Tooltips suck, should be easy fix, why are they so misleading?

We don't need DPS on the tooltip at all. It's not necessary.
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superbomb1967 wrote:
We don't need DPS on the tooltip at all. It's not necessary.

GGG says "DPS on tooltip? We ain't got no DPS on tooltip. We don't need no DPS on tooltip. We don't have to show you no stinkin' DPS on tooltip!"

Edit: This is in line with their "Orb of Confusion" on the list of October 31st PoE 3.5 meeting discussion points. In the same sense that "we don't need to document skills & supports combos. Same goes for recipes. GGG is ok with treating us like mushrooms.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Last edited by Arrowneous#3097 on Oct 31, 2018, 5:54:41 PM
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ExcretusMaximus wrote:
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Arrowneous wrote:
We love the super build sandbox of PoE to let us have a bazillion combos and then you wonder why GGG can't account for all possible DPS combinations in the tooltip. Get real.


What planet do you live on where they can obviously calculate the actual damage done in game, but can't put it on a tooltip?


It is called Wraeclast. You may have heard from it. It's that place where there's about 150 conditional modifiers to your skills. Good luck putting that in a tooltip. I'de love to see what you can come up with since you seem to think it's easy to do.
Not really that hard. Obviously you can't input mob resistance. Answered you in first post, forum troll.

Molten Strike

Melee hit: XXXX dps. Increased be weapon damage, melee damage, physical damage, attack damage

7 molten balls per hit: YYYY dps per ball hitting target. Increased by aoe, projectile damage, weapon damage, physical damage, attack damage.

No one is expecting the impossible but you have to be pretty slow to say that because perfect tooltips are impossible that no improvements can be made.

Really, thats really your argument? Perfect accounting for all variables is impossible so no improvements can be made.

Idiots.

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HarukaTeno wrote:
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trixxar wrote:
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grepman wrote:
'easy'.

easy to spot people who havent programmed a lick in their lives and didnt try to handle thousands of edge cases.


Meh, dumb criticism because yes nothing is easy but then easy becomes a relative term. Figuring out average dps is impossible because it depends on player skill but fixing the tooltip is esay enough compared to that. Better?

Creating a game that requires this much indepth knowledge but (deliberately?) creating horrible tooltips that confuse and obscure the true dps and path to success is obnoxious in a uniquely POE way.

It truly is amazing how BAD ggg is at the tooltips. 10 seconds of an average forum poster is better than ggg. A random individual making path of building is a million times better.

Im almost just curiously frustrated by the question; why is ggg so mind numbingly bad at the tooltips. They arent just lack, they appear to be deliberately misleading.

It truly is amazing how BAD you are at the critical thinking and planning.

Answer a question which "should be easy to" :D

So here's the situation (random one, "in the vacuum"):
there is a level 77 Juggernaut with Molten Strike and 5 support gems (one of those is a Combustion support and Maim support is one among the other).
You need to display his DPS tooltip at this particular second when you're standing in the middle of T11 map which has 2 monsters left somewhere.
What should be factored and calculated in, smart guy?

Monster resistances (which monster exactly?),
"maimed" monster?,
is it a map boss or Guardian or whatever?
# of "Molten balls" hit?,
whether the enemy is ignited or not?
maybe there is a hidden Rogue Exile with Arctic Armour
etc
etc
etc

QUESTION
What should your DPS tooltip display right now??

Answer this, sweetie, it should be easy :D

(Not to mention stuff like Doomfletch bow"random-element-added-damage" and such...

God i love these people "it's easy and simple, DO IT!, WHY WON'T YOU DO IT?"

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