If Delve becomes permanent - should they consider removing sulphite?

I'm currently of the opinion that the need to farm sulphite is fine for this league, but will become tedious if this is a standard feature. I can see some people just wanting to do delves for fun.
Last bumped on Sep 8, 2018, 9:53:01 PM
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Could add a sulphite mining company that takes your currency to trade for sulphite.
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I don't think sulphite should be removed entirely. It would make deep delves a too easy way to get immense amounts of high-level monsters and loot. The deposits can't stay at the current density though or they will steal the spotlight from other types of content.

GGG has typically reduced the rate of occurrence to about 10% when a league mechanic is merged into core game, but in the case of delve that would make obtaining sulphite too slow and create pressure to go into the mine when you're nearing the cap to avoid wasting sulphite.

One option would be to remove the storage cap from sulphite, or at least make it much larger. This way players wouldn't feel forced to break a map run to spend sulphite. It would also free up azurite to spend on other upgrades, further balancing the fact that delves would become a more rare activity.
Once you hit x depth going sideways cost no sulphite (because your not moving forward) only moving higher in depth has a cost

Allow the player to mine with niko the diko for sulphite (maybe in the camp there could be a mining node that yields 10 sulphite per second

Remove some of the ways to go to the mine so the solo ladder thing doesnt get reset cause you dont remember what teleport to use when theres like 4 and it seems only one works? (also solo streak is gone now for some reason still)
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FrodoFraggins wrote:
I'm currently of the opinion that the need to farm sulphite is fine for this league, but will become tedious if this is a standard feature. I can see some people just wanting to do delves for fun.


Maybe make it a lot cheaper to raise your sulphite cap, and given the likely sporadic nature of sulphite deposits, make them larger quantities. If a player could continue to build up a large amount, and then spend a long time in delves, it would feel more rewarding.
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No, Sulphite needs to stay as a means to limit delving.

It'd be far too exploitable without a cap on how frequently you can do it, since you could just pop a quartz/quicksilver and be at the end fight in 5 seconds.

What would need to happen is reduce the amount of sulphite viens that spawn by about 75% and increase the amount of of sulphite you gain by 400% evening it out.

The reason for that is you have to account for all the other random event stuff that spawns on maps, you dont want to saturate things too much.
Last edited by Asmosis#7365 on Sep 6, 2018, 7:52:11 AM
they should just make it X/time and not make you mine it at all, so you can do some delving every hour say or every 2 whatever.
isnt sulphite the core and intention of delve?
farming for loot?
I just want to stay in mines forever and ever ;c
Upgrade Niko's pick to get more sulfite per stack.

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