The best Bow-Duelist build

Since the original post only uses 50 points or so I had to make my own choices going through the tree, and I ended up coming up with this: End Build

Thoughts?

Some figures:
+240% crit chance (17% total crit chance for 5% bows)
+125% crit damage (2.75x critical damage)
+51% projectile damage (physical + elemental)
+167% bow physical damage
Last edited by rumsey#3996 on Mar 23, 2012, 1:05:55 AM
Stop stop okay -.- darn new tree modifications now messed up all the old builds..
RE-linking the builds my friend taught me..bow-duelist/ranger(mostly duelist) and ice spear(s)/nova witch..
In a few minutes it will be ready
Re-made the duelist builds since they screwd the old ones up with new codes :(
http://www.pathofexile.com/passive-skill-tree/AAAAAQQBiSoc2_5ox9qvLwB0HV7NnZ0wITomwPOJsEvyZSd5pA2RIv9UMS0iNLcICwlp28I1pPABdZmR8WBJ3JkQdL-LqfwbvppD_nJtNuD40EJM1rwUFSRXhn0psoTXHBLjhsAntPZV4bnlP71CjDFZfCxXerei0Grz81ZuQKMa1BntnoCW_W-2QiVZC8c_0KQZs3eZSRoXf6kKfzyXnMOJMxmFwgPF4GsWsGJ3RbVQ-XPvG9yp7pldM_37H7eOw0HMO78lVlEzc4p_X1DHFEsDWaWepFBxIGLb_fX-DpV0fldv3D5vjY0zdigTz32eFia4pCVdxEMQyV1HdkcSaA_H2RJiDeWy35q4q73sqf7n0Owqqq8VhfBlncKMlzOBRLYUUvkI-PsgyJiq2n_eoK9NpJhN4tEssafNqGFvfVr3TFykHEKZeKIJY4oXz_GHVgWreHEcAdeaTiUhCTeMKoh2DfBgBZY6prTgwRcga4v4QM38BTL3IyC5cuhoeRfvGN7M-ZFIL9VPYgWqm1XgS2y2Jrf_B7svofH2fUgDUYdNyulP78C7l_eJbY9M7b-9hgJM_zXZ1isPuMJA9aIPEh-b
This is one way to aim it.

OPTIONAL : since a friend told me you don't need evasion a lot ! as a bow-wielding duelist/archer :) you can remove Iron Reflexes and add Acrobatics,you can also add Dead Eye keystone,you can remove Berserking if you want (near the start) you can add more frenzy charges,and as i said there are quite a lot of points to reach Blood Thirst but it's worth it ;).Oh and that 7 % Movespeed node you can get the 7 % attack speed in the right side of it to reach BloodMagic&IronGrip but wouldn't suggest,you will have enough attack speed.
If you use iron reflexes too,and a VOLL Armour for permanently having 2 power charges...you will pretty much always knock enemies back with King Of The Hill and if you use Heart Pierce you can make them move like that and get more damage,cool a?
Hope you all like the builds me and my friend invented
Last edited by andreyghost#7473 on Mar 25, 2012, 8:32:03 AM
Even though I haven't yet played the game, but i got a question...why are you going so far into dex/int (01:00o clock-ish) only to get that Bloodthirst ?

You would get more by just touching the dex/int starter point (plus net some +10% phys/dmg). And a few more free points would be left.

Can you explain ?

Also, this build probably is meant for PvE right ? As a simple shield wielder concentrated on evasion would instagib such ranger. And I haven't even played the game :D
___
Hoo there wanderer...
Last edited by Henide#3803 on Mar 25, 2012, 9:25:08 PM
"
Henide wrote:
Even though I haven't yet played the game, but i got a question...why are you going so far into dex/int (01:00o clock-ish) only to get that Bloodthirst ?

You would get more by just touching the dex/int starter point (plus net some +10% phys/dmg). And a few more free points would be left.

Can you explain ?

Also, this build probably is meant for PvE right ? As a simple shield wielder concentrated on evasion would instagib such ranger. And I haven't even played the game :D

RoflCopter.....the builds i invented simply pwn.
You say you haven't played the game?Yeap i noticed that.
There is a passive keystone that can make you ALWAYS HIT,so what if it sacrifices criticals,there is also a bow that makes you always hit and et cetera...doesn't matter bout the 1h+shield-duelist's evasion rating !
This is pve/pvp whatever you want.For pvp i would use other epic tricks anyway don't worry.Besides it isn't even added yet,PvP,not in the normal testing.

