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[3.11] YABB (Yet Another Bow Build) +5/+6 Ice Shot Chaingunner Delve 600+ Updated for 3.11

Added: Main build compilation video
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Jerrylixiu wrote:
Added: Main build compilation video


Eh?
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
any chance in hell this build could work with CI and be more tanky? :o
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oestergreen wrote:
any chance in hell this build could work with CI and be more tanky? :o


CI, sadly not, acrobatics reduces ES by 50% and the main gear is all evasion based
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
"
oestergreen wrote:
any chance in hell this build could work with CI and be more tanky? :o


CI would indeed be hard to do, but there is another option that got me deathless from 98 to 99 running T15 and T16 Elder maps. No guardians though, cuz you won't have enough dps. Still plenty damage for mapping and leveling though.

Here's what I did:
- Use the Glorious Vanity (Doryani version) in the jewel socket next to Point Blank. This gives you 20% of max life as max ES.
- Use A Soul Tether belt for the Overleech. This will permanently keep your health and ES topped off, countering those annoying ground effect degens and the use of Blood Rage for Frenzy generetion.
- Make sure your health regen in PoB reaches positive number. Because 50% of dmg now bypasses ES, this regen will counter the effect from Blood Rage, keeping you at 100% HP all the time. Thus allowing use of DMG on full life gem.
- Spec out of a lot of dmg nodes and into life nodes near Marauder.
- Make sure to use the Cinderswallow flask. Not only does it give you 10% more damage, it's also insane for life/es/mana sustain during mapping.
- For more ES, get a rare body armour and craft 10% of life as es on there.

Doing this I got to 11.000 EHP (7700HP + 3300 ES). Combined with the overleech this makes you very tanky. Helped a ton for me against oneshots.

Here's my PoB from that setup: https://pastebin.com/thAr6qaJ

Hope this helps.
Hi mate! Uhm wanna know if this is viable with Voidflectcher and using the Circle of Fear ring with the Herald of Ice buffs and using Brutal Restraint rather than the Green Nightmare..

Thanks!
Last edited by meister1523 on Nov 1, 2019, 7:34:27 PM
love the build, have done 3 variants of it this league :)
one question, what is the best scourge arrow setup for a weapon swap w a chin sol?
have finally gotten used to the lab... I dont hate it anymore.:)
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Xirgu wrote:
love the build, have done 3 variants of it this league :)
one question, what is the best scourge arrow setup for a weapon swap w a chin sol?


Scourge Arrow - Infused channeling - Added Cold Damage 21/20 (or Hypothermia if you have frost bomb equipped) Ele Damage with Attacks - Damage on Full Life - Mirage Archer
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
Hi! I'm new to building an elemental damage build since I mostly play chaos/DoT builds last league. I'm not yet good at scaling elemental damage since there are 3 damage types like fire, cold, lighting. Since our damage is 100% converted to cold damage, I only think of stacking more flat cold damage to boost the dps. These are my questions:

- Does the flat fire and lightning damage are used just to have a source to inflict elemental ailments which are ignite and shock, respectively? With these, having a 100% chance to crit will result to also have a 100% chance to inflict the said ailments?
- If so, should stack for more dex/flat cold to my gear since I have the source of flat fire and lightning from the hyrri's demise? Also, is it alright to drop the flat lightning damage mod on jewels and focus on stacking only flat cold for more damage because our main damage output is cold?
- Starkonja's vs rare helmet with Nearby enemies have -% to cold resistance mod?
- immortal call vs steelskin?
- Can this build freeze bosses? (Except the immune bosses like shaper)

Overall, I love the build maybe this will be my last build this league so I plan to spend all my currency to min/max it. Thank you.

Sorry for my bad English :)
https://gyazo.com/0c6ff7a3f55ebcccc527e026dc2e3929

Just got my first Headhunter from 8 ancient orbs :DD

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