[3.12] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, easy and fun to play, beginner friendly

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papateddy wrote:
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thedeathbeam wrote:
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Wondering what to do with this amulet I found.

The L23 Malevolence would free up a socket, but I'd be giving up some life and mana regen. Any suggestions for that free helmet socket (herald, precision, blood rage), or should I just sell it so somebody else can figure it out.

Thanks



You wont gain much from having the extra free socket and you lose your amulet slot for fairly average stats. But! Its pretty damn nice leveling amulet as it has 44 level requirement and level 23 malevo at that level is nice.

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papateddy wrote:
Hi,
Thank you very much for your guide. This has been a big help.
I would like to stretch my dps further and like to reach the farthest possible. Like is it possible to reach 90+m dps? If so, how would the skill tree look like? This is currently my skilltree: https://pastebin.com/fhDNCZHk , any recommended upgrades are appreciated.


It can, yes. You are already at around 27 * 2 M dps so its fairly solid. The skill tree looks alright too, but ofc there is some room for improvements on your cluster jewels.

Also hopefully you have rolled at least 10% increased strength from your Lethal Pride, that is pretty important.

Also, you are using level 20 precision but you dont need accuracy at all because of helmet med, so you can try to get the helmet and fit in aspect of spider instead for even more damage.

Also try to grab some strength on your rings. You can get synth rings with inc strength implicit, 2 of those with some resists and flat strength on top should easily beat your current ring setup.

Also try to grab Toxic Strikes on tree, its 5.8% more damage per point.

Also, you dont need level 20 wither *at all*. You are raising your int requirements for no reason with it.

EDIT:

ACtually you probs wont have space for precision anyway. Either way, with some small changes:

https://pastebin.com/nXX46Csk

That is around 74M dps.



Thank you, I now have something that I can work on. Sorry for the noob question, where in POB can you see the 74m dps? I can't seem to find it


From main post from How to configure PoB for your own character section:

To calculate the DPS from PoB, add both Thorn Arrows and Release at 5 stages together and then multiply it by 1.285 (Mirage Archer). If you have extra pod enchant, multiply Thorn Arrows DPS by 1.2 as well.

On average this ends up being basically x2 of thorn arrows damage in pob so that is how you can quickly calculate it, but you can get exact number with that formula.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Got it. So I have to calculate. I thought I can see it within POB.
When you say improvement in cluster, do you mean change in notables or adding changing mods of the cluster?
As for the helmet (currently -9% chaos res, enhanced fortify, 140% foccus), replacing a suffix to aspect of the spider will not be good for me because I don't have the -15 mana cost armour, but instead a purely high str body armour. Is the switch to -15 mana cost armour just to be able to accomodate aspect of the spider really much better in your opinion?
Last edited by papateddy on Nov 20, 2020, 1:13:52 PM
"
papateddy wrote:
Got it. So I have to calculate. I thought I can see it within POB.
When you say improvement in cluster, do you mean change in notables or adding changing mods of the cluster?
As for the helmet (currently -9% chaos res, enhanced fortify, 140% foccus), replacing a suffix to aspect of the spider will not be good for me because I don't have the -15 mana cost armour, but instead a purely high str body armour. Is the switch to -15 mana cost armour just to be able to accomodate aspect of the spider really much better in your opinion?


Yea, notables change. And ye i take the aspect/precision change back you dont have space for it sadly.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
"
thedeathbeam wrote:
"
papateddy wrote:
Got it. So I have to calculate. I thought I can see it within POB.
When you say improvement in cluster, do you mean change in notables or adding changing mods of the cluster?
As for the helmet (currently -9% chaos res, enhanced fortify, 140% foccus), replacing a suffix to aspect of the spider will not be good for me because I don't have the -15 mana cost armour, but instead a purely high str body armour. Is the switch to -15 mana cost armour just to be able to accomodate aspect of the spider really much better in your opinion?


