HH killing legion battles (especially 5-way battles)

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TorsteinTheFallen wrote:
HH is fine. On the other hand splinter drop rate/balance is not fine.
I don't care if someone has gazillion dps and HH stapled on their forehead.

I care that i'm not getting enough splinters to have my own fun at least in 4-way battles.


+1
make shards drop so that everyone can expierence to content and not just people with no responsibilites.
it is intended, ggg know exactly what HH can do

just because HH is perfect for legion mechanics, doesn't mean they are going to change it, much less during the league

with more players going to 5-way battles, the drop rate is changing too, thus affecting everyone

then HH will restore the normal price little by little

i completed 36 challenges in one week in tencent version of the game and AFK

see, don't bother at all. now i play gd, so much fun

let go of HH, find another similar game, enjoy yourself
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Miská wrote:

I'm pretty sure it's only about the emblem farming. People believe that without HH they can magically run 5 emblem stones themselves with their mediocre builds, wich is naive at best.

THat's besides the whole endgame shenanigans never being available to casuals to begin with. But just because they have an item to target, they are doing it. Wreck an item because of 1 endgame league mechanic, forever. Why would they care anyway, they will never have one.


Well, the build can be great as well and you'll have troubles running 5-ways even remotely on the level of HH.

The rewards are fixed on 5 rows, which is something that shouldn't even be needed in the first place, and as much as I've seen by now only HH-builds even manage to get the cap, which is a disparity obviously.

Without HH you're not able to stack the needed damage and movement-speed as well which lowers your kill-speed massively. Either because the time in-between the generals is higher, or the actual fight takes a little bit longer. Obviously only the best of the best can make reliable profit in Emblems as the system is set up to support those.

Emblem-runs need clear-speed as well as single-target DPS, not many skills offer this at all, you can go with Scourge Arrow, which is too slow to be reliable in it. ED/Contagion, which doesn't do enough single-target, Worb which is fairly bad and clear-speed compared to before, Cyclone CoC which doesn't hold up against single-targets compared to groups as well though, or any other of the 'hybrid' skills between single-target and clear-speed provided. None of them even come remotely close to a dual-inspired + HH build, simply because they don't have 1000% movement speed after the initial stacking, as well as being immortal after stacking and dashing out more damage single-target then even Worb is able to with a trickster-shroud-build.

That's a major issue, it wasn't thought through properly.

HH is a chase-item, though it's not one which plays towards build-variety.. which is supposed to be the strong point of PoE, if you have one then go and make a TS-build or you're wasting the potential at the moment simply, that's a shame.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
Just dont support streamers who use HH.Only folks who play like us normal folks do .
Running the legion battles isn't capable of being a loss though. You were meant to play the game and get it yourself, it's pure profit guaranteed. It's like paying somebody $50 for a soda, then whining you didn't get your moneys worth.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
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Miská wrote:
Another twitch viewer in action. Zero experience, still gives cold hard facts based upon watching other people do something. I love the internet.



sounds like someone being scared about loosing the only precious thing keeping these facerollbuilds functionally :D

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BloodPuddles420 wrote:
Running the legion battles isn't capable of being a loss though. You were meant to play the game and get it yourself, it's pure profit guaranteed. It's like paying somebody $50 for a soda, then whining you didn't get your moneys worth.


Doesn't in the least apply to trade-leagues though, your PoV is purely from SSF in this regard, where you're absolutely right.

Running a 5-way Legion with farming up the splinters yourself is a pure waste of time though. It costs ~140c + 50c + 15c +8c +8c for a gradn total of around 220c for a single try.

Good luck trying to get that back by doing anything less then 3 rows of rewards, that's why it's so broken.

Selling the Emblems and abstaining completely from doing the content is by FAR smarter for the common joe here, something which isn't good, it HIGHLY favors HH-builds to a degree which is disgusting even.

So yes, something has to be done. Your example is rather the following therefore:

Instead of whining for paying 50$ for a soda you're recommending to extract the aluminum out of the ground to make the can, then go and mix the soda yourself and fill it in before enjoying it. Sure, it's all not costing anything... but the time-investment is worth a lot more then those 50$ you're speaking about.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
Hi
It's simply sad that one item in this league can beat all content with any problems. What about rest of players - for example - you can fight with OP Legion yellow boys on t16 - on unid t16 minotaur map one fu...n guy destroy my Animated Guardian with above 30 k in 2 sec, could you imagine that you get these mods with HH ( Soul Eater/Additional ES/huge life regen for all etc. ). It's crazy and unfair. WHERE IS A BALANCE IN THIS GAME ?
I was aware how effective HH can be in farming Timeless Conflict battles, all the way to 5-way, due to videos from Grimro. I mostly did not care because I play solo and interact with others, ie. trade, as little as possible.

However, I have now seen how broken HH can get yesterday on stream where a streamer was bying 5-way carry for experience--the only instruction given were "Stay in the middle and refresh monolith every 3 seconds". 60 second into the battle, you could only see brief flashes of a character zooming around so fast you could barely recognize anything. Cyclone had AOE covering more than a screen and anything that it touched died instantly. There was at least 5 but it could have been even 6 row of symbols at the bottom of it.

Nothing justifies this level of distortion between normal build and build able to fully utilize Headhunter. No build without HH will ever come even close to how fast can Headhunter-wearing build clear 5-way battles.

I'm now worried Legion will either be nerfed to the ground when going core or it wont be implemented at all due to how easily it can be exploited by builds with Headhunter for huge profit. No wonder price of Maraketh emblems is so high.

PS. I was about to sell my Maraketh emblems for a lot of Cs but after seeing what HH can do to the battle, I will run them myself even if it means losing 100s of Chaos.
HH is broken for this specific encounter.

People defending it are the same type of people that have the "get an ssd" answer for everything. Nothing is at fault,the game is perfectly fine, it's only you and your pathetic whine.....so tired of these trolls.

HH needs a nerf for legion encounters,badly. It's not the item itself that is broken, it's the 5 way legion encounter combined with the item that is broken. Headhunter by itself is fine, headhunter for this 5 way encounter is not op, it's simply broken.

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