
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Nubman wrote:
Yes but reserving mana isnt a mana cost, its a reserve. I dont think that flask (lavians or whatever it is) will work with it, just like it doesnt make clarity reserve no mana (easiest example of another flat mana reserve)
oh thats a good call. so ya the -mana cost things wouldn't work because it isn't a cost, its a reserve.
so mana reserve stuff would work then....
lol
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Posted byxMustard#3403on Aug 22, 2019, 9:56:42 PM
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[Removed]
Last edited by xtesterx#4950 on May 10, 2020, 2:38:52 PM
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Posted byxtesterx#4950on Aug 22, 2019, 10:26:27 PM
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xtesterx wrote:
Almost no1 plays miner atm. Thus they change how miners will work.
GGG does a lot of questionable stuff, but this change will most likely be good. <3
noone plays mines, until mines are changed. then everyone has played and absolutely loves mines.
why does it seem like this? cause its only ever about who has the loudest voice
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Posted byxMustard#3403on Aug 22, 2019, 11:30:00 PM
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So you tell me no one play with most clunky, boring and shitty "mechanic" (mines) but when they actually change it to something fun it will be popular?
Mind blown.
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Posted byAynix#7757on Aug 23, 2019, 12:06:56 PMOn Probation
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