Why do you force me to do stupid beast content?
" So your asking me if i think a build that has - no EHP - no movement speed - no sufficient damage - no sufficient defense Should be able to handle the game? No, i don't think it should. Peace, -Boem- edit : and i will preemptively answer your next question focusing on a single one out of those four is called "specializing" and is referred to as "an opportunity cost" as in "excluded from content that requires one of the other factors to complete it". Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Apr 24, 2018, 2:22:09 PM
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I didn't play the league (but it looks like due to "overwhelming positive feedback from players", bestiary will be added to the core game), so I have a question - are red beast more difficult to kill (in general) than 4 essence rares? Are they more rewarding?
Thank you in advance. |
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Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
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" Ya, but why would anyone buy anything if they play standard. Already have all the special tabs and 15 other ones. I have 0 coins now and dont really plan on buying anymore. Hate to say that |
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" I would say it depends on the four essence rare and your build. In general I would say Red Beasts run the spectrum from hard rare to harder than the map boss because they have their beast mods which have their own flavor AND the rare mods which also can range from nothing special to hard as hell. There are a lot of variables. As for reward, I would say their drops qualify as lootsplosions. They clearly have a higher IIR and IIQ than your average map boss in my experience. Others can chime in....preferably folks who played it for more than three days and actually have a clue about how the drops changed. Thanks for all the fish!
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