Nerf to spellcasters is UNJUSTIFIED!

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Legatus1982 wrote:


I told you if we tried hard enough we'd find something we agree on.

But really I think people are getting excited over nothing. I'm still putting my money on casters being the fastest and safest builds even with all these changes.


i mean, i've said the above a few times now.

and i also think that spells/ranged will probably still be better than melee.

unless drastic skill/gear rebalancing is done (or making the mobs hit much harder and have something like 20x+ as much hp [ie: chars taking more damage] ) or unless movement speed is massively tied to melee, ranged/spells will be the fastest clearing.
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"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Last edited by robmafia#7456 on Jun 5, 2019, 6:40:54 PM
Occultist deserved it. End of story.
how come OP is not in the position in GGG to make the decisions?
Now I want to try Occultist with Vile Bastion + EB+ MoM ... as melee :<

That frees another point to get the cold, chaos(because profane bloom) & regen debuff, this version of glacial hammer might not be bad I bet.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Bone2flesh wrote:
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I_NO wrote:
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AldarisGrave wrote:
It's called Balance. Suck it up princess.


That's not balance dude lol see your so called Balance is when they nerf it not obliterate it from the game so it's not exactly viable.


You are not a game designer so you don't really have a clue what balance is or how hard it is to achieve it either.

ES will still be the stongest with enough investment and trickster will still shine because just the values were nerfed but the mechanics that made him strong are still tehre working as usual.


K fam, let's just chop off your dick and not replace it with anything else.
Perfectly balanced.

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