[3.9] Cyclone Summoner - Raise Spiders and Holy Relic Occultist - Very tanky, solid DPS, good clear

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NaraKuroha wrote:
Hi, a couple of questions :D

Why clarity on watcher's eye?; on the main weapon setup for single target it's damage on full life+multistrike? or damage on full life+melee physical damage?.

thanks! :D


Oh, damn, I completely forgot that I am not running clarity anymore since I swapped to flesh & stone. Well, then, just replace it with another minion jewel. I will update the PoB, thanks for noticing!

For single target, it is explained in PoB section. Melee physical damage is there just to fix PoB calculations for Multistrike. Single target setup is Minion Damage + Multistrike + Damage on Full life.

EDIT: Now, actually, thinking about it. Melee phys damage is better support link than damage on full life. Damn. So i guess single target is melee phys + multistrike.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Last edited by thedeathbeam on Aug 3, 2019, 1:54:43 PM
Awesome :D! thanks I was a bit confused and since watcher's are a bit expensive I didn't bought jewels so far the build is super solid :D! guardians down without jewels lol, sadly I started this build too late so rings with 70+ life/dextery are super expensive lol, however jewels are to compensate for that :D! ty <3



what other corruptions other than despair on hit would you recommend? also enchants! :D!
Last edited by NaraKuroha on Aug 3, 2019, 2:07:37 PM
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NaraKuroha wrote:
Awesome :D! thanks I was a bit confused and since watcher's are a bit expensive I didn't bought jewels so far the build is super solid :D! guardians down without jewels lol, sadly I started this build too late so rings with 70+ life/dextery are super expensive lol, however jewels are to compensate for that :D! ty <3



what other corruptions other than despair on hit would you recommend? also enchants! :D!


The jewels definitely help a lot (mainly the movement speed for minions from them) so its worth looking at them soon. Also, unless PoE site do not supports timeless jewels at all atm, I noticed you dont run corrupted soul atm, you definitely should (instead of RT on tree).

From the corruptions, idk, they are not that useful, Despair on hit is definitely very very nice for mapping tho. Arakaali fang fire/lightning damage corruption could be nice so you will not need to get fire damage (or lightning damage) for shield charge somewhere else, at least that is what I was planning to get eventually.

For enchants, for gloves, its either commandment of light for consecrated ground, or commandment of grave for small clear improvement.

And for boots, just something defensive probably, I liked regen the most, but stun avoidance or movement speed is good too.

For Devouring Diadem enchant, try to get Spirit Offering one, it adds quite a lot of damage.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
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thedeathbeam wrote:
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NaraKuroha wrote:
Awesome :D! thanks I was a bit confused and since watcher's are a bit expensive I didn't bought jewels so far the build is super solid :D! guardians down without jewels lol, sadly I started this build too late so rings with 70+ life/dextery are super expensive lol, however jewels are to compensate for that :D! ty <3



what other corruptions other than despair on hit would you recommend? also enchants! :D!


The jewels definitely help a lot (mainly the movement speed for minions from them) so its worth looking at them soon. Also, unless PoE site do not supports timeless jewels at all atm, I noticed you dont run corrupted soul atm, you definitely should (instead of RT on tree).

From the corruptions, idk, they are not that useful, Despair on hit is definitely very very nice for mapping tho. Arakaali fang fire/lightning damage corruption could be nice so you will not need to get fire damage (or lightning damage) for shield charge somewhere else, at least that is what I was planning to get eventually.

For enchants, for gloves, its either commandment of light for consecrated ground, or commandment of grave for small clear improvement.

And for boots, just something defensive probably, I liked regen the most, but stun avoidance or movement speed is good too.

For Devouring Diadem enchant, try to get Spirit Offering one, it adds quite a lot of damage.


