3.2.0b Patch Notes

3.2.0b Patch Notes
  • Added "Necromancy Nets", a relatively rare net that can revive beasts, capturing them in the process. This is useful for characters that have difficulty capturing beasts before they die, but its rarity means that it can't be relied upon as the sole method of capture for these characters. (This patch doesn't include support for reviving monsters that have been shattered, exploded or otherwise had their corpse removed. We're working on this.)
  • Beastcrafting recipes that make an unidentified rare item or a rare item with a specific mod now require one fewer rare beast.
  • Fixed four high-end Beastcrafting recipes that were previously unobtainable.
  • Flasks now refill after a Beastcrafting fight ends.
  • Summon Phantasm on Kill Support no longer supports Manifest Dancing Dervish.
  • "Strong Rope Nets and Simple Iron Nets now cost Portal Scrolls rather than Orbs of Transmutation.
  • Reinforced Iron Nets and Strong Iron Nets now cost Orbs of Transmutation, rather than Orbs of Alteration."
  • Monsters with the Putrid Flight Bestiary mod now use their Vulture Bombing skill more frequently.
  • Fixed a bug where unlocking additional Cartographer's Sextants on your Atlas required unique Maps to be completed.
  • Fixed a bug where Scorching Ray totems did not stack their damage correctly with other Scorching Ray totems.
  • Fixed a bug where Bestiary Aspect skills could be crafted onto Flasks and Jewels.
  • Fixed a bug where some areas were unable to spawn Legendary Beasts.
  • Fixed a bug where Stairs to the next area would not open if a beast was captured in the Oba's Cursed Trove unique map.
  • Fixed a bug where Maker of Mires in the Hallowed Ground unique map would not lose his immunity buff if Balah, Duke was captured.
  • Fixed a bug where statues were unable to come to life if the Basilisk was captured.
  • Fixed a bug where Vilenta was able to escape her arena. Stay Vilenta, stay.
  • Fixed a bug where the "x% more Spell Fire Damage" from Herald of Ash was not applying to Damage over Time effects applied by skills such as Scorching Ray.
  • Fixed a bug where some Prophecies did not complete if you captured, rather than killed, the target.
  • Fixed a bug where scroll speed in the Social Panel was slower than intended.
  • Fixed a bug where the weapon swap buttons would not visually change when swapping between weapons.
  • Fixed a client crash that could occur while Summon Phantasm on Kill was socketed in The Dancing Dervish.
  • Fixed a rare client crash that could occur when the final boss of Act 10 and its Endgame Map counterpart used its Flame Breath skill. This skill had been disabled in a previous patch to prevent this from happening. It will be re-enabled in this patch.
  • Fixed various instance crashes.

Last bumped on Jun 1, 2018, 8:38:40 AM
ty for update
Please buff beast spawns =/ it's non-existent
IGN: I_NO
Supreme Ruler of the Walrus Clan
- ''Alright got HH the second day can I be leader now Apathy''
- ''No you fucking moron you had to do it in the first day''
- ''but..but it was only one day ;_;''
pew
Still no Poet's Pen fix? Taking your time with this one GGG...
"Is there any ailment, that Bacon doesnt fix? Truly!... Bad day at work? Bacon makes that better!... Relationship troubles, nothing that a bit of bacon cures!... They should make bacon weave for hospitals; Broken leg Sir? Lets get some bacon on that, you'll be right as rain in no time!"
Thank you for the SR Totem fix, I love you!
Glad to know the Bestiary league and its mechanics are still in beta.

Also, having those nets be "rare" for Summoners/Necromancers seems pretty prejudiced to me. Now our chances of netting a beast is not only hindered by bad functionality, but now rarity. Not nice!
"Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym
Last edited by monkuar on Mar 7, 2018, 9:30:18 PM
"
Asbestross wrote:
Still no Poet's Pen fix? Taking your time with this one GGG...


??
IGN: I_NO
Supreme Ruler of the Walrus Clan
- ''Alright got HH the second day can I be leader now Apathy''
- ''No you fucking moron you had to do it in the first day''
- ''but..but it was only one day ;_;''
Hope you all are still working on a solution to the problems this league has rather than this "necro" Band-Aid.
What about Desecrate? Will creatures be able to be captured from that too?
And if not, how do you explain that?

The problem with the whole thing about capturing dead beasts is that it breaks the leagues
original idea. Which is to hunt.. Live animals
I'd rather you dont implement this update at all

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