Oh i saw it now,the one near Heavy Draw?15 crit chance,18 % dmg,40 % accuracy in total,that node?I could remove berserking and DeadEye for that,sure.
The new build would look something like this
http://www.pathofexile.com/passive-skill-tree/AAAAAQQBiSoc2_5ox9qvLwB0HV7NnZ0wITomwPOJsEvyZSd5pA2RIv9UMS0iNLcICwlp28I1pPABdZmR8WBJ3JkQdL-LqfwbvppD_nJtNuD40EJM1rwUFSRXhn0psoTXHBK09lXhueU_vUKMMVl8LFd6t6LQavPzVm5AoxrUGe2egJb9b7ZCJVkLxz_QpBmzd5lJGhd_qQp_PJecw4kzGYXCA8XgaxawYndFtVD5c-8b3KnumV0z_fsft47DQcw7vyVWUTNzin9fUMcUSwNZpZ6kUHEgYtv99f4OlXR-V2_cPm-NjTN2KBPPfZ4WJrikJV3EQxDJXUd2RxJoD8fZEmIN5bLfmrirveyp_ufQ7CqqrxWF8GWdwoyXM4FEthRS-Qj4-yDImKraf96gr02kmE3i0Syxp82oYW99WvdMXKQcQpl4ogljihfP8YdWBat4cRwB15pOJSEJN4wqiHYN8GAFljqmtODBFyBri_hAzfwFMvcjILly6Gh5F-8Y3sz5kUgv1U9iBaqbVeBLbLYmt_8Huy-h8fZ9SANRh03K6U_vwLuX94nCQPWibhCQonQzyxYIZMAaoKvWb4FAVA4QT3i8

Removed Berserking near the start,also an "Agility"key stone in the middle ( +30 dex one in that triangle you know) near the iron grip and blood magic,and got the points for that node i didn't see when i re-made the build :D
Last edited by rocfor3#4455 on Mar 26, 2012, 2:11:56 AM
Hmm, what exactly armour does in the game ? decreses dmg gained or similar to the D2 technique (would be strange though, as evasion seems to be the D2's armour).

And you still did not get my point, why are you going so far into int to grab those useless far away crit passives when you have tons closer:

http://www.pathofexile.com/passive-skill-tree/AAAAAQQBAdeaTgITK1EDxeBrBQnIGghkwBoL6q9zDpV0fhBPeLwQmuV9EmgPxxQVJFcUUvkIFYXwZRawYncXQmyaGbN3mRntnoAbOjSLHV7NnSA5W3AlIQk3JsDziSd5pA0qEXRmMS0iNDMZhcIzgUS2M_37Hzbg-NBAoxrUQUU8GEIlWQtCTNa8QowxWUP-cm1FtVD5SRoXf0ncmRBQcSBiVlEzc1dv3D5YtT9PWaWepFykHEJdR3ZHYjBHe2MLi4BjihfPadvCNW4QkKJvjY0zc-8b3HQzyxZ0v4updigTz3wsV3p9WvdMfZ4WJokqHNv-aMfary8AdJ0wITqwS_JlkSL_VLcICwmk8AF1mZHxYPwbvpqGfSmyhNccErT2VeG55T-9t6LQavPzVm6W_W-2xz_QpKkKfzyXnMOJqe6ZXbeOw0HMO78lin9fUMcUSwPb_fX-uKQlXcRDEMnZEmIN5bLfmrirveyp_ufQ7Cqqr53CjJf4-yDImKraf96gr02kmE3i0Syxp82oYW-ZeKIJ8YdWBat4cRyMKoh2wkD1oqCr1m-BQFQO3r_9qN2uFd7ErOZMvKB5T92YuiKMPPm_

Do you need INT ? If so, then my bad. By the way, where is your always hit passive in this build ? I kinda fail to see it...although I understand the concept, get iron grip, go STR, grab aspd, get Resolute Technique. Does STR add 1dmg per 1str point or smthn ?
___
Hoo there wanderer...
Last edited by Henide#3803 on Mar 26, 2012, 1:38:27 PM
"
Henide wrote:
Hmm, what exactly armour does in the game ? decreses dmg gained or similar to the D2 technique (would be strange though, as evasion seems to be the D2's armour).

