Do most people get stuck at T10 maps?

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Johny_Snow wrote:
They should definitely change how maps are traded. I was trying to buy summit for 5c, not the first price fixing offers but the normal price put on by dozens of people. I still had to whisper 5+ of them before someone agreed to sell the map to me. Now imagine doing this again and again.

No, thanks, trading maps is more awful than normal trading and normal trading is already plenty awful.


Yep. I don't really mind trading for items, but trading for maps is cancer on multiple levels.
Interesting. I had no idea about the div card, that certainly helps! Thanks for the info. :)
Not sure how its gonna work out this league with the new zana mods,but yeah usualy i will struggle a bit around t10 for 4-5 days and after that ill just reach a point were i will be swimming in maps.

But that little struggle is always around t10 ish not realy sure why that is though.
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Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them

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Johny_Snow wrote:
They should definitely change how maps are traded. I was trying to buy summit for 5c, not the first price fixing offers but the normal price put on by dozens of people. I still had to whisper 5+ of them before someone agreed to sell the map to me. Now imagine doing this again and again.

No, thanks, trading maps is more awful than normal trading and normal trading is already plenty awful.


Agreed. I think that the new Zana options reduces the frequency where one needs to trade for maps, though.

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jackof8lades wrote:
Not sure how its gonna work out this league with the new zana mods,but yeah usualy i will struggle a bit around t10 for 4-5 days and after that ill just reach a point were i will be swimming in maps.

But that little struggle is always around t10 ish not realy sure why that is though.


Yes, my assumption is that from T1-T9 the likelihood of getting an equal or higher map is pretty darn good. T10-T11 seems to be the tipping point where the likelihood of getting an equal or higher map drop starts leveling off quickly, still slightly likely of an equal or higher drop. From T12-T15 it's probably a less than equal chance of getting an equal or higher map drop.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
I normally did because I hated spending extra to buy maps (or maps in general) and didn't burn through them fast enough or shape cleanly enough to sustain.

The zana adjustments I'm actually really liking... when I do bother to spend time in std.
Yep, totally over league play.
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Turtledove wrote:
My theory would be not really because the builds are "stuck" at T10. I would characterize it more that if one is just alchemy-ing a map and going and just trying to grind experience points between 85 and 90, the T10 maps are frequently a sweet spot.


This.

Generally speaking, the best balance of risk/exp reward for the average player makes T10 the busiest window.

Edit: and the challenge of map sustain beyond T11 takes a step increase.
Last edited by Slaanesh69#4492 on Sep 10, 2018, 12:33:45 PM
It's more about atlas manipulation that ends at t10. People that know the Atlas game aren't running many or select t11+ maps to maximize their map drops on lower tiers for currency farming such as shaped t9's and 10's, so the curve changes at t10. Most atlas strategies are running all or most t1-7, then map selection becomes very specific to maintain map pools on shaped maps. It's just an observation... maybe I am wrong.

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