HC RIP LVL 94 RF 8k HP one shot on zana map Path of exile

How it possible guys? Have 95 fire; 94 cold; 83 light res and 85+ phys reduction, how that guys killing me one shot?
https://goo.gl/AkX6uj
https://www.twitch.tv/mnm1tv
Last edited by mnm1#7230 on Sep 14, 2018, 4:04:45 PM
Last bumped on Sep 17, 2018, 11:15:17 AM
You were NOT one shot. You even have video proof of that. Looks to me like to took three or four hits in a row.

Why did you leave the Rare outside the room with it's aura on alive?
Last edited by Shagsbeard#3964 on Sep 14, 2018, 4:09:47 PM
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Shagsbeard wrote:
You were NOT one shot. You even have video proof of that. Looks to me like to took three or four hits in a row.

Why did you leave the Rare outside the room with it's aura on alive?


He was oneshot with 6k+ HP up.
Anyway, it's just another proof that the best way to survive is to oneshot enemy before he even reacts to you.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
its fractured + getting hit at the same time I think but can't be certain, pretty unlikely tbh
You did nothing wrong there in my opinion. Playing hardcore is harsh..
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Draegnarrr wrote:
its fractured + getting hit at the same time I think but can't be certain, pretty unlikely tbh


Nah, exactly this.

Look at the map mods + kitava herald fracture, which is one of the mobs with the highest base melee hit i think around.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
That's harsh. At what level of skill and focus does GGG really expect players to play at for that to be a 'fair' death? This was not even a flashy clear speed omega dps build either, but a real tank.

Players need to chain maps at a rediclous rate to progress higher levels.
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Sep 14, 2018, 4:51:25 PM
Probably a minor lag spike that made your health pool not register the multi-hits.

Not sure you could have reacted to it though. The narrow corridor made the fractured monsters spawn *close and around* you instead of *close and next* to you.

Sorry :(


Yeah, you had a lot of life when you were slain, but I agree with the others that it was likely you got hit by several of the fractured mobs at once. You were in quite close quarters, and they all spawned right on top of you.
- here's my sig
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mnm1 wrote:
Have 95 fire; 94 cold; 83 light res

Not really - 0.5 seconds before death all your flasks were off.

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mnm1 wrote:
and 85+ phys reduction

This is not real physical reduction. You have 45% from 9 endurance charges, 2% from bandits, and few % from pantheon i guess. 8k armour on top of that doesn't make it 85%.

Anyway, sorry for your RIP.
retired from forum because of censorship and discrimination
(also poe2 bad)

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