Incursion League Area Stats

But the important question is, Do you have stats for how many players have posted Le Toucan in Global 1?
There Is No God But Kuduku And Le Toucan Is His Messenger. O Blessed St. Harambe Who Sitteth On The Right Hand Of Our Lord, Pray For Us Scrubs Now And At The Hour Of Our Shaped Maps, Amen.
Now we should see actual statistics on :
1. How many unique players reached X lvl with how many characters.
2. How many unique players have 1+ characters.
3. Average time per player, max time per player.
4. Average time per character.
Maybe something else.
Statistics in the top post show that most people never really played high tier maps and that most troublesome locations are the same as before.
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Paldamus wrote:
Lmao so many ppl farming the burial chambers... have some originality and fun in your gameplay, instead of farming the same boring layout map for ages /yawn lol. It's like 1 streamer does it and everyone parrots it.


Honestly if you wanna make money you farm burial chambers. That's not their fault for doing it neither does that mean they don't want to run a varity of maps the game just incentivises them to do so. I would question people who care about getting currency but don't farm the best map to get money. That's literally like shooting yourself in the foot because you wanted to be different. It's like there's a bridge with a pile of money on the other side and you run around the chasm because you don't want to walk on a bridge so many other people have walked on. It's like I like similes or something and just keep trying to think of more because I died to detonate dead and now I'm bored waiting for the race to come around.
those headhunters though
So 100,000 players ran Burial chamber 21 times the entire week? Doubt it.
Maybe .....10,000 players ran Burial chamber 210 times the entire week? Sounds more like it.

But it's more likely that ...considering these people are clearing chamber runs super fast...
It's more likely that 1,000 players are just running burial chambers..and nothing but it ...all week long ( plus the bots ).

Just like what happens with every meta map over the years.


It's always annoying to have GGG talk like the entire collective of players are doing these things; especially when they can perfectly well calculate this based on unique accounts ..which they "seemingly forgot to do" in this post.

It leaves things up for interpretation, like 1% of the playerbase is just slamming back to back burial chambers / temples, while the other 99% ran Beach, Arid lake, Crystal Veins, etc. a few times after they got into maps ...and then quit the league.
agree, burial chamber is mostly played by powerfarmers who might actually see a few doctors dropping.
Like the one streamer who is going for 10k burial chambers this league :D

I think less then 10% even bother with qotf mfing.
It is the nonplus if you want to get rich but money isnt everything.
Last edited by pennyyy#7977 on Jul 11, 2018, 3:53:29 AM
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spiralofdreams wrote:
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Paldamus wrote:
Lmao so many ppl farming the burial chambers... have some originality and fun in your gameplay, instead of farming the same boring layout map for ages /yawn lol. It's like 1 streamer does it and everyone parrots it.


Honestly if you wanna make money you farm burial chambers. That's not their fault for doing it neither does that mean they don't want to run a varity of maps the game just incentivises them to do so. I would question people who care about getting currency but don't farm the best map to get money. That's literally like shooting yourself in the foot because you wanted to be different. It's like there's a bridge with a pile of money on the other side and you run around the chasm because you don't want to walk on a bridge so many other people have walked on. It's like I like similes or something and just keep trying to think of more because I died to detonate dead and now I'm bored waiting for the race to come around.


Tbh farming ulab can get u way more wealth and faster than doc cardfs... like someone pointed out in one of these posts, if currency is your only objective in the entire game rofl. I don't understand what you mean by "liking similes" btw. Besides i could make a build that clears the whole game quite well for a few ex, hence never understood what this obsessive need for wealth is. Like your enitre gameplay revolves around farming 1 zero challenge, uber repetitive map to get div card drops so u can "get money"? I would rather play the game and have fun and during the gameplay i will get more than enough currency to make whatever i want anyway. I think these ppl just parrot streamers, but what they don't take into account is that a streamer is running that map with a clearspeed MF build with sextants+zana mods and possibly a group and then they run it without MF, on a slow-avg speed build with no sex/zana and solomode and then get nothing and wonder what's up and quit. Like...lol.
Last edited by Paldamus#1328 on Jul 11, 2018, 8:29:33 AM
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Onevaz wrote:

The only place left to farm is lab.
And if everyone is running lab on 3.4

Patch 3.5
Nerf Eternal labyrinth chest drops
Hmmmmmm


Nerf already happened in 3.0

Haven't had a single Death's Door drop since then. What are map drops, midnight drops, etc etc??
17/04/2021 https://www.pathofexile.com/forum/view-thread/3082616/page/1
"We tell people that Path of Exile league starts are a fair playing field for everyone, and we need to actually make sure that is the reality."

A BLATANT LIE by the HMFIIC.
Perhaps GGG should consider a leadership change.
I recently got 8 midnights in 3 lab runs, its all variance.
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Astealoth wrote:
HH cards should just be a random global drop. You guys know how absurdly popular the item is, and you did all this work to improve map diversity, and then completely undermine it by forcing half your player base to run a single map. You might as well just have not done any of the development from the last 2 years, it feels like we're just playing the strand meta you put hundreds of thousands of man hours in to kill. What's the point?



There are already plenty of rewarding/exciting stuff that drops globally, exalted orbs, uniques, mirrors(lul). To be fair the hunt for good cards/items on specific areas needs to remain in the game, that stuff makes it more exciting to farm from time to time when you feel you really like to test your luck. By making all items/cards/orbs drop globally everywhere would ruin a bit of the hunting, atleast for me.

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