And you still did not get my point, why are you going so far into int to grab those useless far away crit passives when you have tons closer:

http://www.pathofexile.com/passive-skill-tree/AAAAAQQBAdeaTgITK1EDxeBrBQnIGghkwBoL6q9zDpV0fhBPeLwQmuV9EmgPxxQVJFcUUvkIFYXwZRawYncXQmyaGbN3mRntnoAbOjSLHV7NnSA5W3AlIQk3JsDziSd5pA0qEXRmMS0iNDMZhcIzgUS2M_37Hzbg-NBAoxrUQUU8GEIlWQtCTNa8QowxWUP-cm1FtVD5SRoXf0ncmRBQcSBiVlEzc1dv3D5YtT9PWaWepFykHEJdR3ZHYjBHe2MLi4BjihfPadvCNW4QkKJvjY0zc-8b3HQzyxZ0v4updigTz3wsV3p9WvdMfZ4WJokqHNv-aMfary8AdJ0wITqwS_JlkSL_VLcICwmk8AF1mZHxYPwbvpqGfSmyhNccErT2VeG55T-9t6LQavPzVm6W_W-2xz_QpKkKfzyXnMOJqe6ZXbeOw0HMO78lin9fUMcUSwPb_fX-uKQlXcRDEMnZEmIN5bLfmrirveyp_ufQ7Cqqr53CjJf4-yDImKraf96gr02kmE3i0Syxp82oYW-ZeKIJ8YdWBat4cRyMKoh2wkD1oqCr1m-BQFQO3r_9qN2uFd7ErOZMvKB5T92YuiKMPPm_

Do you need INT ? If so, then my bad. By the way, where is your always hit passive in this build ? I kinda fail to see it...although I understand the concept, get iron grip, go STR, grab aspd, get Resolute Technique. Does STR add 1dmg per 1str point or smthn ?


Always Hit you can get it from items too for example a unique bow ....DUUUUUH.
Str adds 1 % melee phys dmg per 1 str...And combined with iron grip,well...get a beta key THAN do the math yourself,test it too.
From an item ? That sounds nice, then there probably is an item that gives always dodge huh...dont think so, game is still in beta, i hardly believe that an always hit unique would be present in the game (without some unique weaknesses).

D2 had 'ignore targets defence' on some items, though I can't remember a build based on that.

1) Still, what kind of factor the armor gives in the game ? Is it some diminishing returns decrease for incoming dmg stat ? If so, which stat negates this ?
2) So, why did you go so far in the INT to get the crits, I'm curious.
___
Hoo there wanderer...
Last edited by Henide#3803 on Mar 27, 2012, 4:12:20 PM
"
Henide wrote:
From an item ? That sounds nice, then there probably is an item that gives always dodge huh...dont think so, game is still in beta, i hardly believe that an always hit unique would be present in the game (without some unique weaknesses).

D2 had 'ignore targets defence' on some items, though I can't remember a build based on that.

1) Still, what kind of factor the armor gives in the game ? Is it some diminishing returns decrease for incoming dmg stat ? If so, which stat negates this ?
2) So, why did you go so far in the INT to get the crits, I'm curious.

Check mechanics erm..if you can access that topic idk.
2. Oh yes well i didn't notice those good.
http://www.pathofexile.com/passive-skill-tree/AAAAAQQBAdeaTgITK1EDxeBrBQnIGghkwBoL6q9zDpV0fhBPeLwQmuV9EmgPxxQVJFcUUvkIFYXwZRawYncXQmyaGbN3mRntnoAbOjSLHV7NnSA5W3AlIQk3JsDziSd5pA0qEXRmMS0iNDMZhcIzgUS2M_37Hzbg-NBAoxrUQUU8GEIlWQtCTNa8QowxWUP-cm1FtVD5SRoXf0ncmRBQcSBiVlEzc1dv3D5YtT9PWaWepFykHEJdR3ZHYjBHe2MLi4BjihfPadvCNW4QkKJvjY0zc-8b3HQzyxZ0v4updigTz3wsV3p9WvdMfZ4WJokqHNv-aMfary8AdJ0wITqwS_JlkSL_VLcICwmk8AF1mZHxYPwbvpqGfSmyhNccErT2VeG55T-9t6LQavPzVm6W_W-2xz_QpKkKfzyXnMOJqe6ZXbeOw0HMO78lin9fUMcUSwPb_fX-uKQlXcRDEMnZEmIN5bLfmrirveyp_ufQ7Cqqr53CjJf4-yDImKraf96gr02kmE3i0Syxp82oYW-ZeKIJ8YdWBat4cRyMKoh2oKvWb4FAVA7ev_2o3a4V3sSs5ky8oHlP3Zi6Iow8-b-HMz9q
I've corrected the link you gave ,removed that one point near Dead Eye (+20% accuracy+20dex) key stone and completed that node wich had 1 more crit chance passive unspent.
Okay than this will be the final epic build :D and with so much crit chance and knockback the build will pwn.
Good luck in getting a beta key mate
Better

