Diablo 4 Would Kill Path of Exile
" Garbage games. Cmon you are just being salty. Many 10's of millions play Blizzard games from WoW to Overwatch to Hearthstone. I get that maybe you dont like all these games, but millions do. Trying to equate one game, PoE, which has really only been good for a few years (after desynch was fixed imo) compared to the insane amount of sales and revenue of Blizzard's library just makes you look bitter and angry, hating for no reason in particular, without anything solid to base it on. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
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" That's subjective though. As of right now POE is in the ''garbage'' category. As for Blizzard they do have some decent games. WOW is neat to some, warcraft 3 is amazing and the remastered version will come out soon, starcraft , heroes of the storm can be pretty fun too. As for diablo 3? Sure it has its quirks and it can get boring, but it just suffers from similar issues (customization) which is becoming a big issue in POE as well, except you get the illusion that you have a lot of choices. |
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well if you think GGG is doing better think again, this league seems to be bashed constantly and there's no fixes for the mess that most of the players don't like..
constant microtransactions thread everyday like inflating and asking for more money everyday.. then we have activision (I don't call blizzard them anymore since activision took over) D3 community manager forum (the only one that's left) plays other games and barely is active on the forum (0 comunication overrall). and that is it.. perma maintenance mode with some seasons here and there but nothing as new content. both have something in common these days, hungrier for your money and time than your enjoyment seems. (wilsons presentation proof of this) And no D4 wont 'kill' anything only something that activision create can kill it. GGG should learn from activision and stop getting hungry with money and go back to their roots that they claim they still have while they can. "Parade your victories, hide your defeats. Mortals are so insecure." Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. Last edited by Xystre#4581 on Apr 22, 2019, 11:55:18 PM
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Soooo I just tried D3 again yesterday. Didn't even make it threw the first act before getting bored. I guess probably because I thought I knew what to expect. Which I probably mostly did, but I gave it a solid attempt. Maybe I'll try to finish the act some time today, idk. It's pretty late in the season.
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" Last I checked, Blizzard, is not the one who charges 1/2 Thousand for a supporter pack, & cost of AAA game for an MTX armor, & footprints & weapon effects that cost more than most indie titles. |
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" lol $250 WoW mounts are/were available $15 necromancer for Diablo 3 (just the necromancer) $60 for WoW + $40 an expansion + $15 a month + pay to win gold tokens -Charges for server transfers -Character name transfers -Guild transfers -Pay to win $60 boost Hearthstone's card packs aren't cheap Heroes of the Storm has loot boxes Starcraft 2 charges all kinds of money for different voices, co-op packs, level packs, skin packs, despite being free to play now (none of which was given to people who paid $60 + $40 + $40 for it) I'll give them credit. $40 for Overwatch. one of the few AAA companies to charge less than $60 for a game with no single player. I'm sure their loot boxes made up for that drop though. But your assumption Blizzard isn't trying to pry your credit card from your hands, and that they're somehow not predatory about it, and even further it seems you're saying they aren't more successful than GGG at it, is unbelievably, floor rolling hilarious |
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" Blizzard is greedy(which mega gaming company isn't) but the D3 Necro is a poor example, 15$ for a full-fledged new class(more stash tabs and extras included) isn't comparable to the silly PoE support pack mtx prices. Last edited by wierdzodi#7807 on Apr 25, 2019, 12:28:35 AM
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" These are not mere opinions, but frequent occurring criticism against that game(yes even among professional reviewers since day 1 of release). Will you argue D3 isn't cartoon/stylized/wow-ish? Do you honestly believe the original d3 story is worthy of the D2: Lord of destruction ending? Your post does not adress anything relevant, just more rhetoric. Last edited by wierdzodi#7807 on Apr 25, 2019, 12:47:26 AM
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" You paid a lot more for that just for stash tabs in PoE, stash tabs that Blizzard basically gives away to their users. I think a new class is totally worth $15, compared to what other games are "selling." |
