Incursion League Area Stats
" There are already plenty of rewarding/exciting stuff that drops globally, exalted orbs, uniques, mirrors(lul). To be fair the hunt for good cards/items on specific areas needs to remain in the game, that stuff makes it more exciting to farm from time to time when you feel you really like to test your luck. By making all items/cards/orbs drop globally everywhere would ruin a bit of the hunting, atleast for me. |
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" As I'd mentioned just one page prior, people thinking that burial chambers is how you make money, at best, just don't know any better. Lair (thanks to Rigwald's Quills) appears to give faster results, and moreover, nothing can touch Uber Lab; I'd estimate that with someone smart enough to know how to sort their loot, it works out to earning ½-1 exalts per run; even at 15 minutes per run, (which can easily be beaten) and (realistically) each Burial Chambers run being 7½-10 minutes (or slower; those Windripper TS builds I've watched are kinda pathetic for clear speed compared to a real speed-clear build) you'd have to get a Doctor drop every 20-30 maps to equal it. As it happens, actual BC farming with a load of MF and 5 people tagging along? The real drop rate is barely over 1/10th that! (AND I'm assuming you don't have to spend ANY time on Global chat trying to Or to put it plainly, you can sink dozens of exalts into a Windripper, a pair of perfect Ventor's, a spinefuse or Bisco's, and some guy with a dirt-cheap jugg farmer will get money 10 times faster than you. My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
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" As if mirrors realistically drop... I get what you're saying and kind of agree, but this is making 1 lowtier map into one of the most run ones... i mean why not just have docs drop in some t15 map or smth... then ppl would actually have to make a strong character, not some t3 faceroller atleast. |
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" Yup ppl just parrot streamers with putting 0 thinking into anything. |
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