muh shimmeron

Shimmeron now deals 200 Lightning damage per second per Power charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to new these values. Shimmeron will also deal that damage to you if your skills have dealt a critical strike recently, rather than just you. That means you will take the damage if any skill (including a trap, totem, or mine) deals a critical strike.



fuck.
Last bumped on Aug 29, 2018, 7:45:14 AM
From BiS to trash in one patch lmao
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
A decent Shaper weapon was still better than Shimmeron.
yeah they brutalised that item.
ahh hahaha

goooooooodbye
Yeah that's garbage now.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Just goes to show how idiotic the dev team is. It was a decent weapon for sure, but its wasn't that great, hell i bought 2 better wands for less than what 1 Shimmeron was going for, lol.
IGN:Axe_Crazy
So the only real change here is that you take the damage regardless, but at half the amount from before. Templar casters and trickster could easily outregen that... at just 75% light res that's only 50 lightning degen per charge, so a total of 300-400 per second per wand depending on the class. How does that make it terrible? If anything all this does is make it a properly viable weapon for self cast skills as well..
Last edited by Nubman#6211 on Aug 28, 2018, 10:44:34 PM
Saboteurs and Occultists should be able to out-regen that damage, too, with a little bit of baseline regen and a little tempo to their killing, especially if they have an Arakaali gimmick.
6 charges, 75% lightning res, only 300 damage taken per second. Easily manageable.

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