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" WoW includes everything but the latest expansion. T his is pretty common for MMORPGs now (EQ, EQ2, etc.). Otherwise, games that are 5-10 years old would require the user to spend $500 just to catch up on Expansions. The only game that hasn't seemed to adopt this is ESO, because of their F2P business model requiring them to maintain monetization on old content packs. Subscribing to ESO+ gives you access to all content for the duration of yoru subscription (and some other stuff), naturally. OW is routinely on sale for like $15-20. Likely to go F2P in some months. Diablo III with the Expansion is routinely on sale for $20. Necromancer Pack is a new class - major content addition for an ARPG. $15 for it is... peanuts. You pay more than that just for stash space in PoE - space that Blizzard basically gives you via free content updates (i.e. mats, keys, etc. all have their own space in D3, but you must pay for this in PoE - the gear build/closet is free, as well; and they give out free stash tabs all the time - many of which you can earn through playing the game … WHAT A NOVEL CONCEPT!!!). A lot of StarCraft II stuff can be earned through playing the game, achievements, etc. The difference between Blizzard games and POE is that almost nothing on the MTX store can be earned playing the game, and a lot of it has a huge impact on gameplay and user experience. Mounts in WoW have 0 impact on gameplay or user experience - like house items in an MMORPG. You get usable mounts in game. The shop mounts are simply... different models. "Pay to Win" Gold Tokens make you look like an utter idiot. There is almost nothing you can buy in WoW with Gold or RL Money that will allow you to win anything. You can't farm gear with cash, unless you're buying carries through raids for drops - and the way itemization is set up in WoW... that's wasteful; especially considering how major patches and expansions gear reset, anyways. $60 Boost is not Pay to Win. You don't know WTF you're talking about. Leveling up hasn't meant much in MMORPGs for the past decade or so - particularly WoW and many others where leveling is trivial. $60 to save someone 20 hours of gameplay is a huge win for the company selling the boost, and a win for the consumer because they get to skip the worthless low level content. Games doesn't even play properly until you're at/near max level, so you can't even really learn much on the way up to there. Same issue in EQ/EQ2 and many other MMORPGs. Trying to "Pay to Win" in WoW is literally throwing money down the toilet. Even in PvP, WoW uses Character Templates for balance reasons... so that doesn't work well, either. If you want to see an actual MMORPG that is Pay to Win, go play Lineage II and then come back here. WoW isn't and never has been. T hat's part of the appeal of that game to many people: 1. Blizzard is a reliable company, so they aren't in a position where they will need to resort to P2W to maintain their game. 2. There is nothing you can buy in WoW that will give you an unfair advantage over anyone else. The cash shop almost isn't even worth looking at. Guild Transfers should cost money, for obvious reasons. Same with character transfers. Name changes most definitely should cost, otherwise players with bad reputations would have free reign to troll & grief, with literally no consequences (as they'd just name change for free and continue doing so). Do you actually understand anything AT ALL about MMORPG gaming, or those communities? Heartstone card packs aren't cheap, and that's actually a good thing. It limits the instances of people stacking up with their CC just to pwn. Those people do exist, but they are not the norm, because it makes very little economic sense to do so. IMO, if a cash shop is going to be P2W, then it needs to price the items out of range for 95% of the player base, otherwise you end up with nothing but power creep and balance issues. It's a lot easier to nerf an item that 1,000 paid for, vs. an item that 1,000,000 people paid for (hell, you may be able to just give them a refund and delete it, so you don't have ridiculous ongoing balance issues). Heroes of the Storm is removing Loot Boxes, IIRC. The Loot Boxes in OW are cosmetic, and you can earn loot boxes in game. Everytime you level up, you get a loot box, and they reoutinely give you free loot boxes (for endorsements, etc.) - seemingly randomly. I probably get 10 free loot boxes per week in Overwatch. You sound utterly clueless, bitter, and like you have never really played the games you're attempting - but failing - to critique. Last edited by Trensharo#6141 on Apr 25, 2019, 12:45:29 PM
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