Beast Fur Shawl applies increased ES recharge instead of recovery

bump
bump
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Nathaniell123 wrote:
Hi,

I have Beast Fur and I thought, recovery from this item is applied as.. multiplier.. after all other increases are applied, as stated by Mark in https://www.pathofexile.com/forum/view-thread/1676002/page/171#p13842615

But, when I checked the game info/character info, it showed different number from PoB. So I thought.. chm, mby recovery from the chest is not shown in the character info at all, So I decided to test it. I bought chest armor with exactly the same amount of ES and equipped it - and the energy shield recharged per second in character info changed (and decreased)

I checked with PoB and this new number was exactly right to how much recharge per second I should get. So I decided to investigate. I made item in PoB with same amount of increased ES recharge rate as how much recovery I have on Beast Fur - and the number now shown in PoB as my recharge rate per second matches the recharge rate shown in character info in game. I even recorded my recharge in hideout and jumped frame by frame, and there really was no recovery applied which would not show in character info - the recharge was as stated in character info.

Thus, I came to conclusion, that the recovery - either in general or just on this item is not working as intended - Recovery is acting the same as increased recharge rate.

Video that Beast Fur shawl changes your ES recharge rate even tho it should not : https://youtu.be/MCmAlLDLXqU

Trying to show that with Beast Fur I am nowhere near 1.41 sec it should take recharge ES if recovery was working (1.96 if not working, 1.7 if working as inc recharge instead of recovery) - frost bomb with 1.74 duration for reference. To me, it definitely looks like with Beast Fur the recharge quite closely matches the frost bomb(= matching char info tooltip)
https://www.youtube.com/watch?v=BcgMkYPhYG0

P.S. And I know that bonuses from recovery should not show on character info, but then there is no reason for the number to change when I eq different armor with same amount of ES = even more reason to believe increased recharge is applied instead.

How to reproduce:
1. Get some inc ES recharge rate (lets say 100% to easier calculation)
2. check you character info ES recharge per second
3. EQ Beast Fur Shawl
- number changes as if you just eq item with increased ES recharge
4. Test that ES recharge is really the same as shown in character info.


TLDR. ES Recovery on Beast Fur is acting like inc. ES recharge rate.


Thanks for your report, we'll take a look into this.
Awesome, ty :)
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Nathaniell123 wrote:
And every recovery in Path of Building is coded as "more" multiplier in the program - which is also usually right when it comes to those things.


Not sure what's your source on this. If it says 'increased', why would it act like 'more'?

Edit: Ok, I get what you mean - you mean multiplicative regarding some other mods.

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Mark_GGG wrote:
(...) (inreased recovery) modifier isn't applied until all forms of recovery (regeneration, leech, etc) have been summed, and it applies to have value, not to each one separately (this prevents rounding errors).


So the character sheet info doesn't add up with this. It acts as if increased recovery rate was increased es recharge rate indeed and shows the value affected in this way.
Last edited by Xayazi#6337 on Jan 7, 2019, 7:40:12 AM
The new league is coming, 2 months later, multiple patches... still the same issue. You are trying to make ES more viable again, mby some attention to best unique ES chest would be appreciated.

Any update please?
Last edited by Nathaniell123#6942 on Mar 6, 2019, 11:21:09 AM
aaand bump
Sorry for the lack of updates, due to balance consequences, this will not be changed anytime soon.
Ok, thx, at least we have some closure :]
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