Alright :D! yeah I'm running Corrupted soul atm, not sure why is not showing up lol, other than that everything seems fine, a final question, when I see your shaper video most of your mana is reserved however with all the buffs I still have like 30% mana free, I am missing something?
btw thanks for replying everytime <3 I dont want to be annoying lol
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NaraKuroha wrote:
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thedeathbeam wrote:
"
NaraKuroha wrote:
Awesome :D! thanks I was a bit confused and since watcher's are a bit expensive I didn't bought jewels so far the build is super solid :D! guardians down without jewels lol, sadly I started this build too late so rings with 70+ life/dextery are super expensive lol, however jewels are to compensate for that :D! ty <3



what other corruptions other than despair on hit would you recommend? also enchants! :D!


The jewels definitely help a lot (mainly the movement speed for minions from them) so its worth looking at them soon. Also, unless PoE site do not supports timeless jewels at all atm, I noticed you dont run corrupted soul atm, you definitely should (instead of RT on tree).

From the corruptions, idk, they are not that useful, Despair on hit is definitely very very nice for mapping tho. Arakaali fang fire/lightning damage corruption could be nice so you will not need to get fire damage (or lightning damage) for shield charge somewhere else, at least that is what I was planning to get eventually.

For enchants, for gloves, its either commandment of light for consecrated ground, or commandment of grave for small clear improvement.

And for boots, just something defensive probably, I liked regen the most, but stun avoidance or movement speed is good too.

For Devouring Diadem enchant, try to get Spirit Offering one, it adds quite a lot of damage.


Alright :D! yeah I'm running Corrupted soul atm, not sure why is not showing up lol, other than that everything seems fine, a final question, when I see your shaper video most of your mana is reserved however with all the buffs I still have like 30% mana free, I am missing something?
btw thanks for replying everytime <3 I dont want to be annoying lol


Do you have haste enabled? Beause I use it as reservation too, and then also use vaal haste.

E.g its, Hatred, Flesh & Stone, Precision, War Banner, Haste. If you are missing some mana to reserve haste, just use slightly lower level precision (or move war banner from boots to ring, becase inc duration on boots increases mana reservation of war banner).
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Last edited by thedeathbeam on Aug 3, 2019, 2:58:29 PM
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thedeathbeam wrote:
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NaraKuroha wrote:


Do you have haste enabled? Beause I use it as reservation too, and then also use vaal haste.

E.g its, Hatred, Flesh & Stone, Precision, War Banner, Haste. If you are missing some mana to reserve haste, just use slightly lower level precision (or move war banner from boots to ring, becase inc duration on boots increases mana reservation of war banner).


So that was it! lol yeah I just had to move precision to boots and war to ring, no need to lower precision atm, btw it could be a nice thing to mention that we run 6 auras lmao, Hatred, Flesh & Stone, Precision, War Banner, Haste, Aspect of the Spider.

with that being said, in a few lvls ill try shaper and UE :D! thanks a lot!
Added 2 new gameplay vids (well, they are older ones, I just forgot to post them):

Courthouse Lvl 93
Defiled Cathedral Lvl 93
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Nice build, seen a lot of takes on summon spiders recently after I made my guide. Good luck on deathless Uber!
My guides:
[3.15] Broodmother: A Summon Spiders Necro | THE NEW OP SUMMONER | 8m DPS | 11k EHP
https://www.pathofexile.com/forum/view-thread/2540439
Hey! :D I had a ton of fun with this build, shaper, uber elder and etc done, also im super excited with 3.8 coming, any ideas that may have come to your mind with the new minion changes? :D
Huge build update:

Finally decided to update the build after 3.8 changes (1 league late, I now).

So what changed is basically everything. I switched from Necromancer to Occultist because we got a lot of movement speed and minion duration on tree, what was before the only reason why we wanted to be Necromancer in first place. Thanks to occultist the clear is now a lot better, and because this is bossing league I decided to bump the build survivability by a lot. I also decided to add HoAG for some extra damage as again, this is bossing league.

I tested the build before updating the guide, you can see my currenct character here.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/

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