Nerf Lightning Arrow

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Ceri wrote:
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Sickness wrote:
LA is OP even without static blow and chain.
The problem is with LA in itself. It simply hits too many targets with too much damage.


Well, then I will have to congratulate you on your gear. For none of my characters the above is certainly not true (highest being lev 68 with "okay" gear).

For your character, how does LA without static blow compare to any other bow skill when it comes to taking down packs of mobs?
there are plenty of builds which rely on static blows to be even viable, its LA which breaks it and needs to be changed not static blows
IGN Crakk
Last edited by maryn#2152 on Mar 6, 2013, 12:53:41 PM
It should have a 50% modifier like every other source of chaining damage. Arc has 50%, chain support has 50%.. why does LA have 70% and chain to more targets?
Last edited by Weavols#4827 on Mar 6, 2013, 12:53:54 PM
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Weavols wrote:
It should have a 50% modifier like every other source of chaining damage. Arc has 50%, chain support has 50%.. why does LA have 70% and chain to more targets?


Yeah, that's a start. But it's still 4 hits per arrow that multiplies with LMP/GMP and each shot can hit the same target multiple times.

To all those who think LA is fine, what skill are you comparing it to, exactly?
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Sickness wrote:
For your character, how does LA without static blow compare to any other bow skill when it comes to taking down packs of mobs?


Well I've tried Split Arrow on one character, and the damage was okay but never really became friends with the mechanics of the skill.

On another I played mostly with Poison Arrow in combination with Rain of Arrows spam, and that worked really well. Great damage, but a little tiring to play for long, it's a lot of kiting. ;)

On the PA/RoA character I tried LA+LMP for awhile, and that wasn't working too well I thought. I didn't have a Chain back then. With Chain now it works well, albeit a little low dps. I rolled a new character to travel to Static Blows and that seems to work well now (that's the lev 68 guy). I wouldn't call it overpowered though, but I don't have endgame gear yet either, mostly solid 50-60s gear (I play self-found only).

Back in Closed Beta I used LA/LMP/Chain exclusively almost - it was truly overpowered then with Static Blows. Now, not so much in my experience.
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Ceri wrote:
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Sickness wrote:
For your character, how does LA without static blow compare to any other bow skill when it comes to taking down packs of mobs?


Well I've tried Split Arrow on one character, and the damage was okay but never really became friends with the mechanics of the skill.

On another I played mostly with Poison Arrow in combination with Rain of Arrows spam, and that worked really well. Great damage, but a little tiring to play for long, it's a lot of kiting. ;)

On the PA/RoA character I tried LA+LMP for awhile, and that wasn't working too well I thought. I didn't have a Chain back then. With Chain now it works well, albeit a little low dps. I rolled a new character to travel to Static Blows and that seems to work well now (that's the lev 68 guy). I wouldn't call it overpowered though, but I don't have endgame gear yet either, mostly solid 50-60s gear (I play self-found only).

Back in Closed Beta I used LA/LMP/Chain exclusively almost - it was truly overpowered then with Static Blows. Now, not so much in my experience.


Split arrow is very bad compared to LA. If was 15 arrows with LMP then maybe it would be worth something.

PA can be used with LA, and RoA is simply inferior to LA. It chains or pierces and hits everything so many times.

I ran without static blows up to level 80. I still don't use chain. I have tried every other bow skill and nothing comes even close to LA when it comes to killing packs of mobs.
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Sickness wrote:
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Xendran wrote:
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Sickness wrote:
Yes. LA has too many hits. It could probably be nerfed to 2 additional targets and 50% damage efficiency and still be good.


No. It wouldn't.

"http://www.pathofexile.com/forum/view-thread/182669 - The Ridiculously Overpowered LA Marauder"

That's funny!


Posting a link to my OP build from my signature gives absolutely no justification for your random arbitrary nerf that has no hard balance data.

Nerf the ability to shock stack in general (Lightning Strike is just as absurd with shock stacking as LA is), and bring all other skills up to where lightning arrow currently is and you end up with a much more balanced AND much more diverse game (Because you are no longer stuck with a wide array of bland arrow skills that all do the same thing)

Perhaps give burning arrow a chance to proliferate, and give the ground ice from Ice Arrow a DoT effect.
Last edited by Xendran#1127 on Mar 6, 2013, 1:54:52 PM
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Sickness wrote:
I have tried every other bow skill and nothing comes even close to LA when it comes to killing packs of mobs.


Don't you think this is a bigger problem than LA being as powerful as you say? :)

I for one would gladly welcome new and/or buffed skills that can measure up to what LA can do today.

Perhaps because I currently play self-found and solo only I struggle more than most with the content, but I have to say playing an archer in this game isn't that easy. Particularly late Cruel and Merciless are pretty rough, or at least have been to me and my playstyle.
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Ceri wrote:

Don't you think this is a bigger problem than LA being as powerful as you say? :)


LA is too powerful, that is the problem!

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Ceri wrote:

I for one would gladly welcome new and/or buffed skills that can measure up to what LA can do today.

Perhaps because I currently play self-found and solo only I struggle more than most with the content, but I have to say playing an archer in this game isn't that easy. Particularly late Cruel and Merciless are pretty rough, or at least have been to me and my playstyle.


Seems alot easier to nerf one skill than to buff all others. Also, buffing ranged skills when melee comparably so bad already seems like a very bad idea.

I play self found aswell, and playing and LA marauder is much easier than anything else I've tried.
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Sickness wrote:
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Ceri wrote:

Don't you think this is a bigger problem than LA being as powerful as you say? :)


LA is too powerful, that is the problem!


Personally I feel the other bow skills just need to be improved. Lightning Arrow is only truly OP when you get pretty decked out gear or outlevel content. Other bow skills cannot compete with it, but the answer is not to nerf LA. The answer is to increase the effectiveness of the other skills, not just tweak their damage numbers, but actually tweak the skills to increase their efficiency (some good ideas in a previous post). This is independent of the Melee/Ranged argument. Yes Melee needs love, but that is not relevant to the conversation about viable bow skills. Lightning arrow is currently viable, other skills need to compete with this, not vice versa.

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