Yea, notables change. And ye i take the aspect/precision change back you dont have space for it sadly.


What notables should I look for? I thought that the notables I chose was already the highest in chaos damage when I looked around.
"
papateddy wrote:
"
thedeathbeam wrote:
"
papateddy wrote:
Got it. So I have to calculate. I thought I can see it within POB.
When you say improvement in cluster, do you mean change in notables or adding changing mods of the cluster?
As for the helmet (currently -9% chaos res, enhanced fortify, 140% foccus), replacing a suffix to aspect of the spider will not be good for me because I don't have the -15 mana cost armour, but instead a purely high str body armour. Is the switch to -15 mana cost armour just to be able to accomodate aspect of the spider really much better in your opinion?


Yea, notables change. And ye i take the aspect/precision change back you dont have space for it sadly.


What notables should I look for? I thought that the notables I chose was already the highest in chaos damage when I looked around.


The ones i put to that pastebin I linked ideally (e.g circling, eternal suffering, and then after swapping from cinder to bottled also the life on kill one).
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Last edited by thedeathbeam on Nov 21, 2020, 11:56:40 AM
Hello,

here is my stuff, i kill anything and map really fast but cant kill Sirus 8... failed 2 times. Is there something i m doing wrong? is there some specifics gemm combo to go vs Sirus? or potion?

ty for ur help.

IGN:Sirdec
Last edited by sirdec on Nov 21, 2020, 1:52:39 PM
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sirdec wrote:
Hello,

here is my stuff, i kill anything and map really fast but cant kill Sirus 8... failed 2 times. Is there something i m doing wrong? is there some specifics gemm combo to go vs Sirus? or potion?

ty for ur help.



Well, you arent using precision but you also do not have the helmet mod for accuracy per strength so isnt your accuracy super low?
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
"
thedeathbeam wrote:
"
sirdec wrote:
Hello,

here is my stuff, i kill anything and map really fast but cant kill Sirus 8... failed 2 times. Is there something i m doing wrong? is there some specifics gemm combo to go vs Sirus? or potion?

ty for ur help.



Well, you arent using precision but you also do not have the helmet mod for accuracy per strength so isnt your accuracy super low?


Precision? i missed it.... on POB HIT CHANCE = 88%... so should i have to forget flesh and Stone and use precision waiting for a better helmet?

And last question, is accuracy per strenght is better must have compare to -9% chaos resistance for helmet?

ty
IGN:Sirdec
Last edited by sirdec on Nov 22, 2020, 12:03:46 PM
"
sirdec wrote:
"
thedeathbeam wrote:
"
sirdec wrote:
Hello,

here is my stuff, i kill anything and map really fast but cant kill Sirus 8... failed 2 times. Is there something i m doing wrong? is there some specifics gemm combo to go vs Sirus? or potion?

ty for ur help.



Well, you arent using precision but you also do not have the helmet mod for accuracy per strength so isnt your accuracy super low?


Precision? i missed it.... on POB HIT CHANCE = 88%... so should i have to forget flesh and Stone and use precision waiting for a better helmet?

And last question, is accuracy per strenght is better must have compare to -9% chaos resistance for helmet?

ty


Yea 88% accuracy is really low. AN well, you want both those mods (with woke orb ideally).
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
What is the order of modifier for this build comparing the following :
(please add if I miss stuff)

"10% increased damage over time" ,
"10% increased damage over time with bows skills" ,
"10% to damage over time multiplier" ,
"10% to damage over time multiplier for poison" ,
"10% increased poison duration" ,
"10% increased damage with poison" ,
"10% chance to poison on hit" ,
"Poison you inflict deal damage 10% faster" ,
"10% increased damage" ,
"10% increased physical damage" ,
"10% increased projectile damage" ,
"10% increased chaos damage" ,
"10% increased damage with bows" ,
"10% increased skill effect duration" ,
"10% increased projectile speed" ,
"10% increased attack speed" ,
"10% increased accuracy rating" ,

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