[3.13] SKELEMANCER (Skeletons Summoner) 2021 Necromancer Build. 30M DPS. SSF + VIDEO GUIDE

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Qsall wrote:
Yo! was there a change to the mana reservation? I have the same set up, enlighten lvl 4 and the shield and i have 17 mana left... Thanks :)

flesh and stone went from 25 to 35
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
I think I started and wrapped up my league with this build, so I want to write a little bit about my experience with it, compared to what I have played before in previous leagues. What is written is from the point of view of the average PoE Casual Noob, who does not get more than 20ex per league. Thus my investment in this build does not exceed that amount. However I believe I have invested enough for the build to be able to handle all the content in the game with ease. What I dont have are 60ex gg wand which is not achievable by the average Joe imo after harvest nerfs, and some perfect rolled 6L body armour, which however would not give that much to the build.

For me this build is not what it advertises to be, this league I really wanted to try minions because I had never before. I've done totems many times and liked it a lot, so for a long time I wanted to try minions too, however spectres have always looked like an annoying thing to respawn so I searched for a build which doesnt rely mainly on them and I found this one. Unfortunately I was right - spectres/AG are very annoying to maintain. Every couple of maps something dies and you gotta respawn which is simply annoying. The way I enjoy playing this game is blasting through packs of enemies without being delayed by having to maintain my characters companions. Therefore I was utterly annoyed all the time by having to stop running around just to spawn shit. Also ultimatums are pretty heavy on minions since they simply die. I dont mind respawning 1-2 types of minions (skeles/golem), but when you have to take care of more it becomes a chore.

Regarding the durability of the build for me it is not the king of all tanks builds its labeled to be. It does not have the leech, needed to sustain itself, and the defensive layers are quite simple and not enough for me since I still get 1-shot here and there sometimes. Big eHP, achieved only by HP is weird for me, if the idea of the main defensive layer was big eHP, why not go for ES instead where it is easier to reach higher number than 8k-9k? That would not be a problem in SC if the build was mapping fast but it is not. This is definitely not a zoom-zoom build. You pop skellies, and shit dies but it is so slow. You can offscreen, but it is slow.

So again I knew the build would be mapping a bit slower and I would've been fine with it if the build was an excellent bosser, which again it is not. The build is bossing just fine, offscreening easily however not really insta-phasing that much which is a main sign for a good bossing build for me. The ability to burst a shitload of damage really fast and this way skipping dangerous phases of fights.

So this is a build that certainly will make me not play minions again maybe ever in PoE. It might be not my thing, maybe i have not chosen a good build, maybe something else but all in all my league was not very fun to play with my choice. I am writing this not with the idea to offend someone or discredit the build, quite the opposite, I want to warn players like me in following leagues which are not diehard hardcore poe players to be careful when considering this build as the one for their experience.
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redoktor wrote:
I think I started and wrapped up my league with this build, so I want to write a little bit about my experience with it, compared to what I have played before in previous leagues. What is written is from the point of view of the average PoE Casual Noob, who does not get more than 20ex per league. Thus my investment in this build does not exceed that amount. However I believe I have invested enough for the build to be able to handle all the content in the game with ease. What I dont have are 60ex gg wand which is not achievable by the average Joe imo after harvest nerfs, and some perfect rolled 6L body armour, which however would not give that much to the build.

For me this build is not what it advertises to be, this league I really wanted to try minions because I had never before. I've done totems many times and liked it a lot, so for a long time I wanted to try minions too, however spectres have always looked like an annoying thing to respawn so I searched for a build which doesnt rely mainly on them and I found this one. Unfortunately I was right - spectres/AG are very annoying to maintain. Every couple of maps something dies and you gotta respawn which is simply annoying. The way I enjoy playing this game is blasting through packs of enemies without being delayed by having to maintain my characters companions. Therefore I was utterly annoyed all the time by having to stop running around just to spawn shit. Also ultimatums are pretty heavy on minions since they simply die. I dont mind respawning 1-2 types of minions (skeles/golem), but when you have to take care of more it becomes a chore.

Regarding the durability of the build for me it is not the king of all tanks builds its labeled to be. It does not have the leech, needed to sustain itself, and the defensive layers are quite simple and not enough for me since I still get 1-shot here and there sometimes. Big eHP, achieved only by HP is weird for me, if the idea of the main defensive layer was big eHP, why not go for ES instead where it is easier to reach higher number than 8k-9k? That would not be a problem in SC if the build was mapping fast but it is not. This is definitely not a zoom-zoom build. You pop skellies, and shit dies but it is so slow. You can offscreen, but it is slow.

So again I knew the build would be mapping a bit slower and I would've been fine with it if the build was an excellent bosser, which again it is not. The build is bossing just fine, offscreening easily however not really insta-phasing that much which is a main sign for a good bossing build for me. The ability to burst a shitload of damage really fast and this way skipping dangerous phases of fights.

So this is a build that certainly will make me not play minions again maybe ever in PoE. It might be not my thing, maybe i have not chosen a good build, maybe something else but all in all my league was not very fun to play with my choice. I am writing this not with the idea to offend someone or discredit the build, quite the opposite, I want to warn players like me in following leagues which are not diehard hardcore poe players to be careful when considering this build as the one for their experience.

Thanx for the extensive feedback!
I checked your gear and there are a lot of problems indeed, like you have next to no quality on auras or minions. That means no life, move speed, no aoe for auras = lacking damage.
For tankiness: there are no leech minion builds because it's not possible outside of Baron Zombiemancer.
Your helmet is not supported by minion life, so indeed your AG and spectres will die left and right. AG does not even have quality...

Overall i see your knowledge is a little lacking in terms of "what is important".
As for EHP: HP is much cheaper for Necromancer. I wanted to keep this build simple and rather affordable to get into maps. ES is a whole different story. WAY WAY more expensive and not even as tanky because you will be running around trying to regen and not get hit.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469

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