Announcing Path of Exile: Synthesis

every encounter in this game (Elder shaper guardian syndicates etc) is a freeze crash or lagg plz fix that!

the new league seem a mix of delve and incursion ... and the reward is rare items with more mods ... make something new for once ... it's verry bad having same reward type since incursion... always yellow stuff with more mods ....
As for the new league, initial thoughts:

1. Betrayal going core is good since I haven't gotten around to playing it (not done with my First/Delve character yet). Any sign of any attempt to reconcile the former Masters' actions in Betrayal with, like, any of their previous characterization on the horizon?

2. Skill rebalance sounds ominous. >.> I'm hoping actual nerfing will be limited to actually overpowered skills and not semi-randomly in an attempt to "shake things up."

3. New league content looks cool. Not crazy about the time limited aspect since I prefer a more methodical playstyle and a chance to properly and judiciously loot. "Time-limited until you achieve a goal but then you can go back" is acceptable I suppose.

4. Also not crazy about the new hideouts being in $60 supporter packs rather than purchaseable on their own...

5. Fossil/resonator stash tab plz.
Awakened Combustion Support when?
Yet another expansion of no melee buffs, no 2 hand buffs, just mainly MTX and caster bs.

path of one shots
path of casters
path of trade
path of little map sustain

sigh
Looking forward to the spell overhauls. A bit bummed that Betrayal is being folded in, especially now that its 3 events in a zone. Now I can't ignore it by just skipping the research lair over and over. I'm really hoping Betrayal is changed to 1 per zone.
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CycloneJack wrote:
Looking forward to the spell overhauls. A bit bummed that Betrayal is being folded in, especially now that its 3 events in a zone. Now I can't ignore it by just skipping the research lair over and over. I'm really hoping Betrayal is changed to 1 per zone.


I just now learned from you that the research lair and the transportation events tie into the progression of the characters... or do they?

Is there any place I can read everything I need to know and how the mechanics of the new league will work? I still don't know how the Jun unveiling UI works and how to tell if you've leveled a particular recipe to its fullest. I will read but so far I just see pretty pictures/movies and have read things by people who get pre-release information and play time.

Thanks (pardon my ignorance if there's a 100% how to guide available)
Last edited by hab34udied#3141 on Feb 20, 2019, 6:20:44 PM
Nice!
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hab34udied wrote:
I just now learned from you that the research lair and the transportation events tie into the progression of the characters... or do they?


If you skip, or miss, a Betrayal event, then then next time you run into one it'll be the one you skipped or missed. As such, if you don't want to mess with Betrayal, you can skip the Research Lab so that every zone has a Lab.

That's about as much as I know. I tried out some of the other events from time to time while leveling, and even ran a few Hideouts or Strongholds or whatever they're called. The effect spam that covers the screen just turned me off from the League so I found a way to skip it. Now it seems that won't be possible with 3 events in a zone. :(
WOW, looks awesome!
soon as i bought supporter pack for 60$ for betrayal the new ones come out :P looks like ill be spending another 60$ because those hideouts look sick!
Will this be single player focused like Betrayal was?

I was really excited for Betrayal until I discovered that only the first person in a party to spawn in the map could progress their story; forcing the other team members to progress outside of the party.

I am hoping this one allows all party members to progress at the same time while IN the party.

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