What did Elemental Hit do to deserve this upcoming nerf?
You tell us to use at least 2 elements
Let's say you buff your fire 1000% and your ice 100% then you use jewel to remove lighting now you use EE 1500%+150% vs 1000%+1000% So yeah to use mono is actually the only way to make high dps build with it if you can not figure out some broken build that will not use on hit dmg but the element spread. Choice of stuff that would boost both elements as good is very limited so really EE is not that great for this. Just how many items be like +300 fire dmg + 300% fire dmg +300 cold dmg +300% cold dmg On other side we have many that can do 600lighting+600% lighting etc |
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" Using two Combat Focus jewels is actually one of the worst things you can do for the skill, given that doing so negates its ability to play with Elemental Equilibrium and benefit from guaranteed significant resistance reduction. You will only ever, at most, want ONE Combat Focus (likely 'cannot choose Fire', given the existence of Hrimsorrow/Hrimburn), to make added Cold/Lightning flat damage more overall effective. Using two Combat Focus jewels just turns E-Hit into a crappy version of whatever elemental attack you could otherwise have been using. The entire point of this rebuild of the skill is to break Equilibrium like a domme working over a new boytoy. | |
" ahh i see yeah. Only one jewel locked up is on par with many other skills then. cool. | |
" If you use two of the jewels you screw yourself out of easy ele equilibrium [edit] yeah shoulda hit post before making a sammich Last edited by awright on May 25, 2018, 12:35:00 PM
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" 1) EE isn't a must with it and it's often a 5 - 10 point path to it which DPS can be picked up easily from other places as well. 2) You can still convert other damage to X element on items and gain from it. 3) I don't know a single ATTACKING skill that could give me that much flat elemental damage for any of these elements. I will most likely make an Elemental Hit build myself with only 1 element in 3.3 as I already have a very good build template set for it from another build I will be doing. Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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" Those exact mechanics are already what I use on my elementalist for both bow and wand. Originally made this build last year and for the past 2 months I've been mixing it up since my tree isn't bound to specific weapons; therefore with ele hit being interchangeable with whatever I choose to use. All of those are what she'd normally use …..at least for cold / chaos bow...……….now if I want speed then I simply switch to which of course the speed from quill makes up for the lack of an additional arrow but also is NOT affected by damage due to ele hit not doing physical in the first place. She's at 100% chance to freeze and with call of the brotherhood 100% shock too. I focused on chance to freeze on the tree since as you said, crit is now a huge pain in the ass. The last usage that I made using ele hit involves Though rippling thoughts is obviously a melee weapon, for this particular char it works as good as a wand because she's focused on AoE and elemental damage and heavy with herald of ice; when you attack there is a giant discharge-like effect! As for piscator it was that or a poet pen ( which I haven't managed to get hold of or find just yet, been focused on SSF beastiary :=\ ) With using the wand or sword instead of voltaxic I switched out from Malachai helm (since I wouldn't be using chaos) to for obvious reasons. " In short, that's my 3x ele hit builds / uses in a nutshell that I currently use and have been using. So to the few guys that disagree or just don't believe that this is a nerf that's fine BUT you can't tell me since it's what I use and haven't just suddenly started it. She clears mobs no problem but for bosses in T11 and up it becomes an issue, but who needs bosses to level? :=D As for ele hit supposedly not having any of that as is; yes, it does. You're telling me that it's not possible, when i'm clearly doing it and know what i'm seeing when it comes to my damage and the results. Take away an element or two even from my setup and my damage drastically goes down! I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487
https://www.pathofexile.com/forum/view-thread/2300612 |
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" *siiiiigh* If you're building for Elemental Hit? DOn't go ham on single element specific buffs. Use generic elemental damage (or projectile damage, if used as the ranged attack it damn well ought to be). Scale crit, if you have a few dozen exalts to spare. Scale attack speed instead of attack damage - E-Hit's DPS scales very well with attack speed since it's a giant mess of flat damage that gives not a single fat fork what your weapon DPS is. Get even slightly creative, man. Seriously. You don't build this skill the same way you build Wild Strike, or Ice Crash, or Infernal Blow, or any of the game's other elemental melee stuff. | |
EH was buffed, not nerfed. Buff is insane actually.
retired from forum because of censorship and discrimination
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" (optionally) 1 jewel slot that has some generic elemental damage. #FTFY P.S.: Don't fall for the trap of trying to make it a single-element skill. You'll regret it. | |
Holy shit I didn't even think of The Fish Stick.
Piscator's Vigil confirmed for best Elemental Hit weapon, methinks. Nu E-Hit doesn't give a snot if the weapon deals any damage, but 100+% generic elemental damage and some free generic penetration? Gabbering gods yes. Doesn't hurt that Fish Sticks are dirt cheap basically from the word go, nobody wants those things. Corrupt ALL the Fish Sticks and go fishing for that sweet Culling Strike! Anyways. WoT: your linked gear is weird and makes no sense and most of the mechanics I mentioned only work well, if at all, with this new Elemental Hit. Also seriously. Read the gem. It's not Doomfletch's Prism: The Skill. Yes, current E-Hit does not actively prevent other damage types from being dealt, which means you get extra flat damage of all three elements at once. That's...not the same as E-Hit doing all three damage types directly. It's really, really not. Last edited by 1453R on May 25, 2018, 12:46:09 PM
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