Removed the two useless int nodes, and replaced them with some dex ones. Build is a lot more efficient now.

Is dead eye good? Because I put a point into it. Else you can remove the dead eye node + the 10 dex one and free up another two points.

Also; What about greater impact? 18% projectile damage sounds like a lot. But I'm a newbie so I'm not sure about the actual effect.

And is it worth spending another 4 points to get a mere 11% movement speed? You could remove those 4 points getting there and spend them somewhere else.

Also, I've got to ask. Blood magic? Why?

http://www.pathofexile.com/passive-skill-tree/AAAAAQQAAdeaTgITK1EDxeBrBQnIGghkwBoL6q9zDpV0fg8SH5sQT3i8EJrlfRJoD8cUFSRXFFL5CBWF8GUWsGJ3Fs0jlBdCbJoZs3eZGe2egBs6NIsdXs2dIDlbcCbA84kneaQNKhF0ZjEtIjQzGYXCM4FEtjP9-x9AoxrUQUU8GEIlWQtCjDFZQ_5ybUW1UPlJGhd_SdyZEEsS-qlQcSBiVlEzc1dv3D5YtT9PWaWepFykHEJdR3ZHYjBHe2MLi4BjihfPadvCNW4QkKJvjY0zc-8b3HQzyxZ0v4updigTz3wsV3p9WvdMfZ4WJokqHNv-aMfary8AdJ0wITqwS_JlkSL_VLcICwmk8AF1mZHxYPwbvpqGfSmyhNccErT2VeG55T-9t6LQavPzVm6W_W-2xz_QpKkKfzyXnMOJqe6ZXbeOw0HMO78lin9fUMcUSwPb_fX-uKQlXcRDEMnZEmIN5bLfmrirveyp_ufQ7Cqqr53CjJf4-yDImKraf96gr02kmE3i0Syxp82oYW-ZeKIJ8YdWBat4cRygq9Zv3r_9qN2uFd7ErOZMvKB5T92YuiKMPPm_wkD1ooFAVA6HMz9q

With greater impact, you're losing out on 10 % crit multiplier and you gain 24% projectile damage. Thoughts?

http://www.pathofexile.com/passive-skill-tree/AAAAAQQAAdeaTgPF4GsFCcgaCGTAGgvqr3MOlXR-DxIfmxBPeLwQmuV9EmgPxxQVJFcUUvkIFYXwZRawYncWzSOUF0Jsmhmzd5kZ7Z6AGzo0ix1ezZ0gOVtwJsDziSd5pA0qEXRmMS0iNDMZhcIzgUS2M_37H0CjGtRBRTwYQiVZC0KMMVlD_nJtRbVQ-UkaF39J3JkQSxL6qVBxIGJWUTNzV2_cPli1P09ZpZ6kXKQcQl1HdkdiMEd7YwuLgGOKF89p28I1bhCQom-NjTNz7xvcdDPLFnS_i6l2KBPPfCxXen1a90x9nhYmiSoc2_5ox9qvLwB0nTAhOrBL8mWRIv9UtwgLCaTwAXWZkfFg_Bu-moZ9KbKE1xwStPZV4bnlP723otBq8_NWbpb9b7bHP9CkqQp_PJecw4mp7pldt47DQcw7vyWKf19QxxRLA9v99f64pCVdxEMQydkSYg3lst-auKu97Kn-59DsKqqvncKMl_j7IMiYqtp_3qCvTaSYTeLRLLGnzahhb5l4ognxh1YFq3hxHKCr1m_ev_2ojDz5v8JA9aKBQFQOhzM_aqTeR9GzeF7K0QRrm7ygeU_dmLoi

Last edited by Blessedhonor#3286 on Mar 31, 2012, 9:10:54 AM

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