Nerf Lightning Arrow

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casval776 wrote:
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Sickness wrote:
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casval776 wrote:
It works the other way too. Any longtime LoL player knows it. When you nerf everything that's slightly more viable than everything else, you're eventually left with a bunch of shit, left to sift out which option sucks less than all the others.

And this is why Riot is ass.


If everything in LoL is shit, then everything in LoL is also great, because there shit it can only be compared to the other shit.

LoL is the most played game every(IIRC), so they most be doing something right.


dat philosophy
I'll give you that one. I ended up quitting LoL due to everything constantly being nerfed. Kinda like Evelynn and Shaco, nerfed to hell over a year ago, brought back to viability, nerfed again. Just got tired of that shit. Hope it doesn't happen here, though the devs seem to know what they're doing in terms of game balance and keeping things on par with one-another.


Then you are out of luck, because the devs here will be nerfing and buffing thins for the sole purpose of changing the metagame.
Last edited by Sickness#1007 on Mar 9, 2013, 10:23:10 AM
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DalaiLama wrote:
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bladelaw wrote:
Why wait?


The problem isn't lightning arrow, it's people focusing heavily to boost one skill through passives and linked gems. If a player isn't doing that, then lightning arrow is actually a mediocre skill.


You make it sound like nobody ever does that with other skills. Guess what? You will never achieve the same results with Fireball/Explosive Arrow. Even with a 6 link.

Lightning Arrow does what Fireball/Explosive cannot do: proc its aoe effect at every bounce. You can literally get 9 hits to a group of enemies. Fireball doesn't explode for aoe dmg till the last hit/bounce (with fork/chain) and Explosive Arrow doesn't leave a charge when it fork/chain/pierces. Yet LA can.

If you'd give the same benefit to other skills, I'm pretty sure nobody would complain about LA. They'll instead complain about ALL these skills.
Last edited by Zealflare#7547 on Mar 9, 2013, 6:48:34 PM
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maryn wrote:
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Xendran wrote:
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Sickness wrote:


Yeah, other skills work. That's why nerfing LA would be the simplest and best solution.
If it scales too well it's simply because it's so many hits.


Lightning arrow is overpowered due to two nodes (and one support node) on the tree. Why change the entire skill, dumbing it down to be completely trash for the majority of the game until late/endgame AND making it boring, instead of fixing the two nodes and making all the other bow skills also have some sort of additional uniqueness to them?

yea its obviously passive that breaks the game, other lightning skills only rely on static blows to be even viable (spark, arc,LS) while LA becomes bullshit OP, the logical move here is to nerf passive not LA /sarcasm


Then buff spark, arc, LS, etc. Having a single node that makes unviable skills viable and viable skills become totally OP means there's something wrong with that node. A single node should not change the way entire skills function and be 100% critical in using skills at that level.

If Arc/Spark/LS are not viable without static blows, nerf static blows and buff those skills so they have a pseudo-static blows effect.

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