The Twilight Strand - A Comprehensive New Player Guide
thanks a lot mate
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Basic explanations for Flashback are up.
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Have another bump.
And may I suggest to add PoB-Code for the guided builds? Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía Te sientes tan fuerte que piensas - que nadie te puede tocar |
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POB codes should already be present in each guide. Which is missing one?
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Nice guide. I skimmed some parts of it and found some things that could be improved:
Passive tree: " While this is mostly true, there are a few exceptions, particularly in the class start areas. I would probably change "each" to "most". Currencies: At a glance I find it somewhat strange that alteration is listed as very common but whetstones and scraps as common. I think alts are rarer as drops, although you get quite a few of them from vendoring items so I guess the relative rarities depend on your playstyle. " While technically correct, three affixes can only happen on jewels so I'd change this to say 4-6 and mention the exception of jewels which only get 3-4 (thanks to 4 being the maximum). Pick a league: " You should update this with the delve release date, and probably remove the recommendation to play incursion. UI: " Add "compared to your life". Later on the defenses page has this. " Aren't debuffs also shown on a separate row these days? " TBH I wouldn't recommend this to a new player. It adds so much information to the item tooltips that they become cluttered up and potentially confusing. I keep it disabled most of the time because I find that comparing items with equipped ones is difficult with all the extra information visible. Flasks: " You forgot to mention perhaps the most important feature separating flasks from potions: they recharge. It's explained in the section below but I think it's worth mentioning in the introduction. Also another problem with potions is that they fill up inventory space. Some games (Diablo II in particular) has a separate storage for potions, but sometimes you'd want to carry more than fit in that space. Act 1 FAQ part 1: " You should maybe mention that it's always next to the waypoint at the end of the area. " It would also be useful to mention the waypoint icon in the area tooltip, since the dot can be hard or impossible to see if you're in that area currently. Defenses: The energy shield build section leaves out some of the base benefits and drawbacks of energy shield. It's easier to get large amounts of energy shield than life - based on my own experience I'd give a factor of 1.5-2 in favour of energy shield. Energy shield recharges very quickly and with some skill it's possible to get enough of a respite during a boss fight to refill it. As a downside there are no flasks for it so that's one less option in a panic situation. Act 1 FAQ part 2: " You might want to briefly mention trigger gems here even if the details of their mechanics are left for later. I'll stop here for now since I have to go do other things. |
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" Raider: " Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía Te sientes tan fuerte que piensas - que nadie te puede tocar |
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Thanks for the feedback, folks.
My old computer failed suddenly, so it may take some time to remake the guided builds (and as a result I can't do a POB link for the Raider without some effort). But I am still here and updating, just only so many things I can do at once. |
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Not sure if anyone has mentioned this, but in your section about softcore and hardcore leagues, you mention that someone loses xp when they die, i think you may want to specify that people start losing experience once they beat the boss in act 5, 5%, then 10% in act 10.
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err all I see is welcome to twilight and recent updates. Where is main body/
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@MichaelBay, the experience penalty is mentioned once it's present, after the end of Act 5.
@Scabchewer, there should be a menu at the top of your screen that opens the